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Full Comment on Leigh Alexander's Bayonetta Essay

Leigh Alexander wrote an interesting and succinct essay entitled "Bayonetta: Empowering or Exploitative" for Gamepro.com recently (Gamepro.com?!??!  Yes, and we all welcome John Davison's new leadership there).  You can find it here: http://www.gamepro.com/article/features/213466/bayonetta-empowering-or-exploitative/ 

I was compelled to reply but, being far less succinct than her, was vexed by the 2,000 word limit in Gamepro.com's comment box.  Out of frustration and defiance, I post my full response here, on Bitmob, where word limits be damned!

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I took plenty of classes in feminism back in college.  And repression of a female's right to express her sexuality and her sexual freedom is far-and-away a more prevalent symptom of a male-dominated culture than a more liberated culture.

Look at Muslim societies.  The ones that are the most traditional, the most male-dominated, are the ones that also demand that women cover up almost all of their bodies, heads, and faces with traditional burkas.  The rationale (ostensibly) being that men are tempted into evil by a woman's open expression of her body, and thus, by extension, that the sexual evil that men do is the direct result of the temptation women's sexuality presents when set free to be "in your face."  Rape?  Well if the girl was showing too much skin, it's her fault, says the dogmatic idea.  This archaic blame of men's sexual aggression on the presence of women's open sexual expression is one of the chief "thinly-veiled threats" that has been used for centuries to keep women afraid of the men around them, and thus oppressed in their sense of freedom in self-expression.

Similarly, in our own "forward-thinking" nation, the Salem witch trials demonstrate a similar period where women who broke from stylized and constrictive clothing were suddenly identified as sources of unnamed evil, and subjected to horrible consequences, namely being burned as witches.  A similar example of this double-standard in the same rough time period can be seen in the tale of the Scarlett Letter, where only the adulterous woman in the tale is branded with a visible public sign of her "transgression."

A society that respects the rights of women allows them to be free in all their expressions, sexual or otherwise.  Now, I'm not sure if Bayonetta had very many female creators involved in the process of bringing this hyper-sexualised character to life, and it's a worthwhile question to ask, just as it was a worthwhile question when N'Gai Croal asked how many people of African ancestry were involved in the making of Resident Evil 5. 
History shows that many of the victims in Salem were identified by other women, if I remember correctly, a cadre of young girls with a set of vendetta against other women in the community.  One could argue, if one were in the mood to stick their neck out, that it is ironically the self-judgment of other angry women that helps confuse the issue and perpetuate the sexual repression that maintains the status quo--just as one could argue that the anger and self-judgment expressed through African American gangster culture helps continue to perpetuate racists fears.  Me, I'm not in the mood to stick my neck out THAT much.  I'd just like to thank Ms. Alexander for dodging such a predictable response.

Because it appears to me that, when it comes to combat as much as sexual self-expression, Bayonetta needs a man just about as much as a fish needs a bicycle.  And I'm glad for the raw, unedited, uncompromising presence of her upon this stodgy scene--so ripe with violence and yet so devoid of anything but the most rough-sketch impressions of sexuality--to stimulate thought and conversation on these topics as much as anything else!

I took plenty of classes in feminism back in college.  And repression of a female's right to express her sexuality and her sexual freedom is far-and-away a more prevalent symptom of a male-dominated culture than a more liberated culture.

Look at Muslim societies.  The ones that are the most traditional, the most male-dominated, are the ones that also demand that women cover up almost all of their bodies, heads, and faces with traditional burkas.  The rationale (ostensibly) being that men are tempted into evil by a woman's open expression of her body, and thus, by extension, that the sexual evil that men do is the direct result of the temptation women's sexuality presents when set free to be "in your face."  Rape?  Well if the girl was showing too much skin, it's her fault, says the dogmatic idea.  This archaic blame of men's sexual aggression on the presence of women's open sexual expression is one of the chief "thinly-veiled threats" that has been used for centuries to keep women afraid of the men around them, and thus oppressed in their sense of freedom in self-expression.

Similarly, in our own "forward-thinking" nation, the Salem witch trials demonstrate a similar period where women who broke from stylized and constrictive clothing were suddenly identified as sources of unnamed evil, and subjected to horrible consequences, namely being burned as witches.  A similar example of this double-standard in the same rough time period can be seen in the tale of the Scarlett Letter, where only the adulterous woman in the tale is branded with a visible public sign of her "transgressions."

