Editor's note: How much are you willing to pay for convenience in games? For some cute costumes or a few extra levels? Brendon examines his own threshold for buying downloadable content and wonders whether we should take a concerted stand against DLC. -Brett
On April 15, Blizzard added the Celestial Steed to its World of Warcraft online store, setting off a firestorm of message board comments.
For $25, WoW players can now be the proud owners of a flying star pony. The Celestial Steed will be accessible to all characters, present and future, on the purchasing account until the end of the world (of Warcraft). It scales with riding ability, which has historically been a trait reserved for expensive, rare, or otherwise hard-to-get mounts. It is your Mount of Forever, provided you’re willing to cough up the cash.
A few hours after launch, the download queue stood at 100,000 and change.
For every ten people buying one, there’s at least one player complaining about it.
It feeds on the addiction of mentally unstable fans, those critics say. They contend it marks a troubling turn for Blizzard, who has been slowly introducing paid conveniences over the past few years but said it would draw the line at anything that would directly impact gameplay.
It’s also too expensive. Some critics want it but simply can’t afford it.
Read more >>