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by Layton Shumway, BITMOB STAFF
Video game dialogue still falls short too often. Maybe more games should try to communicate without talking.
by Layton Shumway, BITMOB STAFF
It's tough to make a video game that's genuinely funny. Here are three reasons why they struggle and how to overcome them.
by Layton Shumway, BITMOB STAFF
Collectibles can either be a massive chore or an irresistible compulsion. Here are five steps to make finding items fun.
by Layton Shumway, BITMOB STAFF
This week's Tweetbook Q&A features responses from the Bitmob community on the new OnLive microconsole and 2D platformers. Now with more staff responses, too!
by Layton Shumway, BITMOB STAFF
Most gaming experiences end up feeling like novels. I want the equivalent of a short story.
Machina2d
by Layton Shumway, BITMOB STAFF
After a long decline, adventure games are back from the dead. Here are three reasons why they're thriving, and three ways to avoid a second demise.
by Layton Shumway, BITMOB STAFF
In this week's Tweetbook Q&A, the Bitmob community discusses Call of Duty: Black Ops and the future of 3D gaming. Join the conversation!
by Layton Shumway, BITMOB STAFF
The father of Mario has a favorite child: Super Mario World. But is it actually the best Mario game of all time?
by Layton Shumway, BITMOB STAFF
Is sequelitis killing video game creativity? Here are two lessons in innovation the industry can learn.
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by Layton Shumway, BITMOB STAFF
In this week's Tweetbook Q&A, we get your opinions on gaming content on television. Join the conversation!
by Layton Shumway, BITMOB STAFF
In the course of any shooter campaign, I accidentally murder my allies dozens of times over. So why don't they die? And why don't I care?
Residentevilhalloweenco
by Layton Shumway, BITMOB STAFF
This week's Tweetbook Q&A features the Bitmob community's most terrifying gaming experiences. Join the conversation!
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by Layton Shumway, BITMOB STAFF
How deadly books, fish-like zombies, inappropriate classical music, and early polygon graphics combined to turn a standard adventure game into a terrifying experience.
Miketysonpunchout
by Layton Shumway, BITMOB STAFF
In this week's Tweetbook Q&A, we ask the community about their favorite NES memories, and how they use game walkthroughs and FAQs.
Ffxiiicrystallake
by Layton Shumway, BITMOB STAFF
Calling a game "linear" doesn't have to be an insult. In fact, if you want a stronger story, it's a compliment.
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by Layton Shumway, BITMOB STAFF
Star Wars: The Force Unleashed 2 might still feel like "God of War: Jedi Edition," but after playing the demo, I'm pretty OK with that.
Uncharted2h
by Layton Shumway, BITMOB STAFF
In this week's Tweetbook Q&A, the Bitmob community discusses actors for roles in video-game movies and which holiday releases to look forward to.
by Layton Shumway, BITMOB STAFF
Growing up means less time for games. But it also means new and different gaming experiences. And that's a good thing.
Daochargen
by Layton Shumway, BITMOB STAFF
Find me a game with a full-featured set of character options, and I'll gladly waste hours upon hours on it. But their reality never lives up to their potential.
2guys_1title
by Layton Shumway, BITMOB STAFF
From the moment you put the disc in, NBA 2K11 drops you straight into Michael Jordan's shoes. But my performance was well short of MVP level.