Editor's Note: Jasmine shares her vision of the future of music controllers, which makes sense on some levels but may never hit the popularity of current music games due to accessibility issues -- it's much easier to press buttons than to deform your hand and hold your fingers over some strings.
Also, we may already be part of the way there with technology like Fretlight Studio, which connects learning software with a real guitar with lighted guides. -Shoe
Since I woke up with a selected mix of songs from Repo! The Genetic Opera stuck in my head, I thought it only fitting to write something about music. Of course I am opting yet again for the future of something -- this time the progression of our little plastic space consumers.
The musician I live with indulges his Rock Band habit regularly but does not use it as a replacement for anything he is incapable of doing in real life. He has spoken at length against those suggesting people playing music games should ultimately pick up a guitar because it is more useful in the long run. He treats the game as a game. What I wonder is, as guitars become more like real guitars and the drums have symbols, when will Rock Band and Guitar Hero enter a new phase in development?
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Last week,
***Update! A good one, we promise: Thanks to GCHD, we'll be giving away two copies of
With regular producer Robert Ashley out of country, we bring you this week's show thanks to the power of Skype. (As such, please be prepared for the occasional drop in volume...but it doesn't stay that way for long.) This does, however, give us a chance to catch up with some friends on the East Coast -- Shawn Elliott, Joe Fielder, and Greg Sewart. Remember them? These game-editorial-guys-turned-developers still have plenty of strong opinions they're happy to share with us, so make with the listening.








