Separator
Best XBox 360 RPG: Braid
Bithead
Wednesday, July 07, 2010

My vote for the best "Really Pretentious Game" on Xbox 360 is Jonathan Blow's Braid.  Through its beautiful art style and innovative use of time-based play mechanics, Braid does something any good pretentious game should do: Show us something we thought we understood, and reveal it to be deep and intelligent in a way that mocks our meager expectations, in effect undermining our very existence. 

Look closely.  Our protagonist is named Tim.  A normal, ho-hum everyman?  So you think.  Now take that name and flip it around--rewind it, so to speak--and what do you get?  M-I-T.  Only a genius wunderkind enrolled at the Massachusetts Institute of Technology could appreciate the subtle in-joke on display here.  Man has no hope for survival in the future.  One day soon, computers will become our everyday heros; in time, the princess will have no plumber to save her, only a complicated series of zeroes and ones. 

You think you're so cool, Braid.  Well I say keep your brilliant level design and atmospheric soundtrack!  I've had enough of you flaunting your better-than-me charms.  If you need me, I'll be making a WarioWare D.I.Y. microgame where Tim ages a decade with every tap until he dies.

 
1
JON IRWIN'S SPONSOR
Comments (0)
You must log in to post a comment. Please register or Connect with Facebook if you do not have an account yet.