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Nintendo's next trick
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Friday, April 22, 2011

A picture of a blue ocean and blue sky

The narrative surrounding Nintendo over the last half-decade has been one of innovation, as the company’s Blue Ocean strategy has led to pioneering new technologies. The concept of the "blue ocean" comes from a book by W. Chan Kim and Renée Mauborgne, which argues that rather than fighting over the same piece of the marketplace (creating a "red ocean" of blood), companies should strike out into the "blue ocean" where no other companies set sail, and create new, uncontested markets for themselves.

Nintendo has tapped into this strategy with amazing success. PlayStation Move and the Xbox 360 Kinect are nothing if not Sony and Microsoft's attempts to spill some blood into the waters of motion-control gaming. It’s been exciting to see Nintendo, one of the founders of modern video game culture, raising the bar and not resting on its laurels, but sometimes it’s beneficial to recognize trends and fall into line. Video games, and devices which play host to video games, are moving steadily further into the realm of online connectivity, and Nintendo is not keeping up.

 

Where Microsoft led the way with Xbox Live, and Sony has attempted to keep up with PlayStation Home and has now embraced Steam, Nintendo‘s online community is somewhere between truncated and nonexistent. I never read about it in the press. I never hear about it from friends.

A graphical depiction of how the Nintendo 3DS StreetPass technology works

The 3DS has taken some steps in the direction of connectivity with the StreetPass and SpotPass software that links to other, nearby 3DS systems and wi-fi hotspots to share and download content respectively, but it’s a closed system. I’ve been reading comments from other journalists about the lack of activity on their 3DS systems from either of these “-Pass” programs. That’s not a statement of failure in my mind, not yet anyway as the 3DS needs more time to penetrate the market, but  a suggestion of limitation.  Unless you have other 3DS’s around you, or the right hotspots, you’re not really online with the system in any meaningful way.

Talking about the competition that Nintendo faces from iOS devices is becoming old hat, but rather than it being about the games, I think it’s this issue of connectivity that might be the logjam Nintendo needs to clear. When I have my iPhone with me, I also have my Gmail, Twitter, and Facebook. I have my texting to all my friends. I have YouTube. I’m hooked straight into the web and all its networking wonders.

A 3DS gives me…a way to talk to other 3DS systems. And eventually, some sort of web browser to download. The 3DS may very well feature Facebook and Twitter apps in the future. I’m not discounting the possibility, but the fact that they weren’t built in from the get-go suggests that Nintendo hasn’t grasped their failure to understand true connectivity. 

 A montage of promotional images for the Nintendo Wii Speak peripheral

Nintendo needs to pick up the slack on their home console platforms, as well.  The WiiSpeak peripheral tied into very few games and was recently discontinued due to weak sales. We’re beginning to get details now about the new Nintendo console, which is being slapped with the moniker “Project Café,” but I don't care about 6.2-inch touch screens and built-in cameras on dual-analog stick controllers. It's just more hardware fetishism, and we see where that's gotten us with the 3DS - a shine that rubs off far too quickly.

I want to hear about Nintendo's plans for online play and social tools. I prefer my Xbox 360 less for the software and more for the fact that I constantly have a multitude of friends online I can virtually hang out with. The Wii is a social dead zone unless I actually have other people in the room with me, and hence it collects dust in the corner, begging me to unplug it rather than keep looking at the annoying, flashing blue lights around the disc drive indicating that I have a system update to download.

It’s too late for the 3DS to compete with the other handheld devices already taking up my pocket real estate, but Nintendo’s new home console could become part of my standard rotation if they finally join the rest of the industry and allow us to play online.  It’s brilliant to seek out the seas in which no one else sails and make them your own, but that doesn’t mean one also has to ignore what’s going on in the rest of the ocean.


Dennis Scimeca is a freelance writer from Boston, MA who has contributed to Gamasutra, GamePro, The Escapist, G4, Joystick Division, and @Gamer magazine, and maintains a blog at punchingsnakes.com. Follow him on Twitter: @DennisScimeca.

 
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Comments (4)
Photo3-web
April 22, 2011

Dennis, I'd argue that Nintendo *is* in blue ocean territory with their autostereoscopic 3DS technology--it's just not an ocean most would prefer to sail. Autostereoscopy is cutting-edge technology--no one in the gaming world has attempted it, and TV manufacturers are still experimenting with it. There's only one problem--it's a lame gimmick. Sure, the 3DS has achieved brisk sales, but the 3D component (and 3D in the larger consumer electronics sector) is being shat on by consumers. They might be behind the curve regarding online connectivity, but I think the 3D fad has proven that innovation for the sake of innovation isn't always a positive.

Profile_pic4
April 22, 2011

Anyone remember that quote from one of the higher-ups in Nintendo?  It was around the time the Revolution became the Wii, and it was something along the lines of "there's no future in online gaming".

At the time it struck me as absurd and closed-minded, but their "the future of cooperative play is in the living room" assertion was clearly the passion behind the Wii.  Big N clearly decided gaming -- as defined by the Wii -- is at its best when 4+ people swing imaginary ping pong paddles.

Pict0079-web
April 22, 2011

@Jason: I'd have to say that Nintendo has been in Blue Ocean Territory ever since they came out with the Wii. But also keep in mind that aside from iPhone/iPad, we haven't really seen a portable gaming system prove that it can really become the next killer portable device that could do practically everything. Maybe it's all for the better.

@Keith and Dennis: I really wonder if Nintendo will ever fully understand the best use of the Internet. They've stayed very close-minded about their properties for a long time. Unless they prove they can do something revolutionary, they're going to stay behind the curve in the future.

Bithead
April 23, 2011

Nice piece. Although the desire for a Nintendo portable to be a do-everything machine seems misplaced -- they have no interest in giving their fans another way to tweet or check their email. Same reason the Wii didn't play DVDS.. people already had ways to do that. Whatever the next Nintendo console is, it will do something nothing else does... for better or for worse. 

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