Parading around Call of Duty: Black Ops wearing a swastika might earn you a ban on Xbox Live, but that's just the tip of a very troubled system.
Sunday, November 28, 2010 |
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What's in a name? Everything...and for a video game, sometimes a good name makes the difference between success and failure.
Sunday, November 21, 2010 |
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2D side-scrollers have gone from killer apps to cheap downloads. Is it time to finally retire the genre?
Sunday, November 14, 2010 |
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The Nintendo Wii is king of the world, but the world's changing, and Nintendo is about to fall dangerously behind.
Sunday, November 14, 2010 |
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It ain't easy to put a substantive multiplayer frag-fest on the Wii, but High Voltage Software plans to do just that with Conduit 2...but their biggest obstacle might be Nintendo.
Wednesday, November 10, 2010 |
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Complete information lockdowns are now standard procedure for developers and publishers. That's good, because there are some things you really don't want to know.
Sunday, November 07, 2010 |
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Achievements on the Xbox 360 and the PlayStation 3's Trophies are virtually identical, but they mean very different things to us.
Friday, November 05, 2010 |
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User-generated content is the industry's newest business model, so should gamers get paid big bucks for the work they do? Turns some already are.
Wednesday, November 03, 2010 |
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Video games are addictive, but are we really addicts? And how bad could that possibly be?
Monday, November 01, 2010 |
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Is the sequel ever as scary as the original? Dead Space 2 Executive Producer Steve Papoutsis describes how he'll take us way, way out of our comfort zone.
Friday, October 29, 2010 |
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Buggy games are becoming the industry norm, and post-release patches the biggest crutch. Is that really acceptable?
Wednesday, October 27, 2010 |
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There's a right way and a wrong way to make a Michael Jackson MMO...even if the right way is so very, very wrong.
Monday, October 25, 2010 |
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We get an early crack at Conduit 2's campaign, talk changes High Voltage Software's made to their Wii-exclusive shooter, and use maybe the strangest gun ever devised.
Friday, October 22, 2010 |
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What elevates a game from merely good into a must-play experience?
Wednesday, October 20, 2010 |
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A great idea can destroy your game just as fast as a bad idea. It's how you use your gimmick that separates a dismal Hydrophobia from a masterful Portal.
Sunday, October 17, 2010 |
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Stunning graphics, breaking blocks, unlocking Achievements...Your Shape: Fitness Evolved might just be the fitness game for gamers.
Thursday, October 14, 2010 |
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Can Kinect make games more fun than standard controllers? Ubisoft's launch titles prove the answer is No...and Yes.
Friday, October 08, 2010 |
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Even the best multiplayer games aren't perfect, but three incoming titles aim to improve on old formulas.
Wednesday, October 06, 2010 |
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A blanket ban on video game sales to minors is going before the Supreme Court, with the First Amendment as the key argument. But is the industry already giving up its right to free speech?
Monday, October 04, 2010 |
Comments (11)
Halo Waypoint is a free service almost nobody uses, but a shift in focus could turn it into Halo's best idea yet.
Friday, October 01, 2010 |
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