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60 Hours Long! Where Will I Find the Time?

Hib1
Tuesday, December 29, 2009

Editor's note: I'm sympathetic to Bruno's predicament -- I, too, have trouble finding time for games with long single-player campaigns. I wonder if the answer is in episodic content. Could a developer split up a title like Final Fantasy 13 in such a way? -Rob


I used to love playing Japanese role-playing games. Ten years ago, the likes of Final Fantasies 4, 5, and 6; Chrono Trigger; and Secret of Mana easily held me hostage to the screen. I have fond memories of those times. I was also twelve.

Earlier this month, Kotaku reported that Final Fantasy 13 will be a massive 50- to 60-hour-long game -- my heart sank. I just don't have that kind of time to play games like I did growing up.

 

The last RPG I completed was Lost Odyssey. A great game: an emotional, though cliché, narrative; top-notch cinematic direction, and classic JRPG gameplay. Lost Odyssey really felt like a return to my younger days when I'd sit in front of the television and carefully select the attacks of my characters. I guess I was a boring kid.

Do you know how long I took to finish this monster of a game? More than 40 hours. But as I said, I'm not 12 anymore -- those 40 hours were spread over a full university summer vacation, from May to September, not over a single weekend.

I work, I write, I study, I read, and I watch movies. I also game, but my opportunities to play are pretty sparse these days. I'm currently at the end of my term, and the only times I get to sit down with a video game is on Thursday, when I'm back at my parents house (assuming I'm not buried under papers).

My brother bought Assassin's Creed 2 on launch day. Most of my friends who did the same finished the game by the end of that week. Three weeks passed and I barely even touched Venice.

This is precisely why I don't play JRPGs (or western RPGs for that matter) anymore. How would I put 50 to 60 hours into one game and still have time to play anything else? What I'm going through happens to a lot of older gamers as other priorities or interests take precedence.

Don't get me wrong, now; I still love video games with a passion. But when it comes to leisure, my play time will go to games which either pique my interest (as Assassin's Creed 2 does because of my enthusiasm for history represented through games) or provide quick satisfaction.

What used to be a major selling point to me -- and many others -- just became a warning. It's not about replay value anymore. It's about whether or not I will get to finish the game.

I'm sorry, Final Fantasy 13, but unless your story touches the subjects of traumatic memories, collective history, Nighthawks by Edward Hopper, or actual historical events, I guess I will have to pass and invest my time in writing papers.

And I just noticed the irony of writing this instead.