A society that respects the rights of women allows them to be free in all their expressions, sexual or otherwise.  Now, I'm not sure if Bayonetta had very many female creators involved in the process of bringing this hyper-sexualized character to life, and it's a worthwhile question to ask, just as it was a worthwhile question when N'Gai Croal asked how many people of African ancestry were involved in the making of Resident Evil 5.  

History shows that many of the victims in Salem were identified by other women, if I remember correctly.  One could argue, if one were in the mood to stick their neck out, that it is ironically the self-judgment of other angry women that helps confuse the issue and perpetuate the sexual repression that maintains the status quo--just as one could argue that the anger and self-judgment expressed through African American gangster culture helps continue to perpetuate racists fears.  Me, I'm not in the mood to stick my neck out THAT much.

But it appears to me that, when it comes to combat as much as sexual self-expression, Bayonetta needs a man just about as much as a fish needs a bicycle.  And I'm glad for the raw, unedited, uncompromising presence of her upon this stodgy scene--so ripe with violence and yet so devoid of anything but the most rough-sketch impressions of sexuality--to stimulate thought and conversation on these topics as much as anything else!
 
Comments (8)
Let me see if I can do something about that word limit for you
Is it a word limit, or a character limit?
This being Japan, I'm fairly confident most of the decision-makers behind Bayonetta were men, though I'm certain that Platinum Games employs a number of women and they couldn't ALL be serving tea. Ultimately, it's not about who's in charge. Men and women are equally capable of exploiting their own for profit, just as both genders are capable of being genuinely forward-thinking. It's almost silly to use that phrase when describing Bayonetta, but I think it's apt. Games with sexy, sexy ladies are a dime a dozen, but rarely do those stereotypical characters seem like more than an afterthought akin to "We could use some sex appeal here." Bayonetta (from what I have experienced) is actually playful and winking in her sexiness while simultaneously acting as a strong protagonist. That's not something many games (or any medium for that matter) offer. Contrast that with, say, Sheeve in Resident Evil 5 who is really just something to leer at while Chris Redfield saves the world...again.
Nice response, but I would just like to point out that those strict guidelines don't stem from Islam itself -- they're actually cultural concepts that were later incorporated into the religion via various rulers.
Fair enough. My perception is that most organized religions seem to generate human misery in the interpretations the culture applies to the original texts. For example, somehow the New Testament was used to support the Inquisition. In the cultures I reference, Islam is often taught through "hearsay" from clerics, since literacy is sometimes not the priority it would be, if certain cultural influences weren't so determined to keep their interpretation of Islam as the only one acceptable. So, definitely an important distinction to make. Thanks.
Whoops sorry it is a character limit. Glad to know, John, that despite some of the responses, that overly wordy guys like me may be welcome. Heck, the Gamepro version of the response might even be better! Every writer needs an editor, even (perhaps especially!) Stephen King.
You know I've been watching my teens play Resident Evil 4 and 5, respectively, and I'm not sure why Sheeva gets such hate. To my mind, she goes a long way to redeem the irritating "Leon! Help!" vibe of Ashley, from Resident Evil 4, who not only turns much of the game into a big escort mission (a criticism so conspicuously absent from reviews at the time), but also predictably makes a pass at Leon at the conclusion of the game, like a recently rescued Jame Bond heroine. Would it have been more original if she were 220 lbs and sort of over-muscled, without the traditional sexiness? Yes. But I never really ended up considering her just eye candy in my play-through. She was a partner, and very helpful, something one could never truly get from the President's daughter in #4. Though, to go ahead and stick my neck out a bit on a related note, I still say Capcom could turn the criticism of racial imagery of Resident Evil 5 on its ear, without having to reboot the franchise just yet, by putting out a Resident Evil 6 set in a nice suburban American upscale setting, with an African American main character gunning down infected honkeys in their Leave it to Beaver living rooms. I still contend that invoking the racial imagery (that N'Gai tuned into) in RE5 was as much a matter of outsiders throwing a rock into our cultural pond to invoke uncomfortable feelings, as it was an unwitting accident. I wouldn't mind a blatant reversal of the tactic from Capcom to really get people stirred up. Put a Black Panther beret on the hero and give him Jill Valentine as a partner, and now we're talking! Like with Bayonetta, games seem like they are limited in being able to bring something up and say something transformative about it, as if they can invoke topics more than explore them, but that doesn't mean subjects shouldn't be broached at all. Perhaps the resulting conversations is the best result!

Letter of the month!  Awesome.

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