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Forgotten Ruins: The Roots of Computer Role-Playing Games: Origin Systems
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Monday, December 13, 2010
EDITOR'S NOTEfrom Rob Savillo

This installment of Reggie's computer role-playing game retrospective features Origin Systems, whom you might know best as the developer of the Ultima series. Read on as he chronicles the studio's rise to fame, acquisition by Electronic Arts, and eventual downfall. Catch up by reading last week's look at Strategic Simulations, Inc., and don't forget to check back in a week for the next featured CRPG studio of the eighties and early nineties.

Moebius ad
Hard game, but the martial arts action wasn't bad.

Ultima Underworld ad
Ultima Underworld set the CRPG world on fire when it first came out.


Further reading:

Hacki Dragon's History of Ultima IX

Rausch, Allen, "From Origin to Destination." GameSpy. May, 2004

Scorpia, “Computer Role-Playing Games: Now and Beyond” Computer Gaming World. June-July, 1987, p. 28.

Steinberg, Scott. "A chat with the Lord." GameSpy. February, 2003

Thorsen, Tor, "D.I.C.E. '08: Riccitiello lords over "city-state" studio model" Gamespot

Varney, Allen "The Conquest of Origin." The Escapist. October, 2005

 
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Comments (2)
Robsavillo
December 13, 2010


I remember the Crusader and Wing Commander games well -- I loved those back then!


Me_square
December 13, 2010


I love this trip down memory lane!  I presently have some framed Ultima I maps on my wall (from the re-release).  On a related note, I was thinking back to Mobius just the other day.  We also badly need an Autoduel remake (are you listenin Bethesda?).


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