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Does Anyone Care About Backwards Compatibility?
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Saturday, January 16, 2010

The Xbox 360 made waves back in 2005 when it was revealed that only select games from the original Xbox library would be backwards compatible on the system. A year later, the PS3 launched with a graphics synthesizer chip installed specifically for full-on PS2 software compatibility. Said chip also contributed to the exorbitant $600 price tag of the console. Meanwhile, the Wii was fully backwards compatible with all GameCube games. Fast forward to the present, and Microsoft is – more or less – done with adding titles to the forward-compatibility list (old games you play on a new system are forward compatible, whereas systems that play old games are backwards compatible), while Sony actually took a step in the opposite direction, losing back compat. Have they dropped support for the feature simply because it's not worth the effort? More important, does anyone care about backwards compatibility?

 

The original PlayStation 3 shipped with full support for PS1 and PS2 games, an impressive feat, but again, a costly one. A few months down the line, Sony drops the synth chip and takes on the Microsoft approach to backwards compatibility, software emulation. It was a wise move on Sony's part, considering the excessive cost of the chip. Of course, this also meant that fewer PS2 games were forward compatible on the system, roughly 20% fewer in fact. Not long after that, Sony abandoned even software emulation for PS2 games. It only does everything, except play your old games apparently.

On the other side of the backwards-compatibility mountain, we have the Xbox 360. Well into its fourth year of existence, it seems as though Microsoft has climbed far enough. And while it does have an impressive library of forward-compatible games, it's not all of them. Not to mention, many of the ones that are forward compatible are plagued with glitches.

So what's the deal? Many gamers had to sacrifice their PS2 in order to invest in the shiny, new PlayStation, only to be left with a massive library of unplayable games. Do they think that gamers don't care about backwards compatibility? Do you care? There are some classic PS1 and PS2 hits that can only be missed with the current-generation PlayStation 3. Fortunately (or unfortunately) for Microsoft, the Xbox only had a handful of big titles, making it much easier for them to cover their bases on the Xbox 360.

From a financial standpoint, it does make sense to drop backwards compatibility as a feature. Obviously, we'll never know what the sales offset is due to backwards compatibility (or lack thereof), but what we do know is that it takes time, money and effort to keep it in a console. Sure, it's a great marketing ploy to be able to say "hey, our console plays your old games," but is it really worth the energy?

A slick business move by The Big Three – Sony, Microsoft and Nintendo – was to allow gamers to purchase classics from their back catalogs for digital download. Why let gamers play their old games when these companies could get them to buy the games again? For example, Halo is available for digital download as an "Xbox Original," and PlayStation Network offers Driver as a "PSOne Classic." And while my guess is as good as anyone's, I'm betting PSN will soon be getting PS2 games for download too.

Most Xbox 360 owners were Xbox owners and most PS3 owners were PS2 and PS1 owners. I don't think there's a single Xbox owner who doesn't have a copy of Halo. Let's face it, it's pretty clear that these two companies aren't in it for your convenience; they're in it for your wallet. But what's frightening to me is that it appears backwards compatibility is becoming a dying art.

Yes, Microsoft has done a good job of adding backwards compatibility, but it's not all there, and Sony – well – Sony really dropped the ball on it. The reason Microsoft can get away with it, as I mentioned before, is because you can play about 50% of your Xbox games on your Xbox 360, which covers nearly all of the important titles. The (new) PS3, however, prohibits you from playing all your favorite PS2 classics.

I asked a good friend of mine, who happens to be the senior editor of this website, what his thoughts were on the issue. "Because the PS2 has a ton of games, and as someone who never owned a PS2, [backwards compatibility] gives me the opportunity to play all the great games I missed," he explained. "On the Xbox 360, this isn't really a problem, since I can count all the good exclusive titles on one hand. Backwards compatibility is good for people who don't own a console and would rather rent/buy the original game than buy, for a higher price, the downloadable version."

And so I ask you, my good readers, does backwards compatibility merit the efforts of these companies? Certainly in the economic situation we're in today, backwards compatibility is a great way for gamers to loosen the belt, so to speak, on the bank. Should I be able to play any and all PS1 and PS2 games on my PS3? Should my Xbox 360 play my entire Xbox library without issue? What's the deal with backwards compatibility?

