What's So Great About The Darkness?

There184
Tuesday, December 14, 2010
EDITOR'S NOTEfrom Brett Bates

I heard some good things about The Darkness when it came out, but I never got around to playing it. Alex's argument with...er, himself has convinced me that I should.

The Darkness

The Darkness isn't perfect. I've played plenty of first-person shooters with better-designed levels, and the story is almost as cheesy as the comic book it's based on. But on Unik Gamer -- a site written in charmingly broken English, on which gamers arrange their Top 25 lists -- I placed it second. Why? Find out in this conversation with...well, myself.

Is The Darkness really the second-greatest game ever?

I couldn't argue that it's objectively a better game than those more familiar with "Greatest Games Ever" lists. I wouldn't either -- I'm not interested in "Greatest Games Ever" discussions. I'm more interested in why games are important to individuals.

So what is it about The Darkness that got me, er, you hooked but not the rest of the world?

As I wrote in July, the feeling of being in another's body is something I notice in games. Protagonist Jackie moves at a human pace with just the right amount of head bob, and he pokes his guns over or around cover.

The atmosphere is thick with ambient music, graffiti, and TVs with substantial programming. Entire movies, episodes of Popeye, Flash Gordon, and Gabby, and a few music videos can all be found by flicking through the channels. To Kill a Mockingbird, starring Gregory Peck, is on in the background of this important scene:

 

 

That's not exactly common in first-person shooters....

It's full of those moments. You're strapped to a chair facing the wrong end of a drill bit at one point. People talk about hammering buttons to get Snake through a radioactive tube at the end of Metal Gear Solid 4? That's how I feel about the drill scene in The Darkness.

The feel of Jackie's movement, the first-person kissing, and drill torture formed the most intense connection I've felt with a game character.

Why do you think it was thrown in the bargain bins so quickly?

That "human pace" I love translates to "painfully slow movement" for others -- even Bungie felt Halo: Reach needed a sprint button. Maybe those same people were also bored by the scene in Jenny's apartment, the adventure-game moments, or stopping to devour the hearts of Jackie's fallen enemies. (Innocents were spared this indignity -- an important detail, I thought.)

The powers that the Darkness (the character) gives Jackie and uses to control him don't fit that well with the game -- you can easily do without them except for a few puzzles that require one power or another. That said, impaling a man on your tail, then holding him at length while he claws desperately at his chest, then throwing him aside is sadistically fun.

The Darkness

Wait a minute...tail? And what are the demonic faces in that screenshot?

Jackie Estacado -- a hit-man adopted and raised by the mob -- mysteriously inherits dark, evil powers on his 21st birthday. Voiced by vocal-gymnast Mike Patton, the Darkness tightens his grip on Jackie as the human uses these powers to vanquish his enemies. Jackie must take the short-cut to hell -- by killing himself -- in order to confront this evil power.

Yeah...it sounds bad written like that. The game mixes that mumbo jumbo with a more personal and earthly plot, though.

This is the cheesiest shit I've ever seen. And I'm a vegetarian, so I eat a lot of cheese.

Thanks for that image, rhetorical device. But you're right. So are Max Payne and Twin Peaks, though. They're cheesy because cheese fits their bombastic, paranoid, paranormal stories. The characters get to be larger than life, thanks to the heightened suspension of disbelief. "Cheesy" doesn't mean "bad" -- boring characters and nonsensical plots make a story bad, whether it aspires to realism or cheesy entertainment.

These Darkness powers are cool -- I can throw black holes and summon adorable demons -- but as a shooter it's hardly comparable to Halo, is it?

It's not the same type of shooter, though. It's more about experiencing a comic book from a first-person perspective than it is about gun skirmishes. The powers allow you to play around with being a badass demon assassin, and it's fun to keep your two pistols out and execute henchmen.

It always feels like you're going somewhere -- to talk to a particular mobster, to investigate an orphanage, or to plant a bomb -- and you always look cool doing it. The game world is small but open, so you never feel like you're coasting along like you can in a level-based shooter. The Darkness has direction.

So it's an adventure game with shooting?

Sort of, yes. There is a quest that involves intimidating a thug and taking a harmonica from him. There;s a lot of talking to people in subway stations.

Who made this?

Starbreeze Studios -- the Swedish people behind the Chronicles of Riddick games.

Will there be a sequel?

I've given up hoping for one after numerous yesses, noes, and maybe-sos.

You sound like you're trying to convince people to buy it.

This is a writing exercise to see if I can articulate why I love it and thereby convince myself I'm not crazy for loving it.

So should I play it?

Let's ditch this flimsy facade of a fake interview, shall we?

OK.

