As promised in yesterday's Reviews Spotlight, here's part two. We've got a comprehensive look at all four Fallout 3 downloadable content missions, dueling Ghostbusters reviews, mutant penguins in Prinny: Can I Really be the Hero?, old-time gore-fest Harvester, and many more after the jump....
Prototype (PC, XB360, PS3)
By Andrew Josefchak
"Prototype is not the kind of game you could call 'an experience' or 'innovative,' due to the complete lack of immersion, story, and anything particularly new. In fact, the story could be described as 'cockamamie,' if you are an 18th-century English gentleman," writes Andrew. The perspective of 18th-century English gentlemen is sadly ignored in most game reviews.
Fallout 3 DLC (PC, XB360, PS3)
By Scott Haveman
In case you haven't dipped your toe in the Capital Wasteland lately, Scott delivers the run-down on all of Fallout's downloadable content (so far). Timely, what with the recent release of Lookout Point.
Ghostbusters (Wii)
By Cory Birdsong
Cory couldn't bring himself to actually finish Ghostbusters, so that's probably not a good sign.
Ghostbusters (PC, XB360, PS3)
By Rob Thomas
Young Rob asked for a Proton Pack and PKE Meter for Christmas, and also, wisely, opted to review a non-Wii version of the game, so don't be surprised if he liked it.
Gears of War 2 (XB360)
By Thilina Bandara
Sounds like Thilina would have been content with playing Horde mode for pretty much ever. But he did, eventually, six months later, get around to the other bits.
Knights in the Nightmare (DS)
By Suriel Vazquez
Atlus fans, this one's for you. Knights in the Nightmare's innovative combat system takes a long time to explain (and learn), but according to Suriel, it's worth it.
Sims 3 (PC)
By Eric Majkut
Eric loves Sims 3's open world, doesn't love the microtransactions for new haircuts. "[Sims 3] takes all of the things that made its predecessors good and applies a new layer of ingenuity and polish, bringing the series closer than its ever been to what I think Will Wright's original vision for it was."
Alone in the Dark (PC, XB360, PS3)
By Matthew Erazo
The prolific Matthew Erazo picks up his first Alone in the Dark game, then puts it down. He appreciates the TV show-like structure (you can actually fast forward or rewind the game itself), but isn't such a fan of the controls. Which is a problem.
Prinny: Can I Really be the Hero? (PSP)
By Matthew Erazo
Turns out this game about peg-legged platforming penguin-creatures who also happen to be the slaves of a demon is quite hard. But hey, you start with 1000 lives. That's a pretty big hint.
Phantasy Star Portable (PSP)
By Matthew Erazo
The Matthew Erazo review hour concludes with a look at Phantasy Star Offline, I mean Portable. Still, it's got loot drops, and isn't that what it's really all about?
RETRO REVIEWS
Shadow of Rome (PS2)
By Christopher Ervin
Along with dropping some Roman history that's a bit beyond my depth, Christopher reveals that he spent much of his time in Shadow of Rome either bonking enemies with vases or hurling boulders at them. "I read claims that Agrippa is capable of many dozens of different attacks on Gamefaqs. This is a big, fat lie. Rather, Agrippa may be capable of many dozens of attacks, but under my guidance, he is not." That's because all you did was mash the 'throw boulder' button, Christopher!
Harvester (PC)
By Allistair Everett
Allistair delivers both a video and text review of this gore-filled, fairly ancient FMV/point-and-click adventure. Axe murdering ensues. "I remember lending this game to a friend in 5th grade and his parents banned me from their house for the rest of the year. When judging by the content that fills the game, I can't really accuse them of overreacting."














