"Fuck secondhand buyers." "Whatever. I don't mind." These voices in favor of online passes are too loud and too quiet, respectively, and they're the sentiments I usually see on this side of the debate. Some of the nay party’s arguments are flawed, too, so here's my case for the ayes.
Tuesday, February 07, 2012 |
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Two free time-wasters for Android users (and one for iDevice owners) whose names aren't in the Book of Life.
Sunday, November 20, 2011 |
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With the recent release of Battlefield 3, several reviewers have acknowledged a poor campaign, but awarded high scores and written glowing reviews.
So why hasn’t that poor campaign hurt Battlefield 3’s critical reception? How can reviewers forgive the flaws of such a huge part of this release?
Tuesday, November 08, 2011 |
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Dog Wars is the latest tasteless game to gain exposure in the media. While Apple removes games it deems inappropriate from its App Store, Google has cast its Android operating system as the permissive mobile OS. Will they hold to that stance?
Tuesday, April 26, 2011 |
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One gamer visits an alternate-reality future where remote assistance tools breathe new life into consoles.
Saturday, February 12, 2011 |
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Rock Band may not make you a great singer by itself, but for one gamer it opened the door to another world of musicianship.
Monday, January 10, 2011 |
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Any tinkerer knows the fun of experimentation and self-expression. It could be kit cars, building PCs, or customizing a guitar. In my case, it's making coffee. But what about video games?
(10 points for spotting the Twin Peaks reference. 50 points for spotting the Alan Wake reference.)
Wednesday, December 29, 2010 |
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The Darkness isn't perfect. I've played plenty of first-person shooters with better-designed levels, and the story is almost as cheesy as the comic book it's based on. But on Unik Gamer -- where gamers arrange their Top 25 lists -- I placed it second. Why? Find out in this conversation with...well, myself.
Monday, December 13, 2010 |
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After countless robotic efforts from the likes of Rockstar and Bioware, Telltale shows them how to play cards in a narrative-based game.
Wednesday, November 24, 2010 |
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Games aren't getting too short; people just aren't ready to finish with their universes. The solution to the problem is not longer games but expanded universes via books, comics, and other media.
Thursday, November 11, 2010 |
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I don't own Fable 3, but that didn't prevent one entrepeneurial fellow from contacting me with this generous offer. I think he has three hungry families to feed -- or perhaps to educate -- so I took pity. I will forward his details to anyone interested in helping this gentleman.
Tuesday, November 02, 2010 |
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How does Rockstar San Diego's episode from south of the Redemption Mountains compare to Rockstar North's Episodes from Liberty City?
Thursday, October 28, 2010 |
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You can tell this game is good by the "X" and the "3D" in the name. Seriously, though, it's a stylish, fun time-waster you should check out if you have an Android device.
Friday, October 08, 2010 |
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Remember the old days of the Bitmob Game Club? Here's my contribution to the Fallout edition that never came about.
Friday, October 08, 2010 |
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Death. It's rarely fun in games, but if it doesn't break these three rules, it hurts less. What are your favorite and least favorite death mechanics?
Friday, October 01, 2010 |
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One of the most interesting things games can do is allow us to explore new places and cultures. So why don't military shooters venture beyond the United States Army?
Saturday, September 18, 2010 |
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In a recent press release, Apple summarized their updated App Store submission guidelines -- and they're pretty restrictive. Will the harsh rules stunt developer creativity?
Friday, September 10, 2010 |
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Like Spider-Man swinging through space, or a spaceship slingshotting around celestial bodies -- it's Gravity Tow.
Thursday, September 02, 2010 |
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Anthing can happen with the role of a D20. Anything can happen in sports. Underlying character attributes load the dice though, and this is the character sheet for athletes.
Wednesday, August 25, 2010 |
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While sports rules are often totally arbitrary, they are generally not without purpose. Could competitive online games benefit from such rules even if they break suspension of disbelief?
Friday, August 13, 2010 |
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