Bitmob: The Real Deal

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Saturday, May 29, 2010

 

 

When I was a kid, I romanticized what writing was, and who the writers I loved were. I looked up to every author whose book I read, and hoped that I could someday be like him or her. Their stories were magical for and took me to a different place in life; so, as a loving fan, I tried to craft my own stories. For some reason (lack of creativity probably), they turned out to be bland and wanting. I didn't necessarily understand why, but I didn't give up. 

After deciding to go to Penn-Foster University, I learned what most journalism majors learn: formulaic writing with a twist of personal style. I haven't graduated yet, but a couple of months ago, I decided to attempt putting my thoughts to pen and paper or, rather, computer screen and keyboard. It turned out to be a rewarding experience, and I don't regret where I started, but now I can't help but rethink what I know about the term 'game-writing'.

Starting with a blog, I attempted this illusive style of writing. After only four posts, and several queries to publications, I got an e-mail from Gamepro suggesting that I check out the Bitmob community. I was struck with fandom, and immediately navigated to the site Gamepro suggested.

I didn't immediately understand, but after reading the featured articles for the last week, I was astounded by what I found: a group of people who are endeavoring to show the world how gaming genuinely effects it. At first, I thought this was just like any other gaming site, so I treated it as such. In my first two articles, I basically imitated the style of what I knew game writing to be. Not to say that other sites are doing anything wrong, but I realize now why I have had so many reservations about game writing; it didn't seem real.

I've read titles like "The Lottery" and "The Tell-Tale Heart" (insert any other classic short fiction here), and experienced something unique: awe. I've experience this awe with non-fiction essays about the world, and also with fiction crafted to show a social message, but, until Bitmob, I hadn't necessarily respected those within the game writing field, or had a connection to their writing. Which is weird, because I aspired to be one of them.

What I thought was good two months ago has instantly changed. I no longer looked at game writing as a steppingstone to something better, even though that can still be true; it's something so much more real now. I had settled and I hadn't even realized it.

Sure, reading what a game is and how developers do what they do is solid reading material, but, in my mind, that can't rival what Bitmob is doing. I've learned that games effect other besides myself, and, more than that, this style of writing can influence more people than just myself. I'm declaring it right now: game writing is no longer a special-interest piece, or it shouldn't have to be.

Cory William's Transcending the Interactive Experience touched me not only as a gamer, but as a human; Stojan Jovic's Blame the Media...again! had me shouting at the screen in approval; Tony DaSilva's To the Elitist Gaming Press: "A Word, Please."  got me to sit down and think about my life.

With what the Bitmob's community is doing, I believe that we could possibly see the death of the 'blame game' from other forms of media - its prime target being what we love so much: video games. If more latch onto what Bitmob is doing, we would no longer have to explain our profession or our beloved hobby.

I've died 52 frustrating times in Demon's Souls, platinized both Uncharted games, and I am the shotgun roller that everyone hates in Gears of War. Most of society wouldn't look at those examples as viable life experience (or job experience), but our community is bridging the gap between how other see us and our particular brand of entertainment. You don't need society's approval you say? Well, if I'm going to be a success in this life, then I do need the masses' approval so I can write about those that don't give a @#$% about society.

I'm sure all Bitmobbers know what they are a part of, but for me, it's like i've just had an awakening; there is no way I can go back to sleep...Thank You All.

How about you? What realizations have you come to through Bitmob's community? Post a comment and let me know; I desperately need to know!


About the author: Nathan Standridge is a freelance writer and can grow a mean mustache.

Want more? Check out his articles on iheartvideogames.com, or contact me on twitter!
 
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Comments (11)
Fitocrop
May 30, 2010

Welcome to Bitmob, Nathan!

This truly is a place where games and life converge. It's a site where the whole of gaming culture -- as opossed to only the games -- is in the spotlight.

I don't think you're going to find another gaming site with the level of discourse and discussion and the high quality of user generated content that you'll find here. Basically, Bitmob is Web 2.0 done right -- for once.

Anyway, glad to have another Bitmober on board! = ) 

There184
May 30, 2010

Oh hey, Nathan. I have those same nunchackus. :)

Default_picture
May 30, 2010

So, when you grow a mustache, can you put on a cowboy hat and pretend you're in Red Ded Redemption That's the first thought that came to mind. Second, Bitmob is awesome because everyone is respectful. And like how we have to use our real names, making conversations more personal. I've realized a lot can be said about video games then the usual media coverage. We're making history!

Shoe_headshot_-_square
May 30, 2010

Thanks for the kind words! The Bitmob community turned out even better than we expected, so we're quite thrilled with how things are going so far. We're self-funding this operation so far -- we're just hoping we can keep growing a ton in order to keep Bitmob around for quite some time to come. :)

-shoe (one of the co-founders)

Shoe_headshot_-_square
May 30, 2010

Oh...and welcome!

Profile
May 31, 2010

@Alex: Noway!

@Antonio: The cowboy thing sounds like a great idea, maybe in the not-so-near future...

@Shoe: (why are you called shoe?) You should definitely be proud of what you've help create. Ant there is no doubt in my mind that it will keep growing!

There184
May 31, 2010

@Nathan Yesway! Also: hello and welcome to the community.

Lance_darnell
May 31, 2010

The one realization I have discovered at Bitmob is that video games are a commonality that brings people from all over the planet together..... and then they bitch about exploding barrels... LOL

Welcome to the Mob, Nathan!!!!

How about a pic of that mean moustachio?

Lance_darnell
May 31, 2010

A video of you using those mean nunchuks would also be cool.

Profile
June 01, 2010

@Lance: those suggestions are top-notch. I'll file them away in my things-to-do-before-I-die folder!

Brett_new_profile
June 02, 2010

Awww, thanks, Nathan! I'm glad you feel the same way about Bitmob that I do.

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