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Extended Commentary - Play The Characters You Hate

Dscn0568_-_copy
Tuesday, May 11, 2010

This is the example for the Bitmob/1UP Field Week writing prompt called Extended Commentary. The goal is to take a comment you posted from another article and expand that to a 200-500 word piece. You have until Wednesday, May 19th to get your submission in, so get going.



When Super Street Fighter 2 Turbo HD Remix came out the only character I wanted to play was Cammy.  And I did very well with the British operative, but aside from her and sumo wrestler E. Honda I didn’t know how to use most of the characters properly, particularly final boss M. Bison.

The dictator was alien to me. What’s the difference between the Psycho Crusher and the Double Knee Press?  Was there any point to those weird jump attacks?  I also had a bias against evil characters, and I always hated that chubby sprite he had in the Street Fighter Alpha games.

However, in order to get better I needed to understand how every character operated.  I was also sick of using Cammy all the time, so I decided to learn a character I knew nothing about. I took Bison online and struggled as my victory ratio fell to a hoard of Ryu and Ken players. 

But I kept playing the dictator. While in earlier games I thought special moves were the only thing that mattered, Bison taught me that normal attacks are just as important.  And even with my anti-villain stigma, I enjoyed when Bison did his victory pose and the screen flashed to his “I will weep when there are no more worlds to conquer” win quote.  

However, like a lot of people I dropped HD Remix when Street Fighter 4 came out.  I knew which characters I was going to play there.

It takes courage to post bad cubicle drawings on a major Web site.

I played Bison long enough to unlock Rose - who turned out to be the only character in the picture I played - and barely touched him afterward. But like before I wanted another character to use, and I began hopping from character to character.  I tried C. Viper and Gen because I wanted to learn a complex character, but never got comfortable with them. Over the course of a year I went from Rufus to Ken to Dhalsim to Akuma. Somehow I forgot about Bison.

One day I went to my friend’s house to play and I tried M. Bison again for old time’s sake.  I did well with him, stuffing my opponents' offense and giving them fits with his fast kicks. I went back to him again and again.  About a month before its sequel, I finally had a secondary character for Street Fighter 4.

I now like M. Bison because he fits my play style and he was the first character I consciously went out to learn.  I stayed away for years from a character I enjoy for what? Because his looks and back story didn’t gel with my biases.

If you're having trouble learning a game, try the characters that turn you off or even hate. Whether you hate freaks or grapplers or karate clones try learning them.  Go with the character that fits your playstyle, and your appreciation will follow.   

 
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Comments (4)
Redeye
May 11, 2010

Interesting response, glad I stumbled upon this as you didn't attempt to TELL me you were doing it *nyaa* LOL. I've been fiddling around with super street fighter 4 a bit lately, trying to find exactly what I am going to do with the new roster and if I can get anything out of it. In doing so I have figured out a few things about my play style. Perhaps we could make something even more interesting of your point.

Send me a friend request (i am Meyeselph on x box live.) and fight a match or two with me playing as my main (Sakura) and see how I use her, and what I'm good at and what I suck at (I would describe myself as a hit and run annoyance poker.) then suggest to me what character I should learn, and I'll move them into my rotation of characters as I learn to see if I gel with them. If trying to learn that character doesn't work out for me then I have a more solid case for thinking fighting games just aren't for me. If it does work out then I have an awesome character to work with.

Dscn0568_-_copy
May 11, 2010

I was worried about what the writers of the original articles would think about this exercise, but for the prompt to work people shouldn't feel like they need permission to do it or feel that they are attacking someone else by writing the article.  If I was asking other people to do that, then I should be willing to do it myself. 

I don't want to seem like I'm ducking you, but I don't have a Gold membership right now. If I can I'll try using a friend's account or getting a 3 month card to reach you.  As for whether fighting games are for you I've played fighting games for 10 years, but a good 7 of them were on console ports against my brother and my best friend, and I didn't know anything about combos or strategy. There are more ways to play fighters and more learning resources than ever before, but I guess it also creates the perception that if you aren't S-rank after a few months you've chosen the wrong genre. My advice is to keep on playing and more importantly find others you enjoy playing with.   

Redeye
May 11, 2010

Righto, understandable that you don't have online. Also I didn't mind you using my article and comments as a jumping off post (more attention for me, yay!) but I would have been dissapointed if I missed the opportunity to see it. So I'm glad I ran across it!

No pressure on my suggestion since you don't have easy access to me. I just think that it would be interesting to hear your ideas on what would be a good character for me, with my being bad at combos, bad at prediction, bad at projectile spamming and bad with anti air dragon punching, but decent at reacting with normal moves, patience and using character speed for hit and runs and grief tactics.


As for my experience with fighters, really the problem for me is I can't get anyone to play against that doesn't simply destroy me or that I don't just destroy. I can't get a sparring partner to learn with and no good people will 'take me on' as a student. So I just end up not knowing what I am doing right or wrong, getting frustrated with all my experiences with the game being negative, and then giving up after a while. If I can reach a comfort zone with a game I can become good with it, I learned FPS games from the ground up with the halo series, all I needed was halo 1 having the best difficulty balancing ever. I learned how to play by challenging myself and observing the game and seeing what did and didn't work to change my tactics as I went up a difficulty level. The problem with fighting games for my learning them is their single player games are universally awful at teaching mutliplayer tactics, you are either destroying the AI or it's destroying you, it's never obvious what you should or shouldn't be doing. I can't replace that with a reliable friend as of yet so theirs a big hole in my ability to teach myself and overcome my large shortcomings.

Dscn0568_-_copy
May 11, 2010

It sounds like you're looking for a character with a strong arsenal of normal moves like Chun Li, M. Bison, and Balrog.  Learning charge character combos can be difficult for some people, but these characters can get by with a solid understanding of their normals and other "fundamentals". In Super all three benefit from an across-the-board damage nerf, particularly with Sagat and Ryu's Ultras, while staying fairly unchanged.  Vega is probably the best fit for the playstyle you're talking about, but while he got a lot of good new things I'm not sure how easy he is to learn.

As for learning you definitely need something other than Xbox Live to keep your interest.  You should probably seek out a local scene at a college, LAN Center, game store, or if they aren't available ask them to hold something and see who turns up.  Even if you do poorly often those places will let you play casual matches before or during the tournament.  Everyone starts somewhere.      


Edit - Probably should include Blanka again. While Bison can hit and run sometimes, in reality you should be pressing your offense if you use him.

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