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Game Reviews - A Reflection on the Trends and Thoughts for the Future
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Monday, September 13, 2010

This game plays well. It doesn't do anything new, but the controls work like they should. The A button shoots, and the B button jumps. Control pad moves your character. Lots of aliens die. Average stuff. I give the gameplay a 7/10.

Ever read a review like this? I have. I've read lots of them. Most of them from ten years ago, maybe even more. Thank the gods of criticism that reviews have changed a lot since then.

Dwight sees how you review games

It wasn't that long ago that game reviews largely consisted of blocks of data concerning particular aspects of the game being reviewed. Large headers would segment this data into a handful of groupings, usually things like gameplay, graphics, and sound. It wasn't exactly uncommon for these headers to have scores attached to them.

I love this style of reviewing. My favorite part about it is that it analyzed the individual pieces of games. The final product was a consideration meant for conclusions, but the important thing was how individual facets of the game fared in contrast to the current game market.

Right about now, I hope that my sarcasm is oozing out of your screen. The thought of taking a total product, a complete piece of art and entertainment, and trying to evaluate it through a series of analytical lenses that remove the parts from the whole baffles me. Thankfully, it seems to have baffled most gaming critics, too.

I won't bother trying to pinpoint where in time the change started to take hold, but the result is obvious. For the most part, the days of blocky analysis and goofy headers are gone. Reviewers, as a rule of thumb, now look at games as a holistic work rather than a list of attributes to give scores.

Keep your information in the proper compartments at all times

Instead of worrying only about the quality of the graphics, reviewers can now ask questions like "how does this game make me feel?" There's an expression about the sum being greater than the total of its parts; the current holistic approach to reviewing acknowledges this possibility (or its opposite). Still, reviews most commonly have scores for aspects of a game in the old compartmentalized fashion.

And, honestly, I feel like applying scores to specific elements of a game is little more than holding on to the past for fear of letting go. If we view games as a whole, then how is the score of a given part important? Would I turn down an otherwise excellent game if the sound was given a four while the rest of the elements gained straight nines? I would very much hope not, but why do we have scores for pieces of the game if not for this?

Upon considering this, I've come to think that scoring certain aspects of games is on the way out the door. There's little merit to holding on to these scores if there's any merit to it at all. If we look at a game as a game, a total unit (rather than as a combination of graphics, sound, and gameplay), then our scoring systems need to reflect that. We need to score the whole product.

 
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Comments (1)
Me
September 13, 2010

I was with you until you believed that review scores would disappear. I agree with you that they are pretty meaningless to those of us enamored in our favorite medium, but to the average user, the average consumer, video game reviews mean a lot. If they can only afford 1 or 2 games a month, something like Metacritic just makes sense. It's a site designed to give average people the idea of what a game would rank to an average consumer. 

 

We live in a hypermediated world and I suspect people will find their time more and more consumed, not less so, which means that a large chunk of society is always going to need a site like Metacritic, as annoying as it is to us. 

 

I'm not saying that we are or aren't better then the average consumer. I'm just saying we're not the Metacritic crowd and I don't see that crowd going away. Movies have been around for awhile and they're a undeniably respected medium, but Rotten Tomatoes is still a successful website. In fact, I'm guilty of using them to decide on which movie to watch.

 

I agree though, reviews have gotten A LOT better then they were 8 to12 years ago.

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