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First Person-Writer: Halo: Combat Evolved
Redeye
Friday, March 19, 2010

 

I've had a break through. After countless frustrations and endless complaining I finally understand The Library. The level in Halo that consists of countless zombie enemies constantly bearing down on you.

 

I have never been good at games. (I've never been good at anything really.) So when this game presented a challenge I couldn't overcome I thought it was just the way it was supposed to happen. I don't beat games. I play them until they piss me off, then I restart them or cheat at them to keep going. Modern games don't have Game Genie anymore though, so I just restart.

 

I just picked up Halo and an X-box a month ago and it was so hard to figure out that second control stick. I was used to Perfect Dark. Just walking with one stick. I only went back to trying the second control stick after an RPG called Morrowind forced me to use it. After a while I think I'm okay with it. Then this library level kicked me in the head. Things were coming from EVERYWHERE! Theirs no pattern or strategy to it.

Not the face!

 

A breakthrough came from an unexpected source. I've been watching this Anime called Fooly Cooly lately. It's a hyper kinetic ball of strangeness and one of the characters (a weird girl named Haruko.) Is just unbelievable. A complete jerk and selfish to a fault but she really seems so interesting. This character and the production of this show seem to communicate one thing to me.
 

They just don't give a shit.

 

Is it weird that she's my idol?

 

The idea of just not caring what other people think and acting on what is important to me is just impossible. I feel like I'll never have that kind of confidence, since I'm not really a 'cool' person or 'likable'.

 

Still, I just want to try so much. I want to express the boundless emotion and energy I suddenly have. To show someone or something that there is something inside of me that is capable of more then wasting away and being afraid all the time. To show that I can be a great person if I'm just allowed to try.


Since my only outlet right now is video games and I wanted to express my wish to cut loose and enjoy myself recklessly. I decided to just throw myself at the game and see what happened.

 

Screw cover and screw memorizing spawn points. Just grab the two guns I like best (pistol and shotgun.) and go nuts. Damn the consequences. Haruko didn't have a plan when she fought in Fooly Cooly. She just ran at stuff and did whatever came to mind at the time. I can do that. I'm as awesome as I decide to be.

 

I threw on some music to keep myself moving and relaxed. Now I'm running around, my view darting back and forth like a spastic monkey, (I turned up the look sensitivity to look around faster.) and shooting whatever moves. Jumping into the fray and having fun.

I'll take you all on! YEEHAW!

I've never had so much fun.

 

Patterns are starting to reveal themselves to me as I take stupid risks. I'm dieing a lot but checkpoints are plentiful so dieing is just an excuse to fight more. I am being fired at from all angles but my enemy can't hit the broad side of a barn. Shooting those bloated sacks on legs makes them explode, taking out other enemies with them. I can use as many grenades as I want because plenty of the enemies drop them. The enemies drop their guns after you knock them down the first time, so they have to run into shotgun range to attack if they get up again.

 

I see it all now. The game designers didn't want me to give a shit. They just want me to have fun. All you have to do to win is learn a few tricks. Then you have your priorities down and can go nuts. Why didn't games play like this before now? I was so sick of being expected to memorize level layouts and boss patterns. I can finish any game I want if they play like this!

 

So I blow up sacks first, then shoot enemies with guns with the pistol till they fall to take out the threat of ranged damage, then run around with the shotgun blasting the melee fighters in half. I'm staying on the move and nothing can touch me. I am an action hero, a whirling dervish of controlled chaos, reacting and executing flawlessly. I have experienced the Zen of shooters and the true escapism of games.

 

Just let go and be everything no one thinks you can be. Out there you are nothing, a scared kid. In here you're anything you want to be.

 
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Comments (11)
Default_picture
March 19, 2010


part of the reason Library and the similarly awful bit in Halo3 gets such a pummeling though is because it sits at odds so drastically with the rest of the game. It's context that makes it so annoying in the first one (it was so good up till then!) and once you're familiar, when the spawn rear their head in three you just deflate. Glad you could garner some enjoyment out of it.


Redeye
March 19, 2010


I would agree that the library came right the hell out of left field but I think that was just kind of them trying to make the flood feel different to fight and maybe going a bit too far. For me the Library is like the FPS version of geometry wars. Stripped down and frantic, it's only purpose to be a stress test of your shooting skills. It's a shame that they made it so long, I think it would have been recieved much better if it were more economically paced.





PS: oh.  and that bit in halo 3 gets every last bit of hate it deserves. The morphing flood in halo 3 are the worst enemy design in the entire series. They are fundimentally not fun to fight.


Lance_darnell
March 21, 2010


But, what does Mi think of the library? 



Combat Evolved is still my favorite Halo game, and I even love the library level. There is a pattern that I learned from dying quite a bit (especially on Legendary), but there is so much going on that randomness sinks in a lot.



There is something in the game play that allows you to completely zone out and literally become a gun, some grenades, and a melee button. When I got in the zone and beat the library, I was pumped. 



Very nice post.


Redeye
March 21, 2010


@Lance Thanks much. I was sort of hung up on what to write about for the 'first person writer' prompt since I wanted to support it but it differs from my usual style. In the end I had a fit of inspiration decided i'd write it like a time machine journey back to a pivotal point in my gaming roots.



I think that the Library isn't neccisarily bad as much as it is too long for some people. Something that minimalist can certainly wear on you if you are the impatient type. I personally agree with you though that for people that love to 'zone out' and just get very familiar with the basic shooting mechanics of Halo 1 the library is a good level.



Oh and Mi refuses to answer that question until you reveal weather or not you are her one twitter follower. Something about evidence for a restraining order. She's just overreacting though. If she read more of the site she would realize that you aren't her stalker, you're the entire Bitmob communities stalker.

Lance_darnell
March 21, 2010


Mi is a she??!!!!



Yes, I am following Mi.


Redeye
March 21, 2010


Yes Mi is a she. Their are numerous references to that fact through many of her posts. It would be nice to be able to get some visuals together to aid understanding of such things. Sadly such things are harder then you would think.





Thanks for the support and stay tuned for more content from both me and Mi.


Dscn0568_-_copy
March 21, 2010


Jeff, I'm glad you decided to take the challenge after all. Good luck with your Mi work.


Redeye
March 21, 2010


@Chris Thanks sir. I enjoyed writing it and would have never gotten the idea unless you put together that challenge. So thanks for making the challenge too.


Lance_darnell
March 21, 2010


As much as I love hearing from Mi (who wouldn't?) I love reading posts from Jeffrey more. Unless Mi gets pictures, then screw Jeffrey. :)


Redeye
March 21, 2010


@Lance LOL Pics or it didn't happen.


Jamespic4
March 29, 2010


Haruho Haruhara is awesome. FLCL is so weird.





I've definitely had similar breakthroughs in Counter-Strike and TF2.


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