Multiplayer games can't seem to hold my attention for too long unless they have some sort of unlock and rank system, for stat whoring. Yet there are exceptions, and Team Fortress 2 is one of them. It's still being played Heavy-ly and updated by the developers three years after release. This is the chronicle of my first fifty hours of play.
Before I purchased my copy of Blur, I researched and read up on some reviews to see if it would pump me up / determine if the game was right for me. Sometimes reviews just make me sick to my stomach. Their complaints are illogical. What happened to the fine times known as the past? They're dead, that's what.
The more media coverage that gets released for Metroid: Other M, I get more and more pumped for it. The intense looking action scenes with flashy and violent animations courtesy of Team Ninja make me excited to dust off my Wii and play it. However, it's in the wrong hands- your hands.
After watching the Halo Reach multiplayer reveal trailer, I noticed that it seemed like the newer Call of Duty games. Don't get me wrong, it's still has more of the same gameplay mechanics, but the evident changes seen in the trailer really stick out and say "we've run out of ideas so we're copying someone else." Nice try, Bungie.
After the recent release of the new Aliens vs. Predator, developed by Rebellion Games, it got me thinking about the old AvP games. The second AvP was the better one according to my memory, and was developed by Monolith, rather than Rebellion.
Read on to see just how well Aliens vs. Predator 2 aged and how true it was to my memories.
After listening to Mobcast 40 and playing through the new PS3 installment of Ratchet and Clank, I realized that lists are more viewed, and require a lot less time writing. I decided to make a list of the pros and cons on the game. I guess this paragraph explaining the whole rationale behind this Pro and Con review is probably bigger than the review
Demos are a great way to sell and market your game product. However, there haven't been many demos that truly convinced me to purchase it. Here are my hit and misses for making and breaking a demo.
Afraid of sports games? Let this guide take that fear away.
It's not what you think it is. And the title for the best RPG of 2009 goes to...
Otherwise known as Best Addictive Game of 2009, but the actual title is more authentic.
A Bitmob community member found new life in Left 4 Dead via custom console commands.
Rogue Warrior is a generic and bland FPS developed by Oxford-based Rebellion Games, the same studio that developed the much loved Alien Vs. Predator from the late 90s. They also made titles such as Rogue Trooper. Rogue. Trooper. Warrior. Same thing. Let us begin.
So Derek Lavigne asked us to talk about our favorite games from our past. I meant to play Marathon, a supposedly timeless trilogy of FPS developed by Bungie Studios, which was immensely innovative in the past, but it definitely has not aged well. I tried the original game using the freeware release engine of it, and it wasn't fun. So I played Halo.
Modern Warfare 2's single-player campaign felt short to some gamers. Some people cleared it in about 6 hours, and some people cleared it in under half a minute.
The Blue Bomber is back for a 9th installment in the Megaman series. It's now on Xbox Live Arcade, WiiWare and Playstation Network. It seems cheap, but is it worth the pocket change?
As you may have read in the past about Lose/Lose, I decided to play it. It's a top-down space shooter in the same vein as Galaga, and you shoot incoming aliens. Or not. The only way to win is to not play.
Battlefield Heroes is a free to play MMO third person shooter developed by EA DICE, the same developer behind Mirror's Edge and the Battlefield series. It's a cartoony Team Fortress 2 style makeover with a degree of unrealisticly funny gameplay, but does it hold up in the long run?
Uncharted: Drake's Fortune was the previous game in the Uncharted series. As an early title for the Playstation 3, it was a short-but-sweet cover-based shooter with platforming and mind-blowing graphical awesomeness. Will Uncharted 2: Among Thieves surpass high standards set by Drake's Fortune, or will it crash the hype train of expectations?
Scribblenauts is a fairly new game that came out for the Nintendo DS, with a rather large amount of hype (at least for me). The concept of the game is to solve puzzles in levels with the limitations of your creativity. In other words, the selling point was that you could do whatever you wanted. Unfortunately, the hype train crashed and burned.














