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Dream Unfulfilled
Greg_ford
Thursday, September 10, 2009

Hey, what's that you have on your shelf back there? Let's see, Fable 2, Shadow of the Colossus, The Orange Box.... Oh, I get it -- it's your pile of shame! I've got one of those, too. You know what, though? I'm going to laugh at that paltry pile and raise you a system of shame. That's right, put my biggest shame -- the decade-old Deamcast -- onto your tower and it will undoubtedly topple.

As various Bitmobbers talk about their candy-coated memories of inarguably the greatest system ever ("dude, Soul Calibur still looks amazing today, I swear!), I'm looking in from the outside, with certainly some jealousy brewing, but what has also put me in an introspective mood.

 

A few years before the Dreamcast launched Stateside, I had made my bed with the Nintendo 64, and that's where I was going to stay. During the late '90s, I was still of the age where saving up for a game system was a significant event. I managed to put aside enough for the N64 and Super Mario 64 and stuck with it, using what little discretionary income I could for the occasional accessory or game. The rest went toward college (where GoldenEye and Mario Kart 64 proved to be legends of their own).

It's not that I didn't want a Dreamcast. I was getting EGM back then and checking out gaming websites, and I was excited for it. The look of the system (compact, sleek, and modern) always drew me in, and that lineup of games had me yearing for the next gen.

But the idea of buying it never crossed my mind -- all the more odd since I was a huge Genesis fan. Part of the problem was its timing; it straddled the PS1/N64 and PS2/XB/GC generations. I simply couldn't make that large of an investment again. (The next year I would buy a PS1 on the cheap.)

Another problem was that no one I knew had a Dreamcast -- thus none of my friends in college or back home preached the system's virtues. So while a stream of games like Jet Set Radio, Seaman, Chu Chu Rocket, and Shenmue made editors orange-pumping hearts all aflutter, I read on with an interest that was tempered by my inability to partake.

In fact, I can only remember ever even playing the system one time! I was visiting a friend at another college, and one of his roommates had the system. We played a game of NFL 2K1. I liked it, but of course, 30 minutes of that wasn't enough to demonstrate just what I'd been missing.

At that point, I didn't realize it would be my only interaction with the system, but the industry soon moved forward, as did I. The next system I bought was the PS2 when Grand Theft Auto 3 came out, and I remember even then people talking of the Dreamcast as a wonderful but never properly recognized system -- like a sports superstar who spends his whole career on a perennial losing team. I can't help but wonder how many core gamers I represent who had similar stories and, inadvertently, a hand in the demise of the once-great gaming-console company.



Nowadays, it's hard for me to imagine not getting a major system. I may wait a while to pick one up (like with the PS3), but eventually the price value versus the number of great games works out and I catch up on the console's instant classics.

But the Dreamcast for me will always remain the ultimate gem on my pile of shame.

 
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Comments (14)
Default_picture
September 10, 2009
I was in the same boat Greg. I already had an N64 and Playstation by the time the Dreamcast was released, and I couldn't afford both that and the PS2 (and I had a feeling the Dreamcast would die quickly), so I just went with Sony's new console.

