BioShock Art Book Winner Announced

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Congratulations to Bitmob member Matt Wood for winning the BioShock art book giveaway. We'll contact you via the email you registered with to get your mailing address, and our generous anonymous donor will ship the prize to you directly.

Thank you to everyone who entered!

BioShock: Breaking the Mold - Developer's Edition Art Book

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Daily Blips: Game News from June 29th, 2009

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We're excited for a new Kingdom Hearts. But we're also excited for other unrealistic things that may or may not come true in the next decade, like multiple $$$-branded money bags randomly arriving at our doorsteps. Hopefully filled with bills of large denominations. 'Cause penny-filled bags are like getting half-hearted DS games.

News Blips:


Kingdom Hearts 3 excitement kept to a murmur. Chain-loving Final Fantasy Versus 13 director and Kingdom Hearts head honcho Tetsuya Nomura is a busy man. But he still has time to tug our heart strings -- in an interview with Kingdom Hearts Insider, Nomura says he's thinking about making Kingdom Hearts 3. Well, considering it takes about 5 years for a Nomura game in development to be released, we'd estimate a game in the thinking stage is, oh, about 10-15 years out. [Kingdom Hearts Insider via Kotaku]

360 Avatar wears a Halo shirt, Internet explodes. Be careful, this may just blow your mind: Joystiq has found pictures of a dude's fake self wearing a fake Halo shirt on the 360 dashboard. Breathe, just breathe now. [Joystiq]

PS3 games need more numbers at end of titles. The stat-trackers over at GameSetWatch show that some of the best PS3 exclusives to sell are ones that are sequels (with a few exceptions, obviously). Old is the new new, apparently. [GameSetWatch]

Lost Planet 2 producer thinks demo is coming soon, he thinks. Gotta love a man who knows what he's talking about. Lost Planet 2 producer Jun Takeuchi told the Japanese gaming press that a 4-player co-op demo for his upcoming third-person action game will arriving soon, he believes. Collective breath-holding starts...now. [Joystiq]

Hit the jump for some video blips, including Harry Potter straddling a broom, punishment via bullets, a NES doorbell, and...more.

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We're "Hiring"!

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We've got some cool stuff planned for Bitmob 1.1, 1.2, etc., but we could really use the help of a developer who is awesome with PHP and CSS. Ideally, it'd be one person who could do both, but we can take two different people as well.

The thing is, we don't have what others call "money" or "a budget." We're still in that "we're working really hard to turn this into a real business someday" phase of a start-up's career. But we can offer some equity (stock) in Bitmob Media, Inc.

So if you are -- or know someone who is -- a PHP and/or CSS expert who can dedicate some free time to help out little ol' us, please contact us at support [at] bitmob [dot] com. Send your resume and some links to your work, and our web developer, Rich, will get in touch with you.

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Conference Call on Line 1: An Interview with Gamers With Jobs' Shawn Andrich

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Editor's Note: Settle into a lazy Sunday with the next in writer Andrew Hiscock's inteview series with notable podcasters. This time, Gamers With Job's Shawn Andrich talks about the importance of podcasts, how he keeps going after 140-plus episodes, and where he sees the medium going in the future. -Greg


Continuing my series of interviews with notable podcasters, I spoke with Gamers With Job's Shawn Andrich. While the site is a smaller and independent outlet, its Conference Call podcast has played host to some of the biggest names in development and games journalism.

As you would expect, the podcast features intelligent and mature (and not the ESRB standard) conversation, which reflects the site's written copy. The site and podcast are the brainchildren of founders Shawn and Sean Sands, and has developed a dedicated communit. It is a true success of independent game writing, and I was excited for the opportunity to pick Shawn's brain on the subject of podcasting.

Andrew Hiscock: What drew you to podcasts and why do you think they are so popular in the video game community?

Shawn Andrich: With Twitter, blogs, and podcasts so ubiquitous now, I think we forget how unique podcasting was five years ago. It reduced the gulf between game writers and readers dramatically, which is what drew me to listen at first. Participating in podcasts and eventually hosting them was something else though, because writing has always been secondary to me.

In the early years of the site it was a kind of necessary evil in order to get my opinion out there and talk about games with the community at large. Podcasting lets me cover a lot of ground and engage in some interesting debate without having to muddle about with grammar so much. Not to devalue writing at all, but podcasting is just a different kind of juice.

I do question the assumed popularity of gaming podcasts a bit, though. Even the largest shows on sites like Gamespot, IGN and 1UP only represent a small percentage of their overall traffic. We still have a long way to go before I'd consider podcasts popular outside the niche of active, hardcore gamers.

