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Download Lowdown: Lara Croft and the Guardian of Light

Mitch_jul31
Thursday, August 19, 2010

Crystal Dynamics takes a bold step with Lara Croft and the Guardian of Light, a $15 Xbox Live Arcade and PlayStation Network title. While functionally similar to Tomb Raider's puzzle/platformer roots, The Guardian of Light's isometric perspective, cooperative multiplayer, and amplified action drastically change what we know about Lara Croft.

This is the fresh start the ol' girl needed.

 

Game: Lara Croft and the Guardian of Light
System: Xbox 360, PlayStation 3 (Available in September)
Price: $15 (1200 Microsoft Points)

Conceptually, Guardian of Light boils down to "Tomb Raider, but it looks like Diablo." Actions such as running along walls, leaping between crumbling walkways, and shooting guns from an isometric perspective sound nightmarish. But Crystal Dynamics pulls it off expertly -- better than the recent batch of decent Tomb Raider titles, even.

What really sells the game is its co-op. Lara teams up with an ancient warrior called Totec, who quickly shelves his spear in favor of an M-16. It's great using each other's abilities -- like crossing chasms on your partner's tightrope or a leaping off Totec's shield to gain extra height -- because they open new opportunities to get around each area.

It's a similarly interesting adventure if you're playing alone. Yes, you're down one partner, but Lara is perfectly capable of navigating the environments. She can wedge spears into walls to create a makeshift ladder, and her grappling hook lets her run along or climb up walls. I went in loathing the idea of running  through solo. I adored it anyway.

Lara Croft: GOL

I'm not one to bother with lame secondary objectives, but the hidden items and level-based side-quests -- like scoring a certain number of points or destroying objects around the massive maps -- reward you handsomely. The myriad secret rooms scattered about also pose interesting new challenges that really pay off. The ability-enhancing relics are worth the leaps of faith and narrow escapes.

The twin-stick combat is far more exciting than previous Lara Croft titles, too. Combining remote mines, shotguns, and massive spears to fight a dozen lizards and their gigantic momma is a hoot. Special abilities, like increased damage or an Ikaruga-like spread shot, add extra oomph to it all.

It sucks that we won't see Xbox Live co-op integration until September, around the time Lara hits the PlayStation network. But the titular tomb-raider's new direction is an excellent change of pace. This is a damn fine action game, a cool platformer with clever puzzles, and my new favorite co-op title.



What Twitter says:

CmdrBenBen has high praise: "Wow, Lara Croft and the Guardian of Light is extremely fun, very unexpected."

Hendersonman digs the game despite its new direction: "Damn, Lara Croft and the Guardian of Light is as good as all the reviews say it is. Still would rather have a real tomb raider game."

Tankithoong flips out: "Holy mama! Lara Croft and the Guardian of Light is an amazingly great local co-op game!!! 10/10!!"

 
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Comments (11)
Jason_wilson
August 19, 2010

No online co-op yet? I'm looking forward to playing this in co-op. 

Eyargh
August 19, 2010

This could be interesting. Hopefully I'll remember it exists when I get the POS3 fixed.

Mitch_jul31
August 20, 2010

It's a huge bummer about the missing online component. I enjoy the game on my own, but I'm aching for someone to play with. I hope that someday soon I can find a Totec to love and cherish.

Me_and_luke
August 20, 2010

The current lack of online co-op is extremely disappointing.  I was really hoping to play this game with my buddy before he leaves the country in September, but that's clearly not happening now.  Not sure if I really want to give the single player a try either when I have other games to play right now.

Robsavillo
August 20, 2010

You know, you guys can invite your friends over to play together the old-fashioned way.

Also, I wish people would stop comparing this game to Diablo. After playing the demo at E3, its only similarity to Blizzard's action-RPG is the isometric perspective.

Brett_new_profile
August 20, 2010

Here's my own Twitter comment: Lara Croft and the GOL absolutely revitalizes the Tomb Raider series. Check this game out!

Me_and_luke
August 20, 2010

@Rob:  That'd sure be nice, but most people aren't going to buy a plane ticket just to fly across the country and play Lara Croft with their cousin (none of my friends are gamers).

Shoe_headshot_-_square
August 20, 2010

I got this game last night because of you and Brett! I really haven't been following it otherwise. I played co-op with a friend, and we were having a great time.

Default_picture
August 20, 2010

As soon as I saw the screenshot I said "looks like diablo3" then I Lol'd when it was actually mentioned. good stuff.

Mitch_jul31
August 21, 2010

I'm actually going to restart it once the Live patch goes live so I can play with my friend. He's holidng off on buying it altogether. I think they'd make a ton of extra sales if the dropped the price that week, too.

Default_picture
August 25, 2010

Maybe it's not the best game ever, but Lara Croft is satisfying an itch that I'd long-since forgotten about. This is probably the most fun with couch co-op I've had all year, and what's best about it is that it really feels like a co-op game down to its core. Every action has you working together. Even if the solutions are a little easy, the game never degrades to one person doing all the work while the other trundles along behind them. All puzzles require actual teamwork which is a far cry from standard FPS co-op. I love two playering through every Halo or Gears of War, but it's nice to have a game where the addition of a second player is about more than increased enemy health and damage.

Good job spreading the word! Make this game popular. Drown me in co-op games, I don't mind.

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