This was supposed to be a weekly column wrapping up some of our favorite posts that didn't end up on the front page. That's not going to work out, but for a best-case scenario reason -- we've already got too much good stuff. If we wait a whole week we'll be up to our surgically modified elf ears in interesting and creative articles by you guys (and the occasional gal), so we're digging out now.
In case you weren't sitting around frantically pressing F5 on the Mobfeed recently (Takahashi Meijin style), you may have missed...
Game Reviews from a 13-Year-Old 
I love this post from Dan Kercher about the notebook he recently found, which was filled with game-related ranting and raving from his 13-year-old self. "Mario talks like a 5-year-old girl, but it's still fun to jump around and stuff." Indeed. I hope he's got more where that came from, as long as it's not Luigi/Peach fanfic. Actually, I take it back, I would still read that. (Image courtesy of tolemach.)
Exclusive: Zork HD
The prolific Brett Bates submitted what may be Bitmob's first humor article, although we're pretty sure not everyone actually realized it was a joke. Those people need to play Zork more (or at least once).
Within Canon: Creating a Believable Fangame
James Murff is a bigtime Ecco the Dolphin fan. No, I mean really big. Like thinking about making a prequel big.











You have to be pretty smart to be a videogame developer. Or so you'd think. To find out, we're testing the noggins of our favorite developers with a little column we like to call 5 Hit Points. The premise is simple: We pick a developer and ask them 5 random questions about the game, series, and/or past works they're involved with. If they get a question right, they get a point. Get one wrong and they get "hit." Obviously, the goal is to get as many questions right as possible. Because answering all five correctly nets our players one truly fabulous prize: the satisfaction of knowing they're not an idiot. 