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Maturity in Gaming

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Editor's Note: Have a seat, because Jonathan's piece on maturity in gaming covers a lot. But it's totally worth reading. Though our immature side could have used a dick joke or two. -Michael



Maturity in gaming has come a long way from the early 8-bit days, but even the most adamant of gamers can tell you that “maturity” in gaming still has a long way to go. Here is a list, in my opinion, of a variety of spectrums of storytelling, human being, and human interaction that gaming needs to strive towards to be taken more seriously as a mature medium of entertainment. At no point do I want anyone to take this list as a “all of gaming must head towards serious content” argument but rather a request that a select few developers and publishers stop pumping insane amounts of money into the Grand Theft Auto and God of War clones of the world and create something new and meaningful from time to time.

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Put the "Chinese" back into Grand Theft Auto: Chinatown Wars

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Editor's Note: Allen brings up a good point -- there really isn't a lot of Asian main characters in Western games. Though last year's Mirror's Edge featured an Asian protagonist who wasn't a ninja, samuari, or a gangster. Way to ignore stereotypes, EA! -Michael



Huang Lee

?????? (or I know how to speak Cantonese)

When Grand Theft Auto: Chinatown Wars was announced on the PSP, one of the first issues discussed on various gaming podcasts and gaming forums was how the gameplay might transfer from the touch screen controls and dual screen display of the DS to the PSP. And while that's certainly a concern, an entirely different question entered my head -- who will they hire to voice the characters?

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Rebel FM Thanksgiving in July Spectacular

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We're not sure why they keep naming them after holidays, but here's the latest Rebel FM, in short, one-hour format! This week's music after the jump.

yan Scott Rebel FM Thanksgiving in July Spectacular

Let's get this out of the way: it's a short show this week, and the sound quality is not great. Rather than skip a week due to some tomfoolery and shenanigans, Tyler, Anthony and I (Arthur) decided to sack up and record another of our diner-table podcasts. It's a long round of what we've been playing where we talk about the Uncharted 2 beta, Point Lookout, the new Fallout 3 DLC, and Call of Juarez: Bound in Blood, and then it's on to a few letters. This is NOT episode 23, so you've still got a couple of weeks to get in those theme song entries kiddos.

-Arthur

Zune link

Direct Download (right click save as)


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The Dating Game

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Welcome to Bitmob.com, your resource for the hottest companies in [insert your city here]. Whether looking for a long-term relationship or something to spice things up on the side, you'll find a videogame company that offers deep connectivity and intuitive user interfaces, no matter who you are! Good luck, and happy merging, acquisitioning, and buy-outting!

Sega
Likes: What Nintendon't, Retro style, Pachinko
Dislikes: Console Manufacturing, Long dev times, New IPs

"Hi, all out there. A while ago I broke up with consoles, and now I'm playing the field. I'm happy where I am, and I'm not looking for commitment, just a night on the town and we'll see what happens. I'm a restless spirit, but don't call me whore, I'm just living my life!"

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What the Hell: Badical Earthworm Jim Documentary

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Man, everything was so rad in the 90's. Example: This hilariously awesome making-of documentary for the Shiny side-scrolling classic Earthworm Jim that fellow Bitmobber Brett Bates tipped us off to. BTW: We recommend watching this with at least two slices of pizza and six pack of Crystal Pepsi:

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Michael Jackson: Video Game Star

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The world didn't just lose a pop icon when Michael Jackson passed away yesterday, it also lost...a video game star. Many of you probably know about Michael Jackson's Moonwalker for the Sega Genesis, but do you remember his bizarre inclusion in Ready 2 Rumble Boxing Round 2 for the Sega Dreamcast? How about how he bravely continued his mission to save the galaxy with the power of dance that he started in Moonwalker, with a cameo in Space Channel 5 and a then a co-starring role in Space Channel 5 Part 2?

Join me for a trip down memory lane and let's relive the video game career of Michael Jackson together, complete with video.

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Videogame Thriller

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Editor's Note: Jan's videogame tribute to the King of Pop -- and true gamer -- created years ago. We'll have more on Michael Jackson's videogame career shortly. -Greg



Here's something I made a while back that seems rather appropriate right now.

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The Mobfeed On: Prototype (and Prototype vs. Infamous)

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Infamous

When we put the call out for Infamous and Prototype write-ups from the community, we had a slight suspicion that one of those requests would be met with more enthusiasm than the other. Well, we ended up getting about three times more Infamous articles than Prototype...representative of the relative fondness over the two titles, perhaps?

You've seen the community's reaction to Infamous; now see what you guys have to say about Prototype on its own, as well as how the two match up. It's an epic showdown that will go down in history alongside other legendary coinciding releases in entertainment history (who can ever forget the great battle between 1997's Dante's Peak vs. 1997's Volcano?).

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