 
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Comments (24)
37425_412468101714_719286714_4780931_4814727_n
December 01, 2009
Welcome to Bitmob Bruno! I think your thoughts resonate with a lot of us. Finding the time for some of these games can be overwhelming and it's easy to wish there were more hours in the day. I have a huge stack of RPGs that will forever go un-played unfortunately.
Jason_wilson
December 01, 2009
I don't recall seeing you post before, Bruno. Welcome if this is your first! I'm 35 now and a couple of months away from the "release" of my first child, and I don't mind playing long RPGs. Of course, the genre remains my favorite. I rushed through Dragon Age and am looking forward to taking my time with it. It took me months to finish Baldur's Gate 2, partially because of the way I savor RPGs, but it's also because of its length. As long as the story is engaging for those 50 hours to 60 hours, I don't mind the length. Good luck on your papers!
Default_picture
December 01, 2009
I'm in the exact same boat. I picked up Fallout 3 GOTY, Demons Souls, and Dragon Age within the past month or so, and it's really hitting me that it will be months before I touch some of these games, let alone finish them. I am graduating this month, and starting my masters in the spring, and I'm looking at those two weeks between the end of December and beginning of January longingly as two weeks of nothing but gaming...hopefully, but I doubt it.
New_hair_029
December 01, 2009
My college gives us 6 weeks off after Thanksgiving. My goal is to beat Dragon Age and Fallout 3 because I know that once I get back to school I have absolutely no chance. It probably won't happen but I can dream ;D.
Jason_wilson
December 01, 2009
@Rachel You can finish Dragon Age in that time. It took me a month, playing 4-6 hours a night.
Jason_wilson
December 01, 2009
@Ryan There's nothing wrong with having a game that takes you a long time to finish -- at the rate I'm getting through Demon's Souls, it's going to be 2011 before I finish. I need to stop dying!
Default_picture
December 01, 2009
@ Jason you said Release of first child (lol) i see myself wanting more 10-15 hour games. With that being said I heard about a review for Darksiders and the review was over 30 hours into the game. Even though he is well over 30 I plan to do the same with the game even. No matter what other great games comes out in that time like Bioshock 2 as well.
Default_picture
December 01, 2009
Well, I guess it just really depends on where you are in life and what you are doing. I, too, was a big gamer when I was a youngin', but once I hit high school and college, gaming went by the wayside while I focused on schoolwork and sports. During my years in college, though, I did get to play some "long games" like the Baldur's Gate series and Diablo 2, but those were exceptions. Now, out of college and working a great job that has little work to bring home, I am able to evenly spread time weekday nights between my favorite hobbies: reading, gaming, watching ice hockey, and watching stuff from Netflix. Usually, when something grips me, be it a book, a game, or a TV series on DVD, I usually focus on that exclusively. In the past six months, I have been able to beat and play 30+ hours each on Borderlands, Fallout 3, and Eternal Sonata while also finishing about 10 books. I guess what I am doing here besides maybe waving my RL-peen around is focus on schooling now (or other pursuits towards your life goal) and, if you are a fan of something, you will be able to devote time to your hobbies in the near future with little to no regret ;)
Default_picture
December 01, 2009
Bruno Welcome to Bitmob :)
Me_and_luke
December 01, 2009
Bruno, I can certainly commiserate with you; the lengthiness of most RPG's is why I can usually only handle about one - maybe two - per year. I, too, just picked up the GOTY edition of Fallout 3. I'm five hours in, and the farthest I've traveled is the Super-Duper Mart outside of Megaton. Playing RPG's, I am always so easily hooked in every town I enter that I want to search every house and building, and talk to every resident to gather any information possible, as well as obtain new quests. I tend to be very unfocused playing these games, and usually only eventually regress back to the path of the main storyline. I'm not saying this is a bad thing - it's the way I play and enjoy my RPG's - but it usually means I can safely expect to double the amount of hours that gaming sites estimate it will take to "complete" the game.
Brett_new_profile
December 01, 2009
I'm with you, Bruno. I love short-form entertainment -- whether it's a 10-hour game, a 2-hour movie, or a shorty story. I love the sense of completion I get when I finish something, yet I don't have the time for epic 60-hour experiences anymore. Bring on more 4-6 hour games, I say! And welcome to Bitmob!
Default_picture
December 02, 2009
I don't see why being 50-60 hours long should turn you away. I am a University student with many papers to write (Oh, Political Science...) but that doesn't mean I will extend the amount of time I will game because one is longer than the other. I will just play the longer one....for a longer time than the others. If FF13 does turn out to be a genuinely good game, seems like a silly idea to not play it just because it is 50-60 hours long.
Default_picture
December 02, 2009
I call it getting your money's worth.
Hib1
December 02, 2009
Thanks for the warm welcoming everyone. I'll hopefully get to write more posts in the future. Well you see David, I think that there is two main issues with spreading a game over too long. Either A) you don't feel like you are making any real progress between sessions, and that can become frustrating, or B) you stop playing the game for a week or two for X reason and then you are not able to get back into it. RPGs are not the easiest games to jump back right into after a long period of time. You forget what you were doing, etc... Of course, not everyone has those problems but I still think it's an issue for most "casual" gamers. By casual I mean "gamers that play a few hours a week" and not "mom's that play with a Wii"
