News Blips:

• Kojima Productions prescribe fanboys three day case of blue balls. The folks over at 1UP apparently received a cryptic e-mail from the Metal Gear Solid makers teasing the reveal of their new game. Considering the subject line of the mysterious message reads "T-3 Days," along with a link to a not-yet-working site, one would assume we'll know in a few days. But that's only if you trust this "one." We don't -- that guy is always wrong. [1UP]
• 4 Million people eat up Cooking Mama, feel bloated. Publisher Majesco are boasting about all the delicious dough they've made off of the Cooking Mama series. Between five games, the series has sold over 4 million copies. Just think, if only PETA bought a copy, they could have made that number 4 million and one. Party poopers. [GameSpot]
• EA hates boards, but likes games; announces Hasbro Family Game Night 2 for the Wii. Just like the last game, Hasbro Family Game Night 2 is a compilation of classic Hasbro board games, perfect for those who are too lazy to grab their own boxed copies out of the closet. Our favorite inclusion is definitely Operation. Though we're curious if Hasbro ever listened to Ned's suggestions for Cavity Sam's new ailments. [Kotaku]
• Atari feels fat; decides against showing off its goods at E3. For some reason the fledgling publisher isn't presenting any games at the Electronic Entertainment Expo (E3) this year. Well, there goes our chances of snapping a sexy shot of Atari bigwig Phil Harrison. [Kotaku]
Click the jump for some video blips, including code-free footage of the new WiiWare Contra game, a White Knight Chronicles trailer, $2,500 Xbox shoes, and...more.
> Read more








Denise Kaigler showed up to our interview barefoot and...well, otherwise, professionally dressed from head to right above the ankles. And it's not just her lack of footwear that gave Nintendo of America's Vice President, Corporate Affairs her laid-back vibe: She small talked, she smiled and chuckled a lot, and she made us feel at ease.




You have to be pretty smart to be a videogame developer. Or so you'd think. To find out, we're testing the noggins of our favorite developers with a little column we like to call 5 Hit Points. The premise is simple: We pick a developer and ask them 5 random questions about the game, series, and/or past works they're involved with. If they get a question right, they get a point. Get one wrong and they get "hit." Obviously, the goal is to get as many questions right as possible. Because answering all five correctly nets our players one truly fabulous prize: the satisfaction of knowing they're not an idiot. 









