EVAN CAMPBELL
LOCATION
Santa Barbara, CA
Hi. I like video games, things related to video games, and video games that have video games inside of them.
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FEATURED POST
Star developer John Romero is creating an archive of video-game history. If successful, the archive will give video games something no other medium has: documented evidence of its early years.
Thursday, October 14, 2010 |
Comments (6)
POST BY THIS AUTHOR (22)
Check out this photo gallery of the 2011 iam8bit grand opening!
Tuesday, August 16, 2011 |
Comments (3)
Developer Gearbox hasn't even announced Borderlands 2 yet, but that doesn't mean we can't speculate on what improvements a sequel might bring....
Thursday, July 14, 2011 |
Comments (18)
Check out this PS one classic! Xenogears is a game that has held up incredibly well over the years. Check it out!
Sunday, February 20, 2011 |
Comments (8)
Can add-on DLC actually be better than original content? Check out my thoughts on Pigsy's Perfect 10 and tell me what you think!
Sunday, December 19, 2010 |
Comments (2)
A community writer offers his top picks from Indiecade 2010.
Thursday, October 21, 2010 |
Comments (6)
See who won awards at the Indiecade 2010 Red Carpet Gala and check out Tim Schafer's Trail Blazer Award acceptance speech!
Sunday, October 10, 2010 |
Comments (0)
The international festival of independent games is back! Developers from all over the world meet up to talk shop about game design, test the limits of art, and of course play some awesome video games. Get ready for a weekend packed full of Indiecade 2010!
Thursday, October 07, 2010 |
Comments (0)
This post is about my perspective on the notion of value and how it differentiates between publishers and developers.
Tuesday, March 02, 2010 |
Comments (3)
This post was inspired by Brendon Mroz's piece, Print is Dead; Long Live Print. I started thinking about what it would take to get me to pick up a gaming magazine again. Nostalgia aside, I don't think it would take much... but things would certainly have to be different this time around.
Wednesday, February 10, 2010 |
Comments (2)
You play Halo. Bungie helps out Haiti.
Monday, January 18, 2010 |
Comments (5)
Recap of the Underground Gaming Tournament League (UGTL4) Street Fighter 4 competition, with interviews.
Thursday, October 22, 2009 |
Comments (3)
Wrap-up of panel coverage and awards from IndieCade 2009.
Friday, October 16, 2009 |
Comments (1)
COMMENTS BY THIS AUTHOR (315)
"Well confirming a feature before it's written is not usually how Bitmob rolls but I gauruntee if your piece is thurough and reads well with some cool pictures youll get featured. Usually you write...then you get support. If that's not what you meant than I apologize. Lists usually go over pretty well - you can't losse!"
Wednesday, September 05, 2012
"I keep meaning to get out to BarCade in LA....but I never seem to. Maybe because I don't drink. However, the prospect of Arcades returning or rather 'maintaining' in any form is super exciting to me...man that and BarCraft...which is a little different...
@Kevin
Sweet insight Kevin. You should post an article on here with a history lesson or just some interesting things about what you know. I will read it for sure."
@Kevin
Sweet insight Kevin. You should post an article on here with a history lesson or just some interesting things about what you know. I will read it for sure."
Wednesday, September 05, 2012
"Well said dude. Not a lot of comments on this post - but I agree Snake is one of the coolest characters in games. I thought we were going to loose him last time around."
Wednesday, September 05, 2012
"Good eye man. I missed it the first time through."
Wednesday, September 05, 2012
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Thursday, August 16, 2012
"I think ME1 holds up pretty well considering. Sure the graphics aren't nearly as polished but there is something super enduring about that game. No reason to kill yourself using the Mako to collect everything though...it's not worth it...unless you really dig that music...I guess some planets are pretty cool though..."
Thursday, August 16, 2012
"MegaMan inspired room with the blocks that disappear....finally figuring out how to get in that super cool door was the firs part of it but then playing though that section is just so freaking awesome. My favorite music in the entire game as well."
Wednesday, June 27, 2012
"If you are refering to Journey spefically I tihnk a solo play through puts the narrative in a completely different context which holds its own against a cooperative one...what I mean is surely the cooperative expereince isnt the same but a solo play through has the potential to put so much more weight into the over arching narrative.
If you mean in a more broad sense....I think part of really apreciating the best our favorite medium has to offer involves understanding why and how the part "where you [spoiler] on the [spoiler] and then [spoiler]" is so important or so meaningful the first time you play through. Great moments and achivements in any medium will stand the test of time even after we hold them up to the light. Although multiple playthroughs won't give you the same exact emotional experience it doesn't take away from what the games developers were able to accomplish - among other things... how they were able to make you feel the first time...and thats maybe a different discussion but when you think of your best game of the year you are most likely going to consider how each game you played in 2012 made you feel (and how it may or may not have changed how you think about the medium) - not necessarily how it makes you feel now."
If you mean in a more broad sense....I think part of really apreciating the best our favorite medium has to offer involves understanding why and how the part "where you [spoiler] on the [spoiler] and then [spoiler]" is so important or so meaningful the first time you play through. Great moments and achivements in any medium will stand the test of time even after we hold them up to the light. Although multiple playthroughs won't give you the same exact emotional experience it doesn't take away from what the games developers were able to accomplish - among other things... how they were able to make you feel the first time...and thats maybe a different discussion but when you think of your best game of the year you are most likely going to consider how each game you played in 2012 made you feel (and how it may or may not have changed how you think about the medium) - not necessarily how it makes you feel now."
Tuesday, June 26, 2012
"I don't know man....There is one room in FEZ I will probablly always go back to...I guess that might not really count as replay value...but I hear you. I will go back to Journey - and like you said - I am going back to grab the remaining collectibles I missed. That doesn't necessarily tarnish my appreciation for the amount of fun I will have with the game when I go back. Sure, that game was designed around having other people around to run into and play with...but even if you didn't run into one person I still feel that Journey carries a pretty weighty experience."
Tuesday, June 26, 2012
"Ummmm holy crap. Why has nobody commented on this? That poster is amazing."
Thursday, June 21, 2012
"I hear ya man. I tihnk the Vita is doing a lot of cool things and it seems like no one is really paying attention. It's astounding how close Vita games look to their PS3 counter parts - (save for more impressive games like Uncharted). At E3 I spent osome time holding Vita's up to thier bigger PS3 brother screens. There is some really cool games coming down the pipe as well."
Thursday, June 21, 2012






Oh man I laughed really hard at the socre on the bottom. hahahah we are all going to die terribly."