If you like paranormal plots, mobster movies, or melodrama, play The Darkness. If you like first-person hugs in Mirror's Edge, play it and experience even more interesting uses of the first-person perspective. If you need your shooters to stick to the pace of Call of Duty, don't play it.

By now, it's probably cheaper than XIII -- that other comic-book shooter that bombed in price faster than a Steam game on the weekend -- so check your game store's used shelves.


Who else played The Darkness? Did anyone love it as much as I did? And why not check out other Bitmobbers'  Top25 lists and share your own in the comments? Are there any surprises on your list?

This is the cheesiest shit I’ve ever seen! And I’m a vegetarian, so I eat a lot of cheese.
You so crazy, fictional-narrator voice.
 
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Comments (17)
37893_1338936035999_1309080061_30825631_6290042_n
December 14, 2010

For what it's worth, I totally get the reference in the title and I think it's brilliant. Now to read the article.

Alexemmy
December 14, 2010

@Chase - It's made the song get stuck in my head, only Costello is crooning, "What's so fun 'bout demons, guns, aaaaand the daaaaarkness? Wooooooooooooah."

N752290354_2283
December 14, 2010

I played the demo for The Darkness and it felt kinda off to me in general, just the way you moved and aimed didn't feel right to me. I've heard loads of good things since then though about how it told a very good personal story through the first person stuff and the fact you essentially just chill with your girlfriend at one point.

You've certainly put it back on my radar, I shall be keeping an eye out. If I see it cheap somewhere I may well pick it up.

Img_20100902_162803
December 14, 2010
I really enjoyed the parts I played but got stuck in a boss battle and never went past that point.
There184
December 14, 2010

@Juan That bit had a weird solution. You're supposed to stop fighting him, if that's the bit I think you mean. Hard to talk about it without spoiling it, really.

Twitpic
December 14, 2010

I loved the style of this article. It didn't feel like you were trying to sell it (but you did, twice), but you made me want to play it right now.

Hearing about why this or that game made an impression on someone is one of my favorite types of articles.

Img_20100902_162803
December 14, 2010
It is the part when a demon is shaking you and I think you have to shoot the lights out. It has been a few years since then.
There184
December 14, 2010

@Juan Oh yeah. Just got to shoot that guy in the mouth a lot.

37893_1338936035999_1309080061_30825631_6290042_n
December 14, 2010

Now having read the article, I totally agree about "greatest of all time" lists. There are games out there that seem odd in our personal lists, but when we explain why, it makes things so much clearer.

If I play The Darkness now (which, if I find it for cheap, I totally will,) I'm going to be playing it through your perspective and I'm sure I'll find it to be very interesting because of that.

This makes me want to re-examine my list and maybe write something about a strange game I love.

Default_picture
December 14, 2010

I enjoyed The Darkness. To me it was about being the monster in the dark, and not running from the monster in the dark.

Bcshirt
December 15, 2010

Like i said on twitter, this was one of the favorite games in the same year that Halo 3 came out. I actually enjoyed this more than halo 3.  I really enjoyed the story and i guess i am kind of biased because i love the comic. Overall though i feel like this is worth the money you would pay for it now and with a quick look at amazon it would set you back a value meal at Wendys, costing you 7 bucks. Well worth it in my opinion.

Me04
December 15, 2010

I loved this game, and I'm really sad that I sold it all those years ago after I'd finished with it.

There are times when I feel like playing it again, because there's a lot to like. The execution moves took the Chronicles of Riddick ones to all new levels, and I really enjoyed grabbing someone's shotgun and turning it on them in that game. Having my demon powers be able to do it in The Darkness was so cool.

Dcswirlonly_bigger
December 15, 2010

I thought The Darkness was really good for its atmosphere and the way it handled its narrative. You really felt like you were a part of its world and felt motivated to do the things in the game. It's just that the action gameplay was probably sub-par.

Default_picture
December 15, 2010

Thanks for the article.  I thoroughly enjoyed this game, despite some of it's issues.  I thought it did a great job of balancing humor and cheese with darkness and menace.  And speaking of cheese, it had one of my favorite lines of dialogue from an NPC;

"Jackie!  Come out here Jackie.  Show your face!  I wanna see your face so I can shoot you in the face!"

37893_1338936035999_1309080061_30825631_6290042_n
December 15, 2010

Congrats on getting a front page bump Alex! Too bad they changed the awesome title....

Default_picture
December 15, 2010

I feel really bad for not giving this game a chance. The Darkness was one of my first PS3 games, and I think I was in the mood for something more traditional at the time. This article makes me want to revisit it.

December 15, 2010

Great game and great article! I loved it to death. I remember hearing rumors of another one on the way, but that could possibly be long gone.

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