Separator
Star Trek Online: A Trek Fan's Dream...and a Decent Game?
Default_picture
Monday, February 08, 2010

Warning: A true Star Trek fan and avid World of Warcraft player wrote this.

Dedicated Trekkies expect disappointment. The cancellation of the original series in 1969, the disappointing Next Generation movies, a good part of the Deep Space Nine finale, many aspects of Voyager (Janeway feigning tears in half her scenes), every time someone says that First Contact is the best Star Trek movie -- we've been through plenty.

And that includes good and bad Star Trek games, of course, but our hopes for Star Trek Online were understandably high. Most Trek fans liked the last movie, but were left to wonder: What happened to the real Star Trek universe? Star Trek Online attempts to answer that question.

Could developer Cryptic Studios do the nigh-impossible -- deliver a true Star Trek experience? No doubt they've got the graphics department covered; we all know Cryptic has the skill and technology for a top-notch-looking game. But can they make it fun, anywhere near as engaging as that other game by Blizzard, and keep long-time fans happy?

 
Let's see. The intro tutorial is just that: a well-put-together walkthrough that tickles Trek fans but puts the inner gamer to sleep. The interface is a little clunky. Orders and missions are sometimes hard to follow. Messages with other players whiz by at a million googleplexes a second. I have to adjust the user-interface settings, which helps but doesn't solve all of the problems. You can't have a first officer yet...OK...wait, I got him. So, it's him and me, fighting the good fight, walking through Borg that are weak but acting weird...which could set up a cool story later so...OK.


You can start as a member of the Federation or, if you pay real-life
money for some CrypticPoints, a Klingon or even a Ferengi!

Every player's ship looks the same, except for those lucky bastards that had $30 more to spend on the Special Edition and are flying around in a Constitution-class Enterprise and wearing their Next Gen and Deep Space Nine uniforms. Not fair. All the available upgrades for your vessel are way too expensive for someone just starting, so every ship looks pretty similar, and away missions don't give you anything worthwhile early on.


The bonuses for paying $80 instead of $50 are visually fun and significant.
But I had to play it on the first day STO was out, and it wasn't payday.

People in STO are amazingly friendly. Ask a question about anything and an answer quickly appears in the message feed. The number of character-creation options are absolutely incredible as well (I may not have the old-series uniform, but at least Cryptic gives me the option to wear a blue-and-gray DS9/Next Generation movie uniform). All of the 30-years-after-Nemesis uniforms (and it has a lot of these) are very cool, and the changes you can make to your character's appearance are astounding. Along with the popular and well-known races, you can also choose to be a "Neelix," a total-mystery alien race. Nice touch.

My two days of playing (maybe four to five hours a day) involved taking easy missions that offered little-to-no loot, fixing satellite dishes on the ground and killing enemies in space, just me and my "Number One." I also picked up a ton of "Biological Samples" and "Radiation Samples" and other seemingly worthless things that won't currently help me upgrade my personnel, my skills, or my ship, the U.S.S. Fontana.


The Klingons took advantage of the destruction of Romulus, invaded Gorn,
and withdrew from the Khitomer Accords. The Federation is now at war
with its former allies. Good enough, where's the battle at?

I thought this game might be a glossy walkthrough of something that was visually Star Trek but little else, that it wouldn't have gameplay that someone who plays World of Warcraft could recognize or truly adapt to. WoW relies on a simple party dynamic: tank, healer, and damage-per-second -- but I had serious doubts that it could translate well to Star Trek, and that Cryptic Studios could be the ones to do it. I may have been wrong.

I'm not 100 percent sold yet -- it's too early in the relationship for that. Let's just say that the potential for something truly amazing is here. After a couple of days of this, I fought in my first fleet battle (a large-scale space battle that you could never win solo). I found myself not exactly excited about the constant "all weapons" clicking, but I did care about whether I could get through the fight to get the mission bonus and move on to something better. To get past some of it takes real skill and a little teamwork, which is cool. Then I found the excellent Starbase 24 mission -- a fleet battle accompanied by an away mission that really put the team dynamic to the test.

