Separator

Why I Keep Making Excuses for Fallout: New Vegas

Default_picture
Thursday, November 04, 2010
EDITOR'S NOTEfrom Brett Bates

I sunk 100 hours into the equally buggy Fallout 3, so I can understand where Mark is coming from. Despite the bugs -- and perhaps partly because of them -- these are really great games!

Just like Fallout 3, Fallout: New Vegas is technically a terrible game. New Vegas' engine is incredibly buggy -- enough that the game sometimes feels like a step back from predecessor, which already felt dated two years ago. On top of that, the game isn't particularly pretty: Like an ugly guy who's really funny, New Vegas grabs your attention even though a closer inspection may cause you to feel ill. But I've fallen for a few ugly guys in my day (hi, exes!), which may explain why I'm more than 20 hours into New Vegas and still enjoying myself. 

Even stranger, I find New Vegas' technical shortcomings rather charming, even though I know they're a sign of lazy programming and a rushed product. Chalk it up to brilliant design (or just manipulative programmers), but I feel obligated to make excuses for all of Fallout's flaws.


New Vegas is glitchy as hell...but in a charming way.

Less than an hour into playing the game, I encountered my first bug -- a scorpion, funnily enough. It started chasing me, so I ran away and tried to get in a few shots. Then something strange happened: Just as the battle heated up, the scorpion fell through the ground, with only his stinger visible to taunt me. I walked away as the annoyed scorpion try to attack me, oblivious to the fact that it had fallen into the quicksand of a bad game engine.

 

In addition to odd enemy behavior, New Vegas' non-playable characters regularly enjoy running into fences, poles, or anything else sticking out of the ground. Why they do this, I don't know, but it never fails to trigger a Benny Hill-esque song in my head while I watch them try to find the correct path.

I'd classify most of these experiences as quirks rather than game-breaking bugs. I guess that's why I'm able to put up with their weirdness -- and even enjoy them occasionally.


New Vegas is ugly...but huge.

New Vegas is not a pretty game to look at. Though the game world may look OK from afar, up close it appears most everything has been covered in a thin layer of Vaseline and dirt -- perhaps we're to believe that radioactivity has that side effect? NPC faces also suffer from that blocky, stiff quality that defined early Xbox 360 games and late PS2 games. (Fact: When you create your character at the beginning of the game, it's 100-percent impossible to make a non-ugly character.)

Despite this, the game is capable of inspiring awe, provided that you've found the correct vantage point. Viewing the wasteland from a hill or cliff is incredible. The visuals in this game are definitely greater than the sum of their parts. 


The shooting mechanics are terrible...which makes V.A.T.S. really satisfying.

If you try to play New Vegas as a shooter, you will be miserable. The guns are a nightmare to aim, and they feel as if they have no weight. Anyone who has cut their teeth on shooters like Halo or Gears of War will feel entirely out of place.

Somehow though, the terrible shooting mechanics of Fallout work to its advantage -- and that's because of the V.A.T.S. system, which freezes play and allows you to target specific body parts. If you're being attacked by a group of wastelanders, you might try to take them out with a few regular shots in order to save AP, the currency used in V.A.T.S. Once you get tired of the game's awful shooting, you'll use V.A.T.S. to zoom in on someone's head and blow it right off -- in super slow motion, of course -- and it will feel amazing.

In other words, the game cripples you in one aspect so that another seems amazing by comparison -- and the trick totally works. It's really pretty cruel.


With all of these technical issues, why is New Vegas still spinning in my disc tray?

Part of the reason is the immense satisfaction of seeing the edges peek out from the illusion of a "game world." People like breaking games -- and New Vegas is broken right out of the box.

Another part is that New Vegas' exploration experience is unrivaled. There's something just plain fun about discovering all of the nooks and crannies of an entirely alien world.

So I'll continue to make excuses for New Vegas -- even though I know it kind of sucks.

 
Problem? Report this post
BITMOB'S SPONSOR
Adsense-placeholder
Comments (7)
Default_picture
November 04, 2010

I like the game a lot too but the bugs are starting to take their toll. Things like scorpions being stuck in the ground or a floating Brahmin walking endlessly against a second story wall don't really bother me. Unfortunately I've got broken quests, one of which I just went with the less than best outcome because I wanted to finish it (involved a bomb that doesn't like to be disarmed). The other quests being broken aren't so bad since they are minor but it is irritating. However, the worst happened to me Tuesday night and I've not touched the game since. I tried to enter the gate into the Strip three times and the game locked up and corrupted my auto-save every time. Maybe I can still get in through the sewers or some other entrance, I've not tried yet. If I can't then I'll be angry since I'm 40 hours in and I obviously need to get into the Strip to complete the game, and to reach my other companions.

100media_imag0065
November 04, 2010

I am 43 hours or so into it, and have not experienced many, if any, bugs. My neck and arms grew 3 feet once, but that is it. No crashes, no quest problems, no NPC's falling through the ground, no getting stuck in the environment, etc. I love the game, more than I did Fallout 3.

You see, when I played Fallout 3, it was really the first time I played anything like it. Sure I played some Oblivion and Kotor, and I had played the occasional open world action game before, but I was not skilled in the open world western RPG despite being a core gamer for 23 years straight. So I ended up finishing Fallout 3 in about 25 hours and never really realized that I had missed so much content. I have wised up since then, and with New Vegas I am am having more fun than I have any right to be having, and most if it is just from exploring.

Granted there really wasn't many open world shooter/rpg's in the world when Fallout 3 came out, so I have an excuse for not fully taking advantage of the game. I love searching the wasteland and finding everything. I love it so much that I opted out of one of the perks that would have showed me everything on the map. What fun is that?

Shoe_headshot_-_square
November 04, 2010

So well said. I feel exactly the same way about Fallout 3. I haven't had time to get into New Vegas, but I will soon, when I know I have a hundred hours free coming up.

Rm_headshot
November 04, 2010
You just described the exact way I play Fallout, only I want more radscorpions fallIng through the ground. I hate radscorpions...they're relentless, mean, and very sore losers when you beat them at chess.
Photo
November 04, 2010

@Rus AGREED. I also don't appreciate Deathclaws. I might as well be attacked by a floating 100% to represent my chance of death. 

Default_picture
November 05, 2010
Let's see you make an excuse when a quest gets bugged and ruins about 40 hrs worth of gameplay. No one cares about graphical glitches.
Default_picture
November 05, 2010

In a post nuclear world should everything be glitchy?

You must log in to post a comment. Please register if you do not have an account yet.