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Video Blips: Lucidity From LucasArts, BioWare CEO Interview, Games and Game Development in Iran, and More

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Friday, September 11, 2009

Turns out that the new LucasArts game is devoid of days of tentacles and intergalactic space battles. We're still interested, believe it or not.

Video Blips:

Lucidity, the recently revealed new game from LucasArts, seems like a refreshing mix of Lemmings, Tetris, and Muramasa: The Demon Blade. We wonder if, like Lemmings, there's a self-destruct button for when you get stuck. [Joystiq]

Continue after the break for an interview with the CEO of BioWare on role-playing games and his company, a glimpse at games and game development in Iran, and a developer diary for Dante's Inferno devoid of fake protestors.

 


• BioWare CEO Ray Muzyka breaks down some of his favorite RPGs and the nuances of telling a good story in games. We like how the video ends with a bunch of zombies being blown up as that kind of sums up the whole talk. [GameTrailers]


• Amir Fassihi, a development director for Garshasp, talks about what games are popular in Iran and the emerging state of Iranian game development. Maybe if they make a compelling enough RPG the die-hard import crowd will pick up some Farsi. [GameTrailers]

In this Dante's Inferno developer diary they look at some of the gameplay elements and who Dante as a character really is. It ends up looking more like an intervention for a deeply disturbed friend. [GameVideos]

 
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Comments (2)
Lance_darnell
September 11, 2009
That video with Ray Muzyka was just awesome! :)
Twitpic
September 11, 2009
Did you check out Ctrl+Alt+Del's comic today about Dante's Inferno? Priceless: [url]http://www.ctrlaltdel-online.com/comic.php[/url]

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