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This Week in Video-Game History: May 16-22
Andrewh
Sunday, May 16, 2010
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This Week In Video-Game History witnesses examples of two of the industry's most important trends: the release of Final Fantasy games and Nintendo suing other companies. With the anniversaries of two classic titles and the birthday of the hippest developer, we have a week-long party ahead of us.

May 16

2002 -- Final Fantasy 11 launches in Japan. The first MMO entry in the Final Fantasy series, the game had a very strange global roll out. Initially released on the PlayStation 2 in Japan, it came out months later for Windows-based PCs. It would take 18 months for Square Enix to release it for PCs in North America and nearly two years for the game to hit North American PS2s...and somewhere in the middle of all that, it came out in Europe. These timelines are a testament to the difficulties in localizing an MMO.

2005 -- Sony reveals the PlayStation 3. In a fit of hyperbole, then CEO of Sony Computer Entertainment Ken Kutaragi called it "a supercomputer for computer entertainment." Thankfully, we never saw the batarang PS3 controller. Just what was that thing?

 

May 17

1989 -- Tengen releases its version of Tetris, which is often cited as the best version of the game for the Nintendo Entertainment System. What makes this release interesting was that Tengen, a part of Atari, was not officially licensed to publish titles for the console. Understandably, the unlicensed product upset Nintendo, and the two companies ended up in court. The courts decided in Nintendo's favor and forced retailers to haul Tetris by Tengen from store shelves.

May 18

1973
-- Brothers Yuji and Hiroshi Kudo incorporate Hudson Soft in Japan. The company isn't a major player these days, but it is one of the most influential developers in video-game history. Hudson was instrumental in the development and release of the Turbo Grafix-16, but it has developed games for just about every system you can think of.

May 19

2001 -- Square Enix releases Final Fantasy 10 for the PlayStation 2 in Japan. The increased power of the console allowed new innovations in gender-ambivalent protagonists.

May 20

2008 -- Epic Games acquires Chair Entertainment. The company developed Shadow Complex, which might be considered the best example of the "Metroid-vania" style of game on modern consoles. The game also showed the flexibility of the Unreal Engine, which is commonly used for twitchy first-person shooters, not 2D adventure platformers.

May 21


1992 -- Where Nintendo took it to Tengen, Galoob took it to Nintendo. Galoob distributed the Game Genie, a "middle man" piece of hardware that allowed players to alter the code of their favorite games to incredibly fun and bizarre results. This act, Nintendo claimed, created derivative works which were a form copyright infringement. "Not so," said the courts on May 21, 1992, allowing Galoob to distribute this very cool piece of hardware. I will note that the patent for the Game Genie expires on May 30. That's a retro revival I would support, not that I have any idea how it would work with disc-based media.

May 22


1965 -- Happy birthday, Tetsuya Mizuguchi! In an industry where image is so important, this former Sega Employee and founder of Q Entertainment has the knack for creating some of the coolest video games. It's hard to describe particular video games as "effortlessly stylish," but it's a term that seems to fit any game Mizuguchi works on. Is it weird that Rez and Lumines make me want to spend too much money on trendy clothes?

1980 -- Pac-Man hits arcades in Japan. While the yellow circle with a mouth is one of video games' greatest icons, the game wasn't an immediate hit in the East. The game didn't become a phenomenon until it hit North American arcades. Lets all have a game of the very excellent Pac-Man: Championship Edition to celebrate.

1998 -- Epic Games releases Unreal. It was a 3D first-person shooter that would spawn an entire franchise. It also lends its name to Epic Games' developer tool set, Unreal Engine, which is now in its third generation.


Question of the Week: Which was your favorite Final Fantasy?

 
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Comments (9)
Lance_darnell
May 16, 2010 17:24

I may be wrong, but I think the big thing about the Tengen port of Tetris was that it was 2 player. But I may be wrong.

And I love these posts!

Lance_darnell
May 16, 2010 17:24

Oh, and Final Fantasy VI. The last Final Fantasy I finished.

Andrewh
May 16, 2010 17:27

Quite correct on the Tengen Tetris. Plus the cool catridge didn't go astray. I'm going to be weird and say that 3 or 9 was my favorite. Not for any particular reason...and I had better moments in other games. I just had the least problems in those two.

No-photo
May 16, 2010 17:28

FF6!

100_0503
May 16, 2010 17:30

When you think about it, it's a sad thing that Shadow Complex is the best Metroidvania on next-gen consoles because it's pretty much the ONLY one on next-gen consoles.

Well, unless you count Symphony of the Night. Then that one is the best.

No-photo
May 16, 2010 18:24

@Jeremy -- Yeah, but Symphony of the Night was a port of an old PlayStation 1 game. So, if think about it, the only real current gen Metroidvania game is Shadow Complex, since that one was specifically designed for the current console generation. Just sayin'.

As for my favorite Final Fantasy, I'm gonna go with 9. It's one the very few games in the series I've been able to get through with little trouble.

100_0503
May 16, 2010 19:44

Hence the "unless you count" part.


What I am saying is we need more modern Metroidvanias, dammit!

No-photo
May 17, 2010 05:46

How could you spell TurboGrafx-16 wrong! Is it because hardly anyone played it? :) I played it at a mall during some video game tour. They had 4-player Bomberman tournaments going and the winner got a TurboGrafx-16 (I didn't win). I'm thinking the tour might have been sponsored by EGM but I could be wrong.

I'm surprised Namco isn't rolling out a bunch of Pac-Man games. The only one I know of this year is Pac-Man 30th Anniversary Party due for Wii in November.

This isn't really game related but George Lucas was mentioned in another May history post: The Empire Strikes Back hit theaters May 21, 1980. That's the day before Pac-Man so there are two big 30th anniversaries this week.

Alexemmy
May 17, 2010 07:16

My friend had a controller for his computer that looked liked the batarang controller and it was a dream in your hands. Felt so comfortable, like it just flowed naturally around your hand. I was kind of looking forward to seeing if Sony's was the same, but the internet mocked it enough that they axed it before anyone ever got their hands on it.

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