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When games invade the real world
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Friday, January 28, 2011
EDITOR'S NOTEfrom Rob Savillo

I like a lot of games in post-apocalyptic settings with plenty of worldwide destruction events, so I'll routinely imagine a hail of indiscriminate rocket fire striking city buildings as I walk to work. And since I've been playing Front Mission 4 lately, a few walking tanks make an appearance, too. That ever happen to you?

I frequently have those crossover moments when games become more real than real life itself. When you catch yourself planning a double jump. When you dream in Tetris blocks. When shooting an explosive barrel seems like a good idea.

One of my most memorable gaming experiences came when I loaded up Silent Hill. After the prologue cut-scenes crept away, the horror adventure title left me to wander through a desolate place cloaked in fog as some solitary pixel snowflakes descended.

After a couple of hours, I put down the controller for a moment, got up, and looked out of my living room windows. It was January -- the light outside was pale and failing, a fog settled around my house, and now I noticed that a light flurry had materialized. The climatic conditions outside seemed to directly mirror those in the game, albeit in a more high-tech, high-fidelity way.

It was such a strange recursive feeling, as if I were in some suburb of Silent Hill playing Silent Hill. Then after some more time, I triggered an event that caused the wan global illumination to snuff out --day suddenly turned to night. Again, I broke free of the mental hold the game had on me to notice that it had become night outside.

That was the strongest feeling of immersion I have ever experienced while playing a game.

 

And it was completely arbitrary and emergent. It's not as if the developers where hiding outside, regulating wind, fog, and smoke machines to give me the best possible experience -- this happened outside of designer intent.

Maybe it didn't sync up exactly like that (my memory may have been colored a bit), but it sure felt like it. I love that feeling...that thought where for a moment you think -- beyond all reason and logic -- that a game world has taken over the real world...made it over in its image: a mechanical and aesthetic transmogrification of life and mental processes.

I also recall playing an obscene amount of Halo 3 multiplayer with my three roommates and (after finishing another round) seeing my roommate, Gabe, look out of our window at just another nearby New York City apartment building. He wondered aloud to himself with total conviction, " I bet I could snipe that guy from here." Later during that semester in the throes of academic delirium, I scanned the exterior of my building and seriously thought that I could bypass the elevator with a few well-placed portals.

This happens all the time. Stories of people reorganizing their desks as if it were a game of Tetris are fairly common. So, what meta game crossovers have happened to you? Playing Read Dead Redemption inside your Texas ranch? Poor golf tips gleaned and practiced from Tiger Woods PGA Tour 11? Experiencing a nightmare in which you were a jewel that was swapped?

 
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Comments (6)
10831_319453355346_603410346_9613365_6156405_n
January 28, 2011


I love that you used the word "transmogrification" in this article.



I'm sure there have been many times when games have messed with my head so much that they invade my real life, but the only example that comes to mind is an old sometimes-recurring dream of tetrominoes falling in Tetris-like arrangements all around me as I went about my day. Even for a dream, that was hella surreal.


Default_picture
January 28, 2011


One day GTA: San Andreas snuck into my real world when I was driving to work, looked over at another car and thought "That's a nice car.  I should jack it."  Thankfully I realized what I was doing when I had trouble finding the triangle button on my steering wheel.



There were also the times when Gran Turismo 3 had me watching for the best lines while driving around town.


John-wayne-rooster-cogburn
January 28, 2011


Great article! After playing Counter-Strike and Half-Life 2 Deathmatch till 4 a.m. at a LAN party, I decided to drive home. I only passed a few cars, but everytime I saw their headlights I thought it was muzzle flash and was bobbing and weaving my head. And I kept seeing flying toilets. It was really bizarre.


N752290354_2283
January 28, 2011


Any game which allows you to traverse the world in a more unusual way than normal often has me wishing I had the atheletic ability or dexterity to go climbing around my enviroment. The Assassins Creed games are the most notable, I often find myself looking over my surroundings thinking how easy it might be to leap up onto that fence and then grab onto the nearby ledge to make my way to a rooftop.


Enzo
January 28, 2011


Crazy Taxi made it really hard for me to resist driving as close as possible to other cars.


Me_and_luke
January 28, 2011


I'm with Ross on this one.  Every walk I've taken in the last three years eventually has me calculating the best way to climb and traverse between buildings.  What would Altair and Ezio do...


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