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The Real Girls of Gaming writing challenge: The collected works

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Saturday, April 09, 2011

This is rather depressing.

I was hoping that last month’s Bitmob Writing Challenge, The Real Girls of Gaming, would inspire more of a turnout than the last couple of writing prompts have had. Unfortunately, that wasn’t the case, as only one other person besides me did the challenge, even after I extended the deadline to April 3.

A few people have commented that they didn’t have the time to contribute to the challenge, but does the meager showing also demonstrate how few women in games we're willing to take seriously? Even girls who aren't damsels in distress or one-note stereotypes are dicey picks because they’re often dressed or posed in ways that are obviously meant to appeal to male audiences.

But at least I have two submissions to share with you, and since I have the space, I'll also go over a few other characters I considered for my example prompt.


Nakoruru

Nakoruru: The Real Captain Planet
By Jonathan Oyama

This priestess based off of the Ainu culture of northern Japan is one of the most recognizable warriors in the Samurai Shodown franchise. Nakoruru is a small but fast fighter who uses a short blade in unison with her hawk and wolf companions, which is still a very unique combat style even by today's standards. She is also one of the best designs to come from SNK, a company known for memorable characters. Jonathan writes about Nakoruru’s charming ways and muddled backstory in a piece that was featured in our Spotlight roundup a few weeks ago. 

 

 

 

 

 

 


Akira Kazama

The Real Girls of Gaming example prompt: Akira Kazama
By Chris Hoadley

While the other high-school combatants in Capcom’s obscure Rival Schools series battle with fireballs and baseball bats, Akira only needs traditional martial arts to beat opponents down. OK, one of her super attacks is a close-range fireball, but it’s only to show that she can do that stuff as well, if she felt like it.

Besides showing up to fights in motorcycle gear instead of glorified lingerie, Akira also has a secret identity and a story line that makes your yearbook adventures seem pathetic in comparison.

 

 

 

 

 


So what other women did I consider for this prompt? One was Rose, the mysterious fortune teller from the Street Fighter series. Rose's Soul Power stands in contrast to M. Bison's Psycho Power, and she is on a quest to defeat the would-be dictator even at the cost of her life. She’s portrayed as a guide for characters like Ryu and Cammy and as a tenuous love interest to the stoic ninja Guy, but she's also powerful in her own right.

In actual matches, her fighting style revolves around taking her opponents out of their comfort zone and capitalizing on mistakes. There's no flowchart to win consistently with her, and for me that's a welcome challenge. 

A more obscure choice I considered was Maria Traydor from Star Ocean: Til the End of Time, who doesn’t appear in the role-playing game until 30 hours in and was rarely shown in promotional material.

It’s a shame -- the first half of the game is about a bland, ordinary student stranded on a medieval planet. Meanwhile, Maria is the leader of an intergalactic resistance movement searching for the man who genetically altered her body. The game's story is dull and goes nowhere until she shows up to explain everything. That only makes me wonder why she wasn’t the main character in the first place. 

Another pick was Lightning from Final Fantasy 13. She’s your standard badass action heroine who hides her sensitive side from others, but I loved just how far Square Enix ran with it. Lightning is unmatched in athletic prowess, rides a six-eyed electric robo-horse, and delivers one-liners with impunity. Best of all, she does it all without any pandering camera angles to ruin her credibility. I didn’t want to take away an obvious choice for the challenge, however, and the blog Go Make Me a Sandwich has a great profile on her already.

In my reminder article, I mentioned that not every choice for this challenge would be free from criticism. A borderline example I’ve been thinking about lately is Morrigan from Darkstalkers. This succubus is inherently about sex and seduction, but the focus of her in-game animations is her morphing bat wings and teasing attitude, not showing off her body.

Unlike many female fighters, she's also aware of her own power and control over others. She's not fixated on revenge, a tool manipulated by a male master, or brainless fan service. Morrigan isn’t the pinnacle of feminism, but she’s an example of how to create a sexy character without going overboard.  


I don’t regret posting this challenge, as many of these prompts are based on articles I wanted to write anyway. Thanks to Jonathan for participating, and be sure to check out Jeremy Signor’s Humor Me challenge for this month. If there are any submissions I missed or if you have suggestions about what you would like to see in these challenges, let me know in the comments. 

 
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Comments (21)
Default_picture
April 09, 2011

Man, talk about a let down... But it was a noble attempt.

Scott_pilgrim_avatar
April 09, 2011

It was a great prompt, and I had planned a post on Resident Evil's Jill Valentine going from a strong independent character in RE1 down to sidekick status in RE5, but I just didn't have the time. Sorry I couldn't join in.

Pict0079-web
April 09, 2011

I'm surprised that no one actually posted anything on this challenge. I really appreciate many of the girls in video games. I'm sure that many of them follow the overtly sexual stereotype, but a lot of them really surprise me.

I've written about video game girls before, so I think the women deserve more attention just based on how much they contribute to the gaming experience. I mean, considering how many articles I've read about video game girls, I expected a bigger turnout. Ah well. Maybe I'll write a few more of these articles in rebellion against woman-haters.

Default_picture
April 09, 2011

I had planned on writing something on FF Tactics' Agrias, but like everyone else, I didn't have the time. Lame excuse, I know.

Download
April 09, 2011

I was planning on writing something for this, but when I looked at what I planned it was mainly quite negative, which I felt didn't go with the spirit of this challenge!

Avatarheader
April 09, 2011

I unfortunately joined the site close to the deadline but I didn't know it existed. I definitely would've given this ago, though.

