Unmemorable games are strangers in your mind bed

26583_1404714564368_1427496717_31101969_389938_n
Tuesday, July 24, 2012

You know the scene in movies:

A person wakes up after a night of drinking (or not). He's groggy and confused, and he realizes that he's not alone. He looks over to the other side of the bed.

If it's a comedy, he's lying next to his worst enemy/someone he doesn't know/someone he finds physically unattractive. If it's not, he's lying next to a corpse/part of a corpse/a monster.

The other day, I woke up next to Excalibur.

Not literally, of course, or you wouldn't be reading this. I'd be off having bloody, magical adventures. Or I would be in jail because I'm pretty sure that's the standard destination for people who walk around with mystical swords in these modern times.

Anyway, I woke up thinking about Excalibur, but I didn't know why.

I spent hours trying to trace the thought back to its source. Had I watched The Sword in the Stone lately? No, but that reminded me that I should do so, and soon.

That's when it hit me: I'd finished Tomb Raider: Legend a few nights before, but I had immediately forgotten about it.

I had a gaming hangover.

 

Tomb Raider: Legend

Have you ever played something that was so middle-of-the-road, so safe, so wholly adequate, that it made no impression on you, good or bad? I'm talking about an experience in which you spend maybe 10 hours neither engaged nor bored. You jump on the platforms, you solve the puzzles, you shoot the guys, but none of it really sticks. You keep playing because it doesn't suck, but you're not enraptured, either.

Let me step back: I'd never played a Tomb Raider game before Legend. I hear that the two or three installments in the series preceding it were disappointing, but I obviously wouldn't know firsthand.

If I'd played the shitty ones first, would I have liked Legend more? Probably. But I don't have that frame of reference, so I'm just left knowing that I played it, but not sure how to feel about it.

It was fine, I guess. I didn't hate it. I'm just having trouble remembering a few things, namely:

  • The plot
  • What led Lara from Point A to B to C (other than Excalibur)
  • Who most of those characters were
  • Any of the puzzles, levels, or bosses

Games like this make me question reality. If I spend hours playing something and I don't remember it afterwards, does that time still exist? Is it part of my experience? Would I have formed more lasting memories if I'd read a book or replayed Arkham Asylum? How many more hours of my life have I condemned to the Phantom Zone?

Out of curiosity, I checked my Xbox 360 Achievements list, and it was like that other scene in movies where the guy finds out that it was all a dream/he has fallen victim to an overly elaborate plan/that person he was following the whole time was not actually his dead child, but was, in fact, a murderous dwarf.

Did you know that I played Undertow, that game that Microsoft gave out because Xbox Live went down over the holidays a few years ago? Yeah, neither did I.

MementoMy PlayStation 3 Trophies offered still more mysteries. I played 3D Dot Game Heroes? And finished it? All I remember now is that it was almost exactly a Zelda game except that I had a sword that took up the entire screen. And when the hell did I play Wipeout HD?

It's possible that all this means is that I have a lousy memory, so if you have games like these in your past, please let me know in the comments. I'll just be over here prison-tatting mementos into my arm.

Top image courtesy Shiny Happy Art.

 
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Comments (6)
Default_picture
July 24, 2012

With my low attention span, I very rarely finish (or play more than a couple hours of) a mediocre game. An exception was The Force Unleashed II, which I kept expecting to get better because part one was such a gem. And now I've completely forgotten most of the plot and gameplay features.

Default_picture
July 24, 2012

Banjo-Kazooie is actually the only game I completely finished. I obtained all the items in that game and I earned some cool profile icons. Unfortunately, I didn't have any reason to come back to it after I finished it.

I'm a little disappointed in it. I'm actually more disappointed in the third installment, Nuts & Bolts. However, I really wanted more to do in the first game.

I almost forgot that I played through Limbo. That was a short indie game that really didn't offer many memories, but I still enjoyed all the pitch black artwork. And one of the coolest slow-motion endings ever.

37893_1338936035999_1309080061_30825631_6290042_n
July 25, 2012

I love this article (probably because it sounds like something I would write.) 

Going through my own cache of 360 Achievements, I rediscovered that I'd actually played Star Wars: The Force Unleashed, a game I found to be incredibly mediocre, despite being exactly what I thought I wanted at the time: a third-person combo-action game.

I remembered just how much time I put into Call of Duty: World at War, probably the last CoD game in which I wasn't completely bored.

Why the hell did I put Sonic Unleashed into my 360?! At least it appears I had the good sense not to play it long as I didn't earn a single Achievement in it.

Wait, I actually played LEGO Indiana Jones, the game that came packed in with my Elite system after my first finally succumbed to the Red Ring of Death? At that point, I'd never even seen an Indy movie.

But by far the funniest find is Blue Dragon. As a turn-based JRPG fan, the idea of Blue Dragon appealed to me. but when I've unlocked fewer Achievements than the game has discs, I think something went wrong somewhere. 

This has been fun, and has actually inspired me to go back and finish some of these games that got lost through the cracks (not any of the above of course, but when I seen Eternal Sonata sitting there with zero Achievements, I wonder why I never actually got around to trying that game.)

37893_1338936035999_1309080061_30825631_6290042_n
July 25, 2012

Though now reading Jason's comment, maybe I'm in the minority on the original Force Unleashed game.

26583_1404714564368_1427496717_31101969_389938_n
July 25, 2012

You know you can remove those zero-Achievement ones from your games, right? It's like they never happened.

Default_picture
July 25, 2012

What stuck with me about The Force Unleashed was the sharp writing and swashbuckling style that's been absent from Star Wars since the original trilogy (though, admitedly, I never played KOTOR). Part II was such a radical departure -- with flat writing more reminiscent of the Prequel Trilogy -- that I quickly forgot about it.

And you're certainly not in the minority :-)

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