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Super Street Fighter IV Epiphany: The Arcade Stick

Mini
Tuesday, May 18, 2010

I'm a very lazy gamer. what do I mean by that? My definition of lazy as a gamer refers to the fact that I rarely ever finish anything I start playing. I'm sure almost everyone has played a game where they just couldn't get into it, you would just give up at some point and never look back. This happened to me several times in the past with the numbered entries in the Street Fighter series. Although the Street Fighter games don't really have a beginning or an end, I never really tried to learn different characters or even play against others in a competitive setting. In fact, every Street Fighter game before Super Street Fighter IV was played by me for a couple hours at best.

Ten minutes later and I die on stage 3. I'm done.

All of this changed when Super Street Fighter IV was released. I bought the game seeking redemption from my past sins in a way, hoping something would irreversibly change the way I play fighters. For the first week I tried learning how to use characters old and new, spending hours in the trial mode. Having played with a dualshock controller since the PS1 and Street Fighter Alpha 3 I always felt it was ok using the basic controller for fighting games. This opinion swiftly changed after a quick visit to a local video game shop.

Cue the chorus and light shining down from above.

This shop which I visit frequently to purchase games from does have a used games section, but I usually ignore the used without a second glance. On this fateful Sunday I saw a used camouflage PSP, not something you would normally see in a used game section, right? I went over to get a better look when I suddenly noticed the used PS3 Fighting Stick 3 right below it. This was exactly the type of controller that was on my mind after I started playing SSFIV and noticed how inconsistent ultra combos were when trying to press all three kick buttons (X, O, and R2 together). Finding a controller like this, and in nearly perfect condition was easily the highlight of my week. I immediately purchased this arcade stick and took it home, jumping into a few practice rounds of SSFIV.

I can say I quickly noticed a difference in how SSFIV feels using a arcade stick compared to a regular controller. Because I can now use separate fingers for different attack strengths combos seem to flow together instead of rapidly switching from one button to another on the controller face. Repeated quarter stick motions seem to be easier to pull off. I seem to have better timing on the charge type moves, but that might just be because of the long break I had taken from Street Fighter. As I am slowly getting used to using this great controller and hopefully improving my playing skills, I can definitely say at this point using an arcade stick is very different than playing using a dualshock controller. I plan to stick with SSFIV and my arcade stick, learning new techniques and combos. I won't give up this time, hopefully this will make up for my past sins.

Now I ask you, fellow Bitmobbers, what experiences have you had with arcade sticks? As seasoned  experts, the new guy like me or somewhere in the middle,did using an arcade controller change your fighting game experience? Do any of you modify your controllers with arcade parts, custom art, etc.? Please leave your story in the comments below.

 
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Comments (8)
Redeye
May 18, 2010

I picked up my roomates arcade stick to try and play street fighter 4 and my brain just wouldn't wrap around it. mostly the joystick motions seemed impossible to do consistently. not sure what I was doing wrong but I worked on it for hours and couldn't find my groove. Working with a fight pad currently. It's a bit better for me and I can use different fingers for the face buttons with a claw style right hand placement.

ps. I still suck at combos though. I can do target combos fine but ones that require very precise timing are a pain in my ass.

Mikeshadesbitmob0611
May 18, 2010

I just learned to FADC -> Ultra with Ryu today after some local pros spent an hour or two on Sunday training me. I doubt I would have gotten it without my TE stick.

New_hair_029
May 19, 2010

We have the same arcade stick! Having an arcade stick has completely changed how I play SSF4 for example before I had a hard time with dragon punch motions and now I can consistently pull off Ultras.

Mini
May 19, 2010

@Jeffrey I still have trouble executing long combos, but it's a little easier to get the timing with a arcade stick. Having tried a fightpad before I thought it was better for rotation moves but seemed harder to do charge type move since I would jump diagonally instead of pushing forward.

@Michael I Love using FADC with specials. It really changes the practical uses of fireballs and dragon punches, but with Chun Li I've been using target combo Hyakuretsu into ultra Kikosho instead of focus cancelling :p

@Rachel I still seem to make mistakes on ultra inputs under pressure. I guess I need more practice...

Daryl
May 19, 2010

Sup Brenden. I've been playing on arcade sticks since I've been going to the local arcades starting in middle school. Occasionally I'll still use my ps2 pad (mostly for guilty gear and melty blood), but for SSF4, I have a modded MadCatz TE stick. If you're really want to get into stick modding, I suggest you (and a really techy friend, if you're not that kind of person) to read the following thread:

http://shoryuken.com/showthread.php?t=220429

Twit
June 05, 2010

I can't wrap my head around using my fingers when my thumbs have done everything ever since I started playing games. I want my thumbs to press buttons, not my fingers!

I definitely belong to a minority of players who play on pad and don't mind going up against competition with said pad. I'm not tournament level, but I've played a variety of people, in person in college and online.

Also, why  press three buttons awkwardly on a pad? Default shoulder buttons have mapped x3 punches and kicks.

Bm_luke
June 06, 2010

I've been a controller player my entire life, but that's because it was all on the excellent SNES pad.  With Super Street Fighter IV on the 360 I was forced into arcade-stickery, because trying to control something with the XBox D-pad is like performing open-heart surgery when both you and the patient are on unicycles.  Painful and pointless.

That's when I moved to the Hori arcade stick and I'm enjoying it immensely.  I can't say it's better than the SNES pad (you're simply faster changing direction when pressing a proper pad than moving an entire stick), and I can't compare the three-button-press because you didn't have to do it back in the day.  I can tell you that Hori are a wonderful company: I lost my "Weird-socket-to-USB" converter during a move, and when I wrote to them asking where I could buy a replacement they instantly offered to ship me one for free.

Arcade sticks aren't even essential in arcades anymore: I remember playing in Asian arcades where the fighting cabinets had sockets for home controllers, because that's what people practiced with before coming out to battle.

Finally: anyone who remaps buttons to "x3 punch" or any other such simplification is a wimp.  Why not just go play with the GameCube's easy mode?  (Each c-stick direction was an instant special move!)

Twit
June 06, 2010

@Luke Well, if we're going to respect the pad player's choice to play on pad, do you expect them to wrap their fingers around three buttons on a controller? Sticks have that luxury built into their reputation but you can at least cut us a break on the x3 button.

I think there's a certain level of difference between easy mode, c-stick, instant specials and actually inputting two quarter-circles and a button input.

By the way, everyone agrees since the dawn of time that the 360's d-pad is bad. I strangely have gotten used to the analog stick. My situation at home is actually comfortable on the 360 analog stick, experimented with the Mad Catz fightpad, and also own the TE stick to continue practicing.

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