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Spider-Man's Least Amazing Moment
Mikeminotti-biopic
Friday, October 01, 2010

Quick-time events were made popular in God of War, since they allowed a degree of cinematic gaming that was previously hard to convey. The problem is that QTEs quickly devolved into glorified games of Simon Says.

Thankfully, the QTE trend seems to finally be dying. As a send-off, let's look at this clip from Spider-Man 3, which hilariously shows why forcing players to push random buttons to advance a cutscene was a bad idea in the first place.

 
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Comments (8)
October 01, 2010

That's a pretty bad implementation of QTE, but I think it still has a place in games. The problem there is that web slinging is something Spider Man usually gets right and it seems dumb there. Funny, but dumb. In a game like Shenmue or Heavy Rain I think it's cool that you could fail a few times while chasing someone down the street and still continue, just like you would in real life. Those are failable tasks. 

Twit
October 01, 2010

Oh man, it's amazing how hilarious that is when taken out of context! In fact, keep in context and it's still hilarious!

Dan__shoe__hsu_-_square
October 01, 2010

Uh, what is that picture we see in the default still frame before the video starts? The preview shot?

Nick_hair
October 01, 2010

It's just a penis, Shoe. Don't worry about it.

5211_100857553261324_100000112393199_12455_5449490_n
October 01, 2010

That was GREAT!

[Edit: and they say all MEN think about is sex... The ladies didn't even bother to check context.

]

Mugshot_photo_color
October 01, 2010

I laughed so hard I spit tea on my monitor!

Tltwit
October 02, 2010

Now I miss Shenmue. I know I shouldn't a whole lot, but I do.

Jonathan
October 03, 2010

Lmao. Wow, that's an awesome use of QTE. It's like an even funnier version of Dragon's Lair.

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