I think if I ever came across a talking, homeless robot like Claptrap who was hawking copies of Borderlands: Game of the Year Edition, I'd be inclined to help it out and buy a copy.
Video Blips:
• Check out this little behind-the-scenes peek at what goes into making a Borderlands commercial. I had no idea that computer-generated actors could be so difficult.
Continue after the break for a therapeutic Assassin's Creed: Brotherhood web short, the Super Scribblenauts launch trailer, a look at the foliage-filled Trine 2, and a Fable 3 revolution.
• Rob Corddry (The Daily Show, Children's Hospital) works on rebuilding trust between friends who play Assassin's Creed: Brotherhood together. I think he might be on to something....
• This young chap thinks that zoning out and playing Super Scribblenauts in hazardous environments is a good idea. I just hope he'll be able to summon a "really fast ambulance" in case he ends up with a concussion.
• The whimsical, forrest visuals of Trine 2 remind me of the FernGully: The Last Rainforest video game that never was. Just replace the fairies with a miniature wizard and knight, and you'll get the picture. [GameVideos]
• The latest Fable 3 trailer talks about a revolution. Funny, I didn't think that the revolution would be televised...or at least not televised in slow motion.








