Sex in video games isn't the target it used to be, but not for the right reasons.
Wednesday, March 28, 2012 |
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Meet the new assassin -- not the same as the old assassin -- who'll take Ubisoft's popular franchise to war.
Monday, March 26, 2012 |
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The controversial conclusion to BioWare's epic space opera may not have satisfied fans, but "fixing" it isn't the solution.
Wednesday, March 21, 2012 |
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A very early look at promising indie title Contrast calls out some important pillars of game design.
Monday, March 19, 2012 |
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Three games shown at GDC 2012 proved that careful thought and smart design can do what multi-million-dollar budgets often can't.
Monday, March 12, 2012 |
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A good demo can sell a good game, but with Mass Effect 3, Bioware demonstrated how to make a great video game demo.
Monday, March 05, 2012 |
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Someone behind Ubisoft's survival adventure I Am Alive really knew how to build the kind of suspense its genre demands, but one thing undermines all that built-up tension.
Wednesday, February 29, 2012 |
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Some red-hot licenses just shouldn't be pursued. Here's five television properties that got their own game to humanity's eternal shame.
Tuesday, February 14, 2012 |
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A million-dollar offer from Markus Perrson (Minecraft) to fund Psychonauts 2 inaugurated a whole new way to create video games...one that bypasses the traditional gatekeepers: publishers.
Wednesday, February 08, 2012 |
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More and more games are locking entire modes for all but first-use buyers, and that can only have a crippling effect on gamers and developers alike.
Tuesday, February 07, 2012 |
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While the big AAA-titles draw all the hype, here are five smaller (but no less ambitious) upcoming games that deserve your attention in 2012.
Monday, January 30, 2012 |
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Our panel of iconic game characters offers up a sensitive postmortem on the Stop Online Piracy Act.
Wednesday, January 25, 2012 |
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Modern RPGs want you to make a love connection, but they all refuse to really commit.
Monday, January 23, 2012 |
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Now that Bethesda has the rights to make a Fallout MMO, it's time to figure out exactly what that should look like.
Wednesday, January 18, 2012 |
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Remaking a classic, isometric, real-time strategy game into a twitchy first-person shooter seems like a very bad idea...unless they get it right.
Sunday, January 15, 2012 |
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With Hitman: Absolution, developer Io Interactive brings advances in the action/stealth genre forward to make a game that looks promising no matter how you play it.
Wednesday, January 11, 2012 |
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2011 spoiled us rotten with stellar games, but only one met my personal criteria for Game of the Year.
Monday, January 09, 2012 |
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Too many shooters aim to assemble the ultimate arsenal of ultimate destiny when all they really need is a few really good guns.
Thursday, January 05, 2012 |
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2011 became the year a great narrative became an indispensable ingredient for making a great game, and there's no going back now.
Sunday, January 01, 2012 |
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After an entire year of ROUNDTABLE'D!, we come full circle to find out what our favorite game characters are planning for 2012.
Monday, December 26, 2011 |
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