In the course of any shooter campaign, I accidentally murder my allies dozens of times over. So why don't they die? And why don't I care?
Wednesday, November 03, 2010 |
Comments (5)
This week's Tweetbook Q&A features the Bitmob community's most terrifying gaming experiences. Join the conversation!
Friday, October 29, 2010 |
Comments (2)
How deadly books, fish-like zombies, inappropriate classical music, and early polygon graphics combined to turn a standard adventure game into a terrifying experience.
Wednesday, October 27, 2010 |
Comments (3)
In this week's Tweetbook Q&A, we ask the community about their favorite NES memories, and how they use game walkthroughs and FAQs.
Friday, October 22, 2010 |
Comments (2)
Calling a game "linear" doesn't have to be an insult. In fact, if you want a stronger story, it's a compliment.
Wednesday, October 20, 2010 |
Comments (10)
Star Wars: The Force Unleashed 2 might still feel like "God of War: Jedi Edition," but after playing the demo, I'm pretty OK with that.
Sunday, October 17, 2010 |
Comments (7)
In this week's Tweetbook Q&A, the Bitmob community discusses actors for roles in video-game movies and which holiday releases to look forward to.
Friday, October 15, 2010 |
Comments (1)
Growing up means less time for games. But it also means new and different gaming experiences. And that's a good thing.
Monday, October 11, 2010 |
Comments (6)
Find me a game with a full-featured set of character options, and I'll gladly waste hours upon hours on it. But their reality never lives up to their potential.
Friday, October 08, 2010 |
Comments (5)
From the moment you put the disc in, NBA 2K11 drops you straight into Michael Jordan's shoes. But my performance was well short of MVP level.
Wednesday, October 06, 2010 |
Comments (7)
Yes, computers sometimes have to cheat to keep things competitive. But the A.I. in these games can induce controller-tossing rage.
Monday, October 04, 2010 |
Comments (8)
I'm a little afraid of heights. In real life it can be a drag. In games it just makes falling more fun.
Friday, October 01, 2010 |
Comments (10)
Typing games and zombies are old hat. Want to get really crazy? Try shooting undead gingerbread men with a milk-firing minigun in Texting of the Bread.
Wednesday, September 29, 2010 |
Comments (0)
Game soundtracks can be amazing. But sometimes what you don't hear is more important than what you do.
Monday, September 27, 2010 |
Comments (8)
I've tried lots of MMOs, and none has held my interest. Here's why Star Wars: The Old Republic might.
Friday, September 24, 2010 |
Comments (2)
To me, the word "multiplayer" still means getting a group of people together on the couch to talk trash and have a good time. But these days we often swap the couch for a headset. And in my opinion, that's a shame.
Wednesday, September 22, 2010 |
Comments (8)
I learned two things from playing the new NBA Jam at PAX. One: the Blazers still can't beat the Jazz. Two: