Assassin's Creed didn't warrant a sequel, but early in a console cycle and being from a big publisher, there was some leeway. Singularity was terrible. The FEAR series got worse as it went on.
But to the point of your article - this is a common theme in console cycles. New IP is much easier to sell with new hardware, and late in the cycle it becomes very risky. Despite that, however, you might turn an eye to next year. While Bioshock has the pedigree, Infinite is practically new IP. South Park as well. Then Capcom is releasing "Remember Me", Studio Ghibli will release "Ni No Kuni" and Tomb Raider is getting a facelift. Quantic Dream has "Beyond: Two Souls" coming down the pipe as well. I'm actually very excited about the face of new IP this spring, though your perceptions usually reign true at this point in the cycle.
This is without mentioning the growing indie market - Journey, the Unfinished Swan, Super Meat Boy and many others are proving that small titles can make a big impact.
And some games just don't need sequels. Too often I think a sequel is just a means to an end - money in pocket - as opposed to a contribution to a game's universe or a worthwhile expansion of story."
I find everything about Dead Space 3 to be disappointing. I'm sure it will be fun, but it won't be Dead Space."
I'm a little behind, just now playing Brotherhood, but noticing a similar thing. The title implies a "brotherhood" of assassins, but you don't even begin to assemble them until the fourth memory sequence.
There are a massive number of things to do in the Assassin's Creed games, and even after tutorials, it can be easy to feel overwhelmed, as you mentioned. Perhaps the games are simply TOO big?
Of course not. When new players grab a deep RPG or RTS, it's not rare to be tossed to the wolves and really dig to find everything the game offers on your own time. Maybe Ubisoft should start taking that approach."
There was a comment on getting backlash from publishers/developers, and I'm surprised people have experienced that. An IGN editor did an AMA on Reddit once where he addressed that very question, saying that people in the industry are generally very tight-knit and backlash like that is rare. Additionally, I've done a couple of reviews of content that was provided to me, and truth be told, they were low-production titles that got mostly overlooked on the Playstation Store because they weren't very good, and I reviewed them that way. I've received nothing but warm thanks from the PR company that has worked with me on these for the publicity at all."
You have to admit that some of these are a niche market however - it reflects the maturatity of a selection of the Nintendo audience to play both Call of Duty and Kirby's Epic Yarn (which probably also should have had a comment about how you enjoyed it even though it was pretty poorly received - your comment on Other M made me laugh). I often see that that maturity doesn't reflect when it comes to 14-year-olds with Xboxs playing COD and Gears exclusively.
So like I said, the Nintendo faithful, like you, are going to be stoked about getting third-party titles in addition to what you have, but it's not going to draw over the PS3/Xbox crowd. Most businesses (as unethical as it seems) don't gauge success based on how much money they're making. They gauge it on how much money out of the total possible money they are making. If Nintendo isn't concerned about being the big name in consoles, then good for them and I hope they continue to do what they do, pleasing the audience they wish. But I doubt that's the case, and the WiiU isn't going to replace the Xbox name drawing drools from every adolescent boy in America."
And the soccer kids with moms in big vans may not have their own smartphone yet, but the family probably has an iPad in circulation."
Unrelated - what 40 games are you bringing from your Wii? Not that great games don't exist on Wii, but 40 has to be an exaggeration."
Some people won't jump on a large enough storage drive to start with and may find themselves juggling around data like we did our memory cards on the Gamecube (which of these has my Timesplitters profile again...?)"
Thanks for the post!"