Assassin_shot_edited_small_cropped
April 10, 2011

The one I would've picked, had I been able to find the time, was April Ryan from The Longest Journey. The only time she was sexualised in the game, she remarked on how inappropriate it was for her to be dressed in just underwear. The rest of the game, she was smart, sassy, resourceful, and quick-witted. And I felt more of an attachment to April than any other video-game character. She reminded me of friends, and of the kind of strong female characters that Joss Whedon writes.

Itsame_
April 10, 2011
I will be briefly discussing this post in an interview I am transcribing. There is a character who may have been great candidate, but my 9-5 really ate up all my free time this past week. Sorry I couldn't get it up sooner.
April 12, 2011

Am I the only one that thinks that this was a poor choice in topic? Either the challenge was worded poorly or most people don't really care to read/write about sujects that most people don't care about.

Bitmob has turned into Gamesnob: The website for taking gaming too seriously.

The site is less for gamers than it is for "hardcore" gamers trying to get into game journalism. Rarely is anyone funny or politically incorrect in their stance. I feel like this site is dying slowly. No one follows sports and few follow shooters.

Default_picture
April 12, 2011

@Nick

I disagree. If you look at my editorials (along with those of several other community members), we clearly go against the grain. This one, in particular, expresses a wildly-unpopular opinion that initiated a spirited (but civil) debate:

http://www.bitmob.com/articles/gamings-entitlement-mentality

One can be un-PC or provocative as long as they remain civil and respectful of their fellow gamers. At least that's what I've gathered thus far.

Jayhenningsen
April 12, 2011

Nick - Front Page proof that you're wrong: http://bitmob.com/articles/the-top-5-games-to-play-while-pooping

Robsavillo
April 12, 2011

You tell 'em, Nick. We wouldn't want to take video games too seriously, not like books, music, or film. It's just entertainment, amirite?

230340423
April 12, 2011

Nick -- We're a community-driven site. We feature the topics our community members write about. Daniel Sims' article on kill/death ratios is all about shooters. Jay linked you to a very politically incorrect story that we front-paged. Our current community Writing Challenge is centered on humor articles. I think that's indicative of our community's wide variety of interests.

Your charge that Bitmob is for "hardcore gamers trying to get into game journalism" isn't wrong. It's right there in our site tagline: "Where Community Meets The Press." We want to provide a platform for aspiring games writers. But that's not the only thing we do.

If you want more articles on sports sims, I'd encourage you to take a stab at writing one. (I'm a big sports fan and sports gamer, so I'd be interested to read it.) If you want more humorous stories, take up our Writing Challenge. You've got every right to help shape our content.

Sexy_beast
April 12, 2011

A shorter version of Layton's response: "If you don't like it, then step up, bruiser!"

Lolface
April 12, 2011

Although I disagree with Nick, I do think he made a valid point. It seems that no one cared enough about the topic (and consequently female video game characters) to actually write about it, which unfortunately is slighty indicative of the industry as a whole.

Pict0079-web
April 12, 2011

@Ryan: Nick Bruiser. Pwned in 6'20" in Super Punch-Out. Lol.

http://www.youtube.com/watch?v=cUBxERPJ-As

Default_picture
April 12, 2011

Chris alluded to the answer in his post. Due to various factors—unrealistic “proportions”, underwritten characterizations, stereotypical roles—few of gaming's "leading ladies" can be taken seriously. We therefore need to reach into the bag of secondary characters, cameos, and obscure titles. Agrias and April Ryan are fascinating characters, but as name recognition goes, they fall well short of Lara Croft and Samus (who many would argue was "ruined" by Other M).

Sexy_beast
April 12, 2011

@Jonathan: I always love it when someone augments one of my comments. :)

Dscn0568_-_copy
April 12, 2011

@Jason I agree. Final Fantasy is probably the best with prominent girl characters (Terra, Yuna, Tifa, Lightning, Ashe, etc.). Though SNK has fallen out of the spotlight as of late, Nakoruru was a pretty big character for SNK in the 90s. She's easily the second most-prominent Samurai Shodown character next to Haohmaru, and she even got into Capcom Vs. SNK before him. The lack of interest in fighting games during the 2000s and the corporate problems at SNK are the main reasons why Nakoruru isn't well-known anymore.

@Nick I did think there would be more responses since women in games and how they are protrayed/treated has been brought up a lot in recent months. I don't know if me and Jason were right and there were few characters people were willing to put a seal of approval on or if March was just The Month When Everyone Was Busy. Still like I said above I don't regret doing the challenge.

As for humor I do try to inject it into my writing, but political incorrectness isn't my preference. I watch Zero Punctuation every week because Yahtzee is great at what he does, but it takes a special touch to make that comedy more than just f-bombs and shock value. Part of what drew me to Bitmob was also that the way people talked about games was different from Destructoid, Kotaku, and their imitators. Not that we don't like a good poop joke.  

Fo1_hires_power_armour-1-2
April 12, 2011

Morrigan does look like fan-service in MvC3. Her tits are way bigger. 

But I guess it works for Morrigan. She just wants to have sex with you so she can eat your soul, or something like that.

Dscn0568_-_copy
April 13, 2011

It's hard to tell with Morrigan because the only models we had before this game were the Tatsunoko vs. Capcom model and that Darkstalkers 1 sprite that looks terrible in every crossover game she's been in. Anything would be better than that thing. Perhaps I should have compared the MVC3 and TVC models first, or maybe like I've noticed with Cammy I've seen her for so many years that I don't notice it anymore. Still, Trish and Felicia are worse in terms of fanservice.

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