I had the chance to try a few Dreamcast games like Crazi Taxi and Shenmue, but I didn't end up buying Sega's final console until nine years later. I'm playing some Dreamcast games like Chu Chu Rocket for the first time right now, and will have to order some other hits like Jet Grind Radio.
John-wayne-rooster-cogburn
September 10, 2009
Greg that's crazy! And for some reason I felt like you always worked at EGM. ;D
Default_picture
September 10, 2009
My entire Dreamcast experience consisted of watching a friend play Soulcalibur for about half an hour, while hanging out at his place. I was never really into fighting games, so I didn't even give it a try, though I do remember being really impressed with the graphics.
Default_picture
September 10, 2009
Greg, you should pick one up off eBay with a few games. Don't let the Dreamcast pass by you!
Default_picture
September 10, 2009
You should enter Mr. Hiscocks Dreamcast Satire contest. :P
Lance_darnell
September 10, 2009
I am also in that shameful boat with Greg, Brian and Davneet. The only time I played the DC was at a buddy's house. We played a hell of a lot of Soul Calibur and PSO, but I never owned the system. I did love those little VMUs though.... SO cute!!!
Jason_wilson
September 10, 2009
Burned by the Sega CD and 32X, I vowed to never buy a piece of Sega hardware again. I "missed out" on both the Saturn and the Dreamcast. If Sega had treated its Genesis customers better, we'd be playing the Sonictron now.
Default_picture
September 10, 2009
Wow. For years I always blamed "PS2 lovers" for the Dreamcast's early demise because let's face it, MANY MANY gamers in the US and abroad didn't buy the DC because they were waiting for the Messiah known as the PS2. It took me until late '08 to give Sony another chance (I hadn't bought bought or rented a PS2/PS3/PSP game/system since early 2001) because deep down I knew it was mostly Sega that killed the DC, as evidenced by their absolute crappy track record over the past 5-6 years. Even so, I still feel like "n00b", "casual" or "Anti-SEGA" gamers hurt DC majorly and if it had their support, SEGA may still be around as a hardware provider today.

In short, gamers who missed out on DC years ago deserve to feel bad. You purposely ignored a system so far ahead of its time most people didn't appreciate it properly. Let's not forget the Saturn's treatment either --- THAT was a great system too. NiGHTS, Dragon Force, X-Men vs. Street Fighter, etc. all made that a great system as well. But yet again, casual, n00b and average gamers ignored it to the point where SEGA felt forced to act quickly to stay alive.

SEGA has always been a company that people seem to love or hate. It isn't like the Apple-ish Nintendo that no one ever publicly criticizes...no, SEGA always seemed to be the industry's whipping boy. And before people mention Sega CD or 32X, let's not forget the DOA Virtual Boy or 64DD.
Img_1019
September 11, 2009
I've always said you're a terrible person! That has nothing to do with the "not owning a Dreamcast" thing - I've just always said that you're a terrible person.
Greg_ford
September 12, 2009
@Scott: I do feel bad, but I also did not purposely ignore the system; like I said, I desperately wanted it but just didn't have the means to buy one. When I did, we were 1.5 generations past it. That said, I'm surprised by the number of people who are in my boat! And yeah, that's probably indicative of why the system didn't succeed.

@Aaron: Good to know! And I was about to send you congrats about your engagement -- thanks for saving me the trouble ;)
Default_picture
September 12, 2009
i remember my college years.. playing soul caliber at the arcades man that was fun.. coz in the university from were studied.. there was a mall near and every time i feel bad or having a hard time ill just buy tokens.. pop 1 on the arcade machine and yeah.. ill start playing soul caliber.. even now it looks so damn great.. and i even win by luck on 3 guys that is challenging me i was using taki :D:D and when i remember that taught i just smile and say to myself.. soulcalibur is one heck of an game porting it on other platforms removes some of the goodness that is in the original.. the gaming experience you will get from lets say ps2 is not that good copared to the nice dreamcast..
September 16, 2009
A single tear goes down my cheek at the loss you were never able to feel.

Greg, as I read your post I was reminded of how I felt yesterday when I came across a story on Reuters about a group of remote people in South America who have lived their lives without ever having made significant contact with the rest of the world. In their seclusion, they know nothing of gigabytes, GSM or bluray. Sad.

Their system wars consist of rock vs stick.

When you think about it, these secluded folks have experienced nearly as much Dreamcast joy as one Greg Ford. Amazing that such a thing still exists in this day and age.
Greg_ford
September 16, 2009
@ Keith: On the positive side, you also have to consider all the bad games they will never experience. Is a world without Superman 64 and ET: The Videogame such a bad thing?
September 17, 2009
@Greg

Touche, and you're right - imagine all the questions those two games alone would provoke:
"What's a Superman?"
"Why do we need 64 of them?"
"Who is this ET you speak of?"
"Does either of these run on standard campfire amperage, or do I have to upgrade to broadband bonfire?"
"What are pants and why are you wearing them?"
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