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JONATHAN SCHOEN
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FEATURED POST
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Maturity in gaming has come a long way from the early 8-bit days, but even the most adamant of gamers can tell you that “maturity” in gaming still has a long way to go. Here is a list, in my opinion, of a variety of spectrums of storytelling, human being, and human interaction that gaming needs to strive towards to be taken more seriously as a mature medium of entertainment. At no point do I want anyone to take this list as a “all of gaming must head towards serious content” argument but rather a request that a select few developers and publishers stop pumping insane amounts of money into the Grand Theft Auto and God of War clones of the world and create something new and meaningful from time to time
Thursday, June 25, 2009 | Comments (15) | Boosts (0)
POST BY THIS AUTHOR (5)
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COMMENTS BY THIS AUTHOR (5)
"n Michael - I think you nailed a very good point. Pixar at the end of the day does need to make a movie that is geared towards a younger audience. And your right, developers need to make a game that at the end of the day is "fun". However, I do think fun can be a pretty broad term, and in fact a better way of saying it, is how much enjoyment are you having or how engaged you are. I really enjoyed "Flower" on PSN and I thought that that game was incredibly mature. I love playing Final Fantasy games but I am not sure how much "fun" I have grinding my way from level x to level y, I do however enjoy the gratification of finally defeating that boss because of the "work" I did. Gaming is a strange beast where your enjoyment level can vary so wildly at any given moment that it's hard to understand "how" one developer can take the same concepts as another developer and create a completely different experience.

Oh and I think Pixar's last two movies (Up and Wall-e) show us that game developers have a long way to go before they can deliver that much emotion and story in only a matter of minutes."
Sunday, June 28, 2009
"on -Your right Bioware's earlier titles did incorporate choices and dialog options. However, I feel that the general popularity and desire for choice by the gaming audience really didn't hit it big time until KOTOR. Much like how Alone in the Dark may have been the first survival horror game, it wasn't until RE that the genre really came into it's own"
Saturday, June 27, 2009
"rge - Awesome comments. I agree that many gamers just want to use video games as an escape or just as a way to have a good time. Certainly pumping more heavy handed story and content into video games will turn people off from it. However, just like movies, we see a small niche audience who search out the heavy and dramatic movies. Meanwhile the rest of the world would rather see Transformers and Wolverine. I enjoyed watching those movies at the time, but a few years down the road I will probably not recall much about the movie. However, I certainly won't forget powerful movies like Hotel Rwanda and Crash. Likewise, I enjoyed my time playing Red Faction: Guerrilla but it certainly won't stick with my like Portal or Braid. There is a place for both, I just want those games that do push for the mature niche audience to really capitalize on what format has to offer"
Saturday, June 27, 2009
"nds cool, I think I will check it out"
Friday, June 26, 2009
"man I completely forgot about Vagrant Story! I focused only on PSN titles for sale, but I hope Square considers printing some more money and releasing Vagrant Story on PSN (maybe after they release FF Tactics)"
Monday, June 22, 2009