Well everyone, it's time for the second annual "Top 10 Most Underrated Games" list. Some of you may remember I did this last year, and highlighted some games that were either good and didn't get a fair shake on the retail floor, or in the critic reviews.
This year I plan on doing things a bit different. This year we will only highlight the "underrated games," not the bad ones. I made the mistake of mixing both last year (for some reason I thought Quantum Theory was "underrated") This list can be subjective, and many people will disagree with my choices, but I love the banter and rebuttals in the comments section.
So without further adieu, the Top 10!
10. Motorstorm: Apocalypse (PS3)
Maybe because this game came out closely after the earthquakes in Japan, or during the PSN blackout, or it could be the public's uninterest in the genre of "extreme racing," which was Motorstorm's penchant from the very beginning. Apocalypse was no exception, this time bringing in a campaign-like story mode, and more extreme stunts, jumps, and hair-rasing moments that they should have packed a pair of diapers with the game...or an already brown pair of pants. Sales for this game were quite dismal (barely 100,000 sold in the first 10 weeks in the US). It's always tough for racing genres to stay solid in the industry (just look at the Need for Speed series!), and I think maybe we've seen the last of Motorstorm...for a while.
9. Duke Nukem Forever (PS3, XB 360, PC)
Love it or hate it, Duke came out of the gates giving fans what they expected from his previous most popular game, Duke Nukem 3D; epic gameplay, and quick witty one-liners. Problem was is that the video game world grew up and matured, expecting Duke to grow along with it. Duke was a misunderstood game because as true fans of the series know, THIS is the real Duke, and THIS was a game that was a fan-service. You either love it, or hate it, no in between.
8. Ace Combat: Assault Horizon (PS3, XB360)
"Call of Duty in the air..." is what many people said about this game. Meaning, the dogfights and air assault campaigns were frantic, violent, and explosive with so many plot twists that M. Night Shayamalan would get cross-eyed. The graphics were intense, and the special effects and sound was all top quality, bringing the often-boring air campaigns up a notch. With a great mix of aircraft dog fighting, and new Apache helicopter and Blackhawk turret missions, it was just enough to spice the action up. However, the widely predictable story (the twists were to be expected) and drawn out fighter jet missions could have turned many away. Nonetheless, the game is quite epic.
7. Bodycount (PS3, XB360)
The same guys that brought you the brutal and boisterous game that is called Black (which paved the way for the modern shooter, I believe, in terms of production value) have finally pulled themselves together again to bring you Bodycount. Does it have an epic storyline? No. Does it have a engaging and addictive multiplayer? No. Is the voice acting top notch? HA, no. Bodycount was set from the beginning to bring you a barebones shooter with enough destructive physics and loud guns to shake your whole house down. That could have been its downfall, because gamers these days are spoiled with "better" games like COD, Battlefield, etc. Shame, it's a great game to play with surround sound...

6. Homefront (PS3, XB360, PC)
The hype for this game before its release could have been its major downfall. Set in the not-to-distant future, North Korea gets their affairs in order after the death of Kim Jong Il (eeire now that you think about it...), and decides to invade the entire eastern seaboard of Asia, and begins its successful treck into America. As impossible as it may seem (even though there is a shred of plausibility in it) it could have been a major reason why gamers may not have embraced this title. Not to mention the also-over-hyped multiplayer that arrived broken on the first day, and you have what could have been a gigantic blockbuster that fell just a bit short.