 
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Comments (16)
Default_picture
January 16, 2010
I think backwards compatibility is only really an issue at the beginning of a console's life when there are far fewer titles. It's a safety measure. It's a way for the big three to say, "We understand we don't have a lot of games worth your time, so play those old ones some more." That's why you stopped hearing about it. Anyone who bought an Xbox 360 did it for the huge current gen library, not to play Fusion Frenzy.
Jeffgrubbformatm
January 16, 2010
When I am in a fanboy rage and need a Con for the pro/con list, then yes I do care about it.
Me_and_luke
January 16, 2010
One important thing to remember with the 360 was that Halo 2 was only a year old and still extremely popular when the 360 released, so it was quite literally a do-or-die situation for Microsoft to make that title backwards-compatible. I think other prominent titles just sort of followed suit. I feel like backwards-compatibility is always a nice-looking plus when you're comparing the benefits of each console, but I doubt its utilization is anywhere near as often as we might think. Honestly, how many of you have have played an original Xbox game on your 360 (that wasn't Halo or Halo 2)? Probably not many of you. Like Adam stated, backwards-compatibility can be helpful in raising a console off the ground when new-generation titles are few. Its usefulness, however, becomes questionable once we become inevitably inundated my a multitude of current-generation titles, leaving us with minimal fervor to pick up games of yesteryear.
Default_picture
January 16, 2010
Backwards compatibility was really important to me, so I bought a backwards compatible PS3. I later regretted the decision, as I realize that some of the obscure RPGs I wanted to play weren't compatible with the system. I then decided to buy another PS2 (a slim one to replace the launch system I had sold), and then my BC PS3 was worthless. I regretted spending $500 for the MGS4 bundle, even though I loved that game. I later decided to sell the system to get a more energy efficient slim PS3 and just use my PS2 for PS2 games. I'd love to have a system that can do it all, but so far none of them can.
Default_picture
January 16, 2010
While it would be nice if my PS3 were backwards compatible with my PS2, I got over it really fast. It actually quickly became a non-issue as I realized that all I need is LBP to keep me happy, even if I can't replay Kingdom Hearts without having to pull out the PS2.
Default_picture
January 16, 2010
Backwards compatibility is one of those things people think they care about, until they realize that there are so many good new games, that it's not really a big deal. It's definitely more important in the first year or so of a system's life, when you may still have a sizable pile of last-gen games lying around. After that, it really shouldn't matter.
Franksmall
January 16, 2010
I go back and play older titles a ton, so BC is very importation to me as a gamer. As someone who also loves to follow the business side of gaming I also think that BC should be a huge part of gamings future. If every system had BC, then gaming could move away from the two month window that leads so many games to being a failure. If every system had BC then games could be more like DVD, where movie companies keep getting money off sakes if thei titles. This business model us why movies like Office Space can go on to pretty massive success after rather dismal theater runs. Till something like this happens- and moving digital could be a big step that way- then cult games like Okami will continue to be just cult, not cult hits.
Franksmall
January 16, 2010
Commenting with an iPhone is tricky.
N712711743_851007_3478
January 17, 2010
I'm a big fan of backwards compatibility; but I'm also a gamer who enjoys replaying games in his catalog. And I'd like to do so with as few consoles hooked up to my TV. Although I have no proof, I don't know that adding such a feature really adds too much to the cost of a console; rather it's those that make games finding a way to bilk us out of our money when an old favorite arrives via digital download and we buy it all over again. It's by no means a deal breaker if a new console doesn't have it; but if it does I take full advantage of it.
Pshades-s
January 17, 2010
Jeff and I think alike. Losing BC sounds like a big deal, but when I finally bought a PS3 after Sony made that decision (and subsequently dropped the price to $400) I went straight into new games. Do I occasionally wish I could pop in a PS2 game? Sure. But the number of current games I enjoy keeps me sufficiently busy. Plus, it's still plays PS1 games, so there's that.
January 17, 2010
I cared about backwards compatibility until about 10 minutes into Doom 3 on my new 360. That's when I realized I was missing the full-HD, chainsawy goodness of Gears of War. I was reminded of backwards compatibility 2 weeks before Halo 3 came out, when I decided to play through Halo: Combat Evolved and Halo 2. I made it 30 minutes before I decided it just wasn't worth it. In hindsight, I think backwards compatibility was just another bullet point used by ME in justifying my purchase to.... my wife. "See, honey? I can still play all those games AND the new ones, too."
Eyargh
April 10, 2010

I care tremendously about this, because my PS2 was very finnicky with games by the time I got my PS3, and I can't afford to buy games all the time. That's also why I bought Oblivion and Skate when I first got my PS3-- I knew they'd hold me over for the next year when I couldn't afford to buy anything new.

It's funny, now, because my PS3 died and my PS2 refuses to play any games that aren't either blue or PS1 games. Basically my PS2 is just a PS1 emulator now.

Default_picture
April 10, 2010

I don't know if anyone has said this, but I believe that backwards compatibility will be a very important issue for Microsoft for the next generation.  Namely because of the horrible failure rate of the 360.  If the X^3 Box is fully backwards compatible, they will have many gamers buying it to replace a 360 that may or may not live for years to come.  I still have my SNES and it still plays great, but I somehow doubt that my 360 will last that same 18 years.

Default_picture
April 11, 2010

I care about backwards compatibility quite a bit!  I don't really have room to store all my old systems in places that are easily accessible.  Also, I use a computer monitor to play video games on since the only tv I have is a crappy old 13 inch with a crooked picture... I had bought FF12 to play on my PS2 but the text was unreadable so I bought an lcd monitor to use for video games.  The problem is that I have no way to hook up my PS2 to it and since the PS3 has no BC I am left with several games that I wish I could play but cannot. 

What's even more frustrating is that last summer, Sony supposedly patented a way for the PS3 to fully emulate the PS2's emotion engine thus making it possible for all PS3's to be BC but it looks like they are just going to sit on it instead of releasing it as a system update.  Shoot, I'd pay for it if they offered me the chance...

Default_picture
April 14, 2010

Well, based upon the fact that my PS2 is still hooked up to my TV alongside my PS3... yes, I'd say BC is an issue for me. It's my number one complaint against my PS3 as a matter of fact - I hate having more crap hooked up to my entertainment center than there needs to be, and it's all thanks to Sony's little B.S. move in removing backwards compatibility. Nintendo had it easy though; the Wii is essentially just an overclocked Gamecube with funky controllers.

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