But first, my command crew is also growing; being a big Star Trek fan (have we established that yet?), I decided to go against the norm when it came to personnel choices. I always found Dr. Reyga, a Ferengi scientist from the Season 6 Next Gen episode "Suspicions," fascinating. On a world where profit almost always wins out no matter what, this man went against tradition and culture and followed a path of science. I also love Mackenzie Calhoun and the crew of the U.S.S Excalibur of the New Frontier books (what can I say, I like misfits and underdogs). Therefore, I modeled my crew accordingly: a Bolian engineer (tech and shield repair/dps), a Bajoran security officer (tank/burst damage), and a Klingon Science Officer (healer/dps). I decided to be a Vulcan tactical officer (with a Mirror Universe goatee, of course) -- and I was almost immediately promoted to Captain.

The classes take examination, but they're all good. The best part for someone who likes to play solo is that your NPC away team provides great support. They move quickly, respond to attacks, use short- and long-range weapons, heal you when you need health, and genuinely watch your back. That one accomplishment almost makes the game. Obviously, if I do want to hook up with real-life people or friends, I can create my own landing party.


Receiving healing and buffs from your away team and disintegrating Klingons.
Now, really -- what more could a Trekkie MMO player ask for?

I have also earned a few abilities: the Vulcan Nerve Pinch, Photon Grenade (a somewhat weak grenade that can cause a knockdown and never runs out -- who wants to bet that gets nerfed soon?), and Sniper Shot, which inflicts heavy damage and will very awesomely vaporize an enemy when he's vulnerable. Ground combat has buffing, rezzing, area-of-effect attacks, critical hits -- everything. It wasn't until that Starbase 24 mission, where I fought an enemy that was difficult but vulnerable, that I truly found myself enjoying this game. It was here that I received my first really decent loot. I could upgrade my ship and maybe add a couple of nacelles. Cool.

So the WoW fan in me is cautiously optimistic, while the Star Trek fan revels in the universe. The time-portal known as the Guardian of Forever from TOS episode "The City on the Edge of Forever" is here. So is the life-consuming Crystalline Entity first introduced in the Next Gen episode "Datalore." You can visit Deep Space Nine and walk its famous promenade. Q will show up at some point. The Borg are back and are acting strangely. I haven't even tried a Klingon yet, and it looks like a Klingon Targ Handler might be the STO version of a WoW Warlock/Hunter class.

Nausicaans, Andorians, what's left of the Romulans and Remans: The list of possible characters and locations you can meet and visit seems endless. After five years of orcs and goblins, mages and warriors, professions and fantasy, this game has a refreshingly solid sci-fi MMO foundation. The question is, can Cryptic build upon it, and can it survive?


I can visit Deep Space Nine whenever I want. You can even enter the Wormhole;
it does open and close. And, yes, you can visit Quark's bar (sans Morn, sadly).

The good and bad news is that these types of games have a capability to update indefinitely. The core gameplay and the user interface will most likely change dramatically over the life of the game. Ultima Online, EverQuest, Final Fantasy 11, and WOW grew into amazing, rich universes. The games changed over the years, of course, but they all ended up as playable over the long haul. Titles like Star Wars Galaxies and countless others squandered their source material and are either dying a slow death or are dead.

I am so happy that STO has a chance to be a solid game. It could've been so much worse. STO has plenty of areas that need improvement, but my god, it's a game, not a no-depth tour. That's something to be thankful for. Good luck, Cryptic. You've got me for the time being. Here's hoping you can find that happy medium of diehards like me and people looking for a solid space-themed MMO. I think they've got a shot.

 
0
BITMOB'S SPONSOR
Adsense-placeholder
Comments (18)
Mikeminotti-biopic
February 08, 2010
I'm also a big Trekkie and WoW player, and I'm in love with STO. I just love getting more of the Star Trek story, especially post Dominion War stuff.
Default_picture
February 08, 2010
if I had a great laptop/pc computer I would buy the lifetime subscription for this right now and put down many of my other games. How ever that being said this wont happen for me and glad every one who is playing these and enjoying them
Default_picture
February 08, 2010
Please keep up with the progress reports on this! I'm very excited to try this out soon and as a Star Trek fan of 20 years everything you listed has got me tingly. Damn that crystalline entity! And I consider First Contact and Generations the only good TNG movies. Not the best of the series of pretty high up there.
Default_picture
February 08, 2010
The updates of what happened 30 years after the disaster known as Nemesis are pretty awesome. And Romulus being destroyed...what that will mean. The gameplay is pretty decent too. I'm pretty happy so far..

