Edge announced today that they would not be publishing their Halo: Reach review until Friday. They conclude the announcement with the following:
"Too little time to play...only does an injustice to games with the vast scope of Reach."
If I could, I would pay town criers to blanket the United States and praise Edge for doing something that ought to be standard practice in video game journalism. Any game that has a strong multiplayer component should absolutely not be reviewed until the end of the week in which it was released. If reviews are meant to be a statement as to the value of a video game, and the lion's share of value for a title is the multiplayer, isn't one obligated to have a solid grasp of that multiplayer functionality before issuing any kind of proclamation as to whether the game is worth it or not?
The Halo: Reach reviews are flooding onto Metacritic as we speak...and none of these magazines or websites have adequately played the game. Edge also cites the Firefight, Forge, and Theater modes as requiring additional playtime. The sites currently publishing reviews had early review copies and ostensibly had enough time to play with all of these modes, but they couldn't have adequately sampled the multiplayer because it doesn't even go live until tomorrow, and performance "in the field" should be the arbiter of a review's judgement.
Reviews in the professional video game media are essentially marketing tools both for the video game in question and the publication hosting them. Everyone wants to rush to print so that they get the page hits first, and the game publishers want the reviews up early to feed into the release day hype...but in the case of a game like Halo: Reach, which is going to sell a massive quantity of copies regardless as to whether or not a single review was released on or before Tuesday, September 14th, isn't there a case to wait and publish proper, thorough reviews on the game?
A game like Reach doesn't need a massive marketing blitz to sell it. In fact, I'd argue that Microsoft has wasted a tremendous amount of money promoting this title which didn't need anything past coverage in the video game media, supplemented by the mainstream media attention such an important title is going to also garner. We wind up paying for this marketing excess in the rising costs of software and Xbox Live subscriptions.
When Edge decides to hold back their review, therefore, they deserve to be praised for their integrity. To be fair, I don't think Edge serves as a primary review site for many people, so they also have added leeway in making this decision, but it's a nice ray of hope for someone having the right idea per being responsible with their reviews.
Dennis Scimeca is the Editor-in-Chief of the website Game Kudos and a writer at Gamer Limit.. If you tweet him @DennisScimeca, he will stop maniacally playing Dragon Age: Origins and get right back to you.















