An Uncharted Movie Is Pointless

Anime_adam
Thursday, December 09, 2010
EDITOR'S NOTEfrom James DeRosa

I loved Uncharted 2, and I have to agree with Adam that it is one of the most cinematic games ever created. But if Uncharted owes so much to film, what do we stand to gain from a silver-screen retread?

Uncharted
"But Drake, I thought we already made an Uncharted movie. You know,
the Uncharted video game?"

Uncharted 2 ranks as one of my favorite games of all time, but that doesn't mean I want to see it turned into a movie. I can think of a few titles that could translate to decent films. Halo comes to mind. I could see someone doing a good BioShock treatment. But the Uncharted games are already cinematic experiences. Naughty Dog hired professional actors to do the voice work and motion capture. In a very real way, Uncharted and Uncharted 2 are movies.

Nathan Drake, the protagonist of the Uncharted series, is a fully formed character. He has a distinct voice and look, both based on actor Nolan North. So when Uncharted devotees like me freak out about the casting of Mark Wahlberg as Nathan Drake, it's not because we're being stupid fanboys. This casting makes the Uncharted film worse than the Spider-Man reboot. It's takes a character and a story that we've only recently experienced, guts it, recasts it, and trots it around pathetically like the film equivalent of Bernie from Weekend at Bernie's.

 

When fans cry for Nathan Fillion to play Nathan Drake, they do it because the character seems so heavily influenced by Fillion's own Malcolm Reynolds (from Joss Whedon's Firefly). Also, he seems like the only established film actor who could fill Drake's shoes (if only Harrison Ford wasn't so old). Casting Marky Mark isn't a flawed idea because he's a bad actor; it's flawed because it shows how little attention the filmmakers have paid to the source material.

Director David O. Russell recently spoke to the L.A. Times about why the property interests him:

This idea really turns me on that there's a family that's a force to be reckoned with in the world of international art and antiquities...[a family] that deals with heads of state and heads of museums and metes out justice.... We'll have the family dynamic, which we've done in a couple of movies now. And then you take that and put it on the bigger, more muscular stage of an international action picture, but also put all the character stuff in it. That's a really cool idea to me.

Wait...what? Drake's family isn't in Uncharted. I think Nathan Drake had a father who might have been a treasure hunter, too, but I'm pretty sure he's dead. Sully kind of fills out the role of a father figure, but let's not forget a key fact: He isn't in Drake's family. What is Russell talking about? At what point does Nathan Drake "mete out justice" to heads of state? If Russell couldn't be bothered to play the franchise's paltry two entries, couldn't he have at least read the Wikipedia plot synopsis?


"No, I've never played the video game. But I'm really interested in doing a story
about Nathan Drake's life as a professional jet-skier."

Here's what I'm driving at: They haven't even filmed a frame of the movie, and they've already screwed it up. Even if you ignore its wildly inappropriate casting ideas (Mark Wahlberg as Drake and Robert De Niro as Sully), the movie they're making isn't Uncharted.

Naughty Dog's story isn't like others that Hollywood has adapted for the silver screen. Most games feature only a shell of a story led by a shell of a character. (I'm thinking of Max Payne and Tomb Raider.) Bland characters suit the interactive framework because the player fills in the gaps. That's why film directors often take creative license when doing adaptations.

Take Lara Croft for example: She has a very short checklist of items that need to be in the movie. Is she a bad ass? Is she wearing tight shorts? Is she British? If you said "yes" to all of the above, then congrats, you did it. Go ahead and get to work on a sequel.

But that won't work for Uncharted. It already has a great story. It features spectacular visuals, believable characters, top-notch acting, and a well-written script. And it's interactive. What can a film adaptation possibly add to that?

 
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Comments (10)
Assassin_shot_edited_small_cropped
December 01, 2010

Let's hope the Uncharted movie doesn't sully (bad pun, I know) the reputation of the games.

I completely agree with your second-to-last paragraph. Stop making crappy adaptations of products from other media forms to your own, people! Instead, show some originality and create something new. (Of course, too many people in decision-making positions can see no further than the bags of cash they expect to receive - so it isn't likely anything will change for a while.)

Demian_-_bitmobbio
December 02, 2010

Did I just see a Weekend at Bernie's reference? http://www.youtube.com/watch?v=TRBLmogRL4c&feature=player_embedded

Club_id__mew05_by_kh_organization_xiii
December 02, 2010

Really have to agree with you here, developing a movie from what's lauded as one of the most cinematic experiences in video games seems a bit...redundant. Similar to making a movie from Guns of the Patriots or Heavy Rain. We've already seen (and played) that movie, thanks, how about Flower?

Mikeminotti-biopic
December 09, 2010

YES.

Default_picture
December 09, 2010

When news of a possible Uncharted movie hit the wire, I was really excited. As I let the idea settle, I do agree that having a movie is redundant and may in fact dilute the game's reputation (surely wouldn't bolster it). Although I'm sure it will disappoint, I'm still going to see it because it'll be a different way to experience this world. I'm a fan. I just want to see it.

I am also aware the film studios are banking on the idea that there plenty of people like me, who will spend the money to see it in theaters, regardless of who is in it. A little ashamed? You betcha.

Shoe_headshot_-_square
December 09, 2010

Haha, that first caption is perfect.

Dscn0568_-_copy
December 09, 2010

To be fair, Mark Whalberg has come a long way from telling us to feel "Good Vibrations" and asking Sega CD owners to make his video. 

http://www.youtube.com/watch?v=-eSN8Cwit_s

230340423
December 09, 2010

I can't wait for Wahlberg's version of Drake to tell Sully to say hi to his mother for him.

Default_picture
December 10, 2010

Not everyone who watches movies plays games, and that's the big flaw with this article; this is aimed only at those who have played the game. The editor's note says it all, when James asks, "What do we stand to gain from a silver-screen retread?" We -- the gamers -- stand to gain possibly little. But, the people who watch movies stand to gain plenty (provided the script is actually in line with the storyline in the games).

There is a wider audience when it comes to film, so for these guys to produce an Uncharted film is quite interesting. Considering that the Uncharted games already play out like a movie, there should be no problem adapting the movie aspects of the game into a real movie.

Will I go see it? Most likely. It will be refreshing to sit down and watch Uncharted, not play it. At least I won't be watching Drake die over and over at certain points.

Default_picture
December 10, 2010

"They haven't even filmed a frame of the movie, and they've already screwed it up."

After reading the quote in the article, I find it hard to disagree with this.

Sure, the movie-going public who have never heard of Uncharted before will be oblivious to this, and the movie might be OK. But why wouldn't someone just make a movie about a treasure-hunting family that metes out justice to heads of state and call it something else, rather than take the name from an established IP and gut the insides?

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