I thought that Insurrection was a halfway decent episode...not worthy of a movie but not near as bad as Nemesis. I don;t like Generations because Soran was such a weak villain, and i didn't like how Kirk died (but then he didn't really die there if you go by the books).
Mikeminotti-biopic
February 08, 2010
First Contact alone makes up for the mediocrity of the other TNG movies.
Jason_wilson
February 09, 2010
I reached Lt. Commander last night and picked up my Tier 2 escort, a modified Saber-class vessel. Once I reached level 11, I noticed that the game seems even more interesting. The first two Lt. Commander ground missions I embarked on were much more enjoyable -- I don't know if it's because I have more abilities and powers or if the nature of these missions change once you hit that level.

And I love my ship, the Steinbeck. It's quick and maneuverable, and my two double-phase cannon arrays tear into other ship's shields.

If you're playing, add your user name! I'm Kornadolt@Jason_Wilson_Bitmob.
Default_picture
February 09, 2010
I think I will like, that is, when I can play. I have been locked out of the servers for 24 hours now, and after splurging for a year subscription, its extremely annoying.
Default_picture
February 09, 2010
@Jason What are the requirement specs for this? I'm looking into getting a laptop in the next few weeks and if the specs are right I might forgo the cheaper model so I can hop on.
Demian_-_bitmobbio
February 09, 2010
Man, I think I need to get in on this.
Default_picture
February 09, 2010
@Demian I think you should!!!
Demian_-_bitmobbio
February 09, 2010
Set phasers on...fun?
Default_picture
February 09, 2010
@Demian Ooooohhh, you sneaky...
Mikeminotti-biopic
February 09, 2010
Add me at Tolkoto@Tolkoto
February 09, 2010
I am hoping to write a post about my favorite Star Trek game Bridge Commander soon, which I have been playing like crazy recently. I would love to be able to play the MMO but I just can't seem to pay 15 dollars a month and I can't seem to push myself for the lifetime price either. I am a huge Star Trek fan and I wish we could have a good series like TNG on again.

For now I will battle my financial demons and battle those Cardassians on Bridge Commander.
Jason_wilson
February 09, 2010
@Tom

OS: Windows XP SP2 / Windows Vista / Windows 7 (32 or 64-bit)
CPU: Intel Core 2 Duo 1.8 Ghz or AMD Athlon X2 3800+
Memory: 1GB RAM
Video: NVIDIA GeForce 7950 / ATI Radeon X1800 / Intel HD Graphics
Sound: DirectX 9.0c Compatible Soundcard
DirectX: Version 9.0c or Higher
HDD: 10GB Free Disk Space
Network: Internet Broadband Connection Required
Disc: 6X DVD-ROM
The recommended system specifications are:
OS: Windows XP SP2 / Windows Vista / Windows 7 (32 or 64-bit)
CPU: Intel E8400 Core 2 Duo or AMD Athlon X2 5600+
Memory: 2GB RAM+
Video: NVIDIA GeForce 8800 / ATI Radeon HD 3850+
Sound: DirectX 9.0c Compatible Soundcard
DirectX: Version 9.0c or Higher
HDD: 10GB Free Disk Space
Network: Internet Broadband Connection Required
Disc: 6X DVD-ROM
Default_picture
February 09, 2010
@Jason Thanks! Now with some cross-referencing I'll be able to make the choice between 400 extra dollars and three extra weeks.
Default_picture
February 09, 2010
Awesome article! Add me at Christopher@Minots59
Default_picture
February 10, 2010
While I'm loving the game, much of the back story stuff that appears during loading screens is pretty much fan fic junk. Still, It's the game I've invested the most time in this year.
You must log in to post a comment. Please register or Connect with Facebook if you do not have an account yet.