Dead Island's amazing trailer promised an emotional roller-coaster, but that's not what Dead Island is. Here's how to get the game we saw in that three-minute spot.
Wednesday, February 16, 2011 |
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What do game characters do when they're not busy shooting, jumping, and dismembering their way to a better tomorrow? Our panel of gaming greats spills their secret pastimes.
Monday, February 28, 2011 |
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In SOCOM 4's new 32-player Bomb Squad mode, only one guy truly matters...and that changes how everyone plays the game.
Thursday, March 03, 2011 |
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What caught Bitmob's attention at GDC 2011? Oh, just the future of gaming. And smell-o-vision evolved.
Monday, March 07, 2011 |
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Crysis 2 in 3D might make for an interesting visual gag, but does it make the game better?
Wednesday, March 02, 2011 |
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El Shaddai is a big, beautiful bag of biblical insanity. That's why it deserves your full attention.
Tuesday, March 01, 2011 |
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Excited to play Dead Island? Then forget its really cool trailer.
Thursday, March 03, 2011 |
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Two very good reasons you should never bother to cover old ground...and the one thing that could invalidate them both.
Sunday, February 27, 2011 |
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Are music games deader than Elvis? Our roundtable of gaming icons weigh in on the (possible) demise of a genre.
Tuesday, February 22, 2011 |
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Rampant sexism is a core component of gaming's DNA, from developers to players to the journalists who cover them. But there is a solution.
Sunday, February 13, 2011 |
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Guitar Hero's franchise cancellation might be bad news for its supporters, but it's even worse news for Call of Duty fans.
Thursday, February 10, 2011 |
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A game should end better than it begins, but lately a lot of them don't stick the landing. Here's a quick primer on what's gone wrong and how to do it right.
Monday, February 07, 2011 |
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When Roger Ebert said "video games can never be art," he nailed a major issue facing the industry...and issued a compelling challenge.
Sunday, January 30, 2011 |
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Mark Wahlberg as Nathan Drake? It makes perfect sense in Hollywood, and that's why video game movies are almost always horribly miscast.
Friday, January 28, 2011 |
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If you're a gamer, you fail. A lot. And you wouldn't have it any other way.
Sunday, January 23, 2011 |
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Episodic games aren't big now, but they're going to take over the industry. Here's why.
Sunday, January 09, 2011 |
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Quick-time events suck, even in otherwise great games, but Heavy Rain showed us how to make a great QTE-focused game.
Thursday, January 06, 2011 |
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As the year draws to a close, some of gaming's biggest icons share their resolutions for 2011.
Wednesday, December 29, 2010 |
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Every game needs one truly memorable moment, and Battlefield: Bad Company 2: Vietnam nails it perfectly.
Sunday, December 19, 2010 |
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What's Tron: Evolution's biggest problem? It's a movie tie-in game.
Wednesday, December 15, 2010 |
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