Separator

Mastering the Art of the Blind Buy

Default_picture
Friday, October 01, 2010
EDITOR'S NOTEfrom James DeRosa

John has an aversion to immersing himself in the deluge of game coverage we all like to read so much. As a guy who works for a game website, I'm always in a state of informational overload. I can see why John might enjoy his method for choosing which titles be buys.

After slaving over and consuming all of the review, previews, and features available for every game that interested me, I started having the feeling that I get when I watch a movie trailer that's way too revealing. By the time the game actually comes out, I know what its "beats" are, and I know exactly what to expect. Sure, reading keeps me more informed and let's me know whether or not a game is worth the purchase, but it also leaves me with a shallower experience in the end.

Being so well-informed makes a game's flaws more apparent. Something that would have been a mild annoyance -- or perhaps barely notable at all -- becomes an egregious error because I read four different reviews that point out the same "glaring" problem.

Sometime last year I decided to say "screw it," and I started purchasing and playing games using the same criteria I used to when I was younger: my gut.

 

The first game I tried this new approach with couldn't have been a better choice: Batman: Arkham Asylum. It's pretty much a given now that the game is awesome, but before its release, Arkham Asylum's buzz among fans was mostly positive with a big dose of cautious pessimism. Seeing as there hadn't been a great Batman game, well, ever, gamers had every right to feel that way.

So I went into the game blind. I didn't wait for any reviews and didn't read any hands-on impressions. All I had to go by was the very first screenshots of the game and a gut feeling that it might be good. It couldn't have gone any better.

Batman: Arkham Asylum became one of the biggest surprise hits of last year. And it blew me away because I had no clue what the game had to offer going in. I experiences all of the added touches, gameplay wrinkles, and story elements, for the first time, through my own two eyes instead of someone else's. It was fantastic.

Since then, I've taken this approach with all of the games that I purchase. Obviously, some titles have more hype than others, or are part of an already established franchise, so it can be easy to spot cetain surefire gems, but this approach has led me to play quite a few games -- that I loved --  that drew wildly differing opinions from members of the gaming press. Some of them even ended up having positive reviews -- unbeknownst to me at the time.

Games like Ghostbusters, Silent Hill: Shattered Memories, Spider-Man: Shattered Dimensions, and Cursed Mountain (a game I just picked up the other day and still need to crack open) get their due without me knowing exactly how each game will disappoint.

Not only that; this method keeps you free of spoilers! Experiencing Batman: Arkham Asylum and God of War 3's opening with virgin eyes was awesome.

It's also backfired a few times -- thank you Prototype and to a much lesser degree Final Fantasy 13 -- but more often than not, this approach hasn't steered me wrong.

I know that some people think that games are expensive and that not everyone has the luxury of taking chances like that with their hard-earned dollars. And I can totally respect that. For my money, opening a game and loving, liking, or hating it based on its own merits -- and solely on my own opinion -- makes it a risk worth taking.
 

 
Problem? Report this post
BITMOB'S SPONSOR
Adsense-placeholder
Comments (5)
Bmob
October 01, 2010

I came to the very same conclusion not so long ago. I had no idea what a Resonance of Fate was, but I knew it was a JRPG, and I knew it had guns. Skate 2? Hadn't heard a peep about it from anyone that wasn't my brother, and now I can say with certainty that I have 100% completed its content. I'm not much of an FPS guy, but when I saw the mythological elements of Legendary, I just had to have it. I'm glad I did, too, because if I'd read the reviews beforehand, I probably wouldn't have touched it with a bargepole.

Of course, there are games that have been disappointing. Magna Carta 2, Circle of Doom, Ninety Nine Nights and Beowulf, for example, but even they've had their merits.

Default_picture
October 01, 2010

I think that's what I've come away with if anything.  Even if a game isn't a mega blockbuster, I tend to find aspects of it that I enjoyed without focusing so much on what I didn't enjoy. 

I think "discovering" game without someone telling you how good (or bad) gives you an extra sense of ownership over your experience with it.

Me_and_luke
October 01, 2010

I can definitely relate.  I don't think I've watched more than the occasional cinematic trailer over the past year, and I know I've been better off for it.  You're exactly right about a game's flaws being more obvious if you've read/watched every preview and review, and it's why I always read reviews after I've played the game.  It's more interesting to find myself agreeing or disagreeing with a review while I'm reading it for the first time.

Great article, John!

Default_picture
October 01, 2010

Thanks!  It's really rewarding when you pick a game and it ends up being awesome.  I do the same exact thing as you.  I'll ocassional scan the score a game is getting but don't read the review until after I've played the game. 

 

I've also found that I tend to follow certain developers now as opposed to specific games.  You can bet that any game that Kojima Productions or Naughty Dog makes is an automatic day 1 purchse for me because they've gained my trust.

Default_picture
October 01, 2010

I've wanted to write about this for a while. Back in college I started reviewing games for the paper. I stopped reading other reviews so mine would be 100 percent my own views. Since then I've stopped reading reviews, previews and a lot of stuff found on websites. I stick to interviews, features and game announcements. I will go back and read reviews after I beat the game to see what people had to say, and I will read reviews on a game that I'm unsure of purchasing.

I love doing that. Everything is so fresh and unspoiled. I knew nothing about Dragon Age or Mass Effect 2 before going in, and they were both much better experiences for it.

Ditto with movies. I HATE when a trailer gives away everything in a movie. I try to stay away from watching any if I can.

You must log in to post a comment. Please register if you do not have an account yet.