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Once upon a time, my ideal world consisted of me and my video game consoles. Too bad it didn't end happily ever after.
We all have our own taste in games, but does having an opinion mean we need to insult fellow gamers for not appreciating Uncharted 2?
Grammar is useful for providing focus and clarity, but shouldn't we give greater weight to meaning and originality?
Have you ever wondered why more games don't convey life experiences? I have, and I've conjured my first experiential game starring a homeless person.
Anti-video-game lawyer, Jack Thompson and American news outlets often identify video games as the culprit behind school shootings. But is that a fair examination?
Last week you heard about the 3DS and now Square Enix has surprised RPG fans with the announcement of a new Final Fantasy for the system. Surprisingly, it's not Crystal Chronicles.
Come watch Toby Davis and Brian Shirk chop-it-up as they engage in a highfalutin RPG discussion before they escape their confining turn-based battles.
The U.S. is often portrayed as a benevolent entity in first-person shooters. Is this perspective reasonable?
Is the division between casual and hardcore a new phenomenon? Perhaps you'll discover the answer as I explore whether gamers were homogeneous in the past.
JRPGs are often lambasted for their frequent cliches. Is this a healthy form of game criticism? And is there a greater, less conspcious threat?
Do video games really cause obesity? Read on to discover if there's a legitimate causal relationship.
A detailed history of Final Fantasy 3. Interesting facts, battle system enhancements, and story details included.
A detailed, spoiler-free review of Final Fantasy 13. This slam dancin' trash talkin' moogle gives it two Kupo Nuts.
A detailed review of one of the finest DS import games, Tales of Hearts.
Game soundtracks don't sell well for various reasons, and that doesn't sit well with me, so I've decided to help publishers make this enterprise more profitable.
Check out my impressions as I revisit Final Fantasy 12 -- a game that disappointed me when it was released nearly four years ago.
The RPG genre and history share a startling connection: People often have minimal interest in either, and the former is often just a fabricated version of the latter. What can developers do to make RPGs more palpable to a wider range of gamers?
Lunar Silver Star was recently released for the fourth time (in the U.S.). Are there enough bromides to make me purchase it again?
Game journalists frequently use the term "emo,", but is it an appropriate word choice, and if so, what does it even mean?
A brief write-up thanking two community members that are essential to Bitmob's success.
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