Nick_with_grill
December 09, 2009
College is fun. I would save the long games for after college, to distract you, or until you go back to school. yay =D
Img_20100902_162803
December 28, 2009
I am in same situation with fifteen hours played on Dragon Age my attention span is beginning to waver. I'll also will skip FF 13.
Default_picture
December 28, 2009
I'm a VERY busy guy with a wife, full time job and major community commitments, but I find time to play games because I parcel my free time. A game that's long like FFXIII will take a [b]long time[/b] to finish. You can find the time in a lot of places. When you're web/channel surfing. Removing television and needless browsing has freed up hours of time I didn't know I even had. Another thing that's helped me is scheduling my time very carefully. Granted I'm not in school anymore, even with the most careful scheduling you may end up with no time at the end of the "must do" list for things on the "want to do" list. It gets better when you're done with school though, unless you're going to grad school or something terrible like that, then you should just kiss this hobby, and most others, goodbye.
Default_picture
December 29, 2009
Time is surely the most ever-present opportunity cost there is. We always have to decide how to spend our time. When I'm busy with school, the amount of time I spend writing for enjoyment is usually what declines. The amount of time I spend playing games is the same, but the time I spend discussing games on the internet goes down. That time instead goes to academic writing; English essays are more important than blog comments, after all. In addition, an idiosyncrasy of mine is to write at least one article on every game I play earnestly. It sometimes leads to a back-up; if I beat a game before finishing a school assignment, my priorities don't allow me to address my ideas as fast as I'd like to. During stressful school times, I'd rather play a game that takes the whole semester to beat, so that I have my holidays and study breaks to think out a critical response. What it really comes down to is time management, and finding the schedule that works best for your needs. We all have to limit aspects of our lives, and finding the most agreeable combination is important to happy living.
Default_picture
December 29, 2009
Hey Bruno, es-tu du Québec? Avec ton nom, je suppose que oui, moi je suis de MOntréal. BTW, me too I find games too long. That's what I liked about CoDMW2, even though I haven't technically finished it because I had to reinstall my whole computer because of some bios issues. Anyways, happy holidays.
Andrewh
December 29, 2009
The DS is great for long games. I have had Chrono Trigger in sleep state for some two weeks now, occasionally charging my DS. I'll pick it up again. Eventually.
Default_picture
December 29, 2009
If you don't have time to play it, don't buy it until you do have the time. I think the excuse 'I don't have the time' for something is a pretty large cop out. You have time for what you make time for. It isn't hard to make time to play a game for an hour or so. You might have to give up another leisure activity to do so though, such as writing this.
Default_picture
December 30, 2009
I can totally relate to this. I just turned 30 a few months ago and I've been playing games since I was about 5 or so. I have a job as a Systems Administrator where I work about 40-50 hours a week, go to school at night, teach martial classes a couple nights a week, and most importantly, have a wife and 5 year old son. It's not as simple as just "making time" as some people have said. When you get older your responsibilities change. I still love games and try to play when I can but something like a new FF game would seriously take me a year to beat. Mostly what I play now is pick-up and play stuff like Mario Kart that I can play with my son.
Default_picture
December 31, 2009
The real problem for me is finding the motivation to return to a game after I've sunk around 10 hours into it. As Rob alluded to, making these longer games episodic would help a lot. My reasoning is that in order for people to be able to pick up a game again, they need to get some positive feedback that they're making progress in the game. With these larger games, particularly open-world ones, positive feedback often doesn't happen until the game's over. It can be incredibly frustrating to go back to a game and have to go.. "now what was it I was doing again?" One of the best game series to address this in recent time has been the Professor Layton series. If you look at how that game is structured, you can come back to it at any time, and you'll get a well written and most importantly, motivating recap of events. It's probably the best compromise I can think of for situations like this. It establishes a short-term goal, lays out your long-term goals for you, and the fact that it's there reassures you that you don't have to remember every single little bit of what's going on. I greatly appreciate this little feature. If more JRPGs had a setup like this, I think I'd play more of them. As it stands, I'm considering waiting until FFXIII hits the bargain bin before picking it up. After all, I'm barely half-way through XII.. doing.. something..
Bmob
January 01, 2010
I'm not sure I could disagree more. I don't have that much time for gaming, these days, but when I do pop a disc in, I want to be able to get lost in it for hours, and I want to know I'll be able to do the same the next time I put it in. I don't want to complete a game in a few sittings, and I must confess to feeling duped, when I do. A game's quality can't be measured by its length, sure, but as an offline gamer, six-hour campaigns just don't cut it for me. @James although I've spent ridiculous amounts of hours on the likes of Oblivion and Blue Dragon, going back to a game and not knowing where to begin is more than infuriating. I don't think shorter games are the answer though. All you really need is a helping hand. A well-written synopsis, for example, and clear direction as to how to progress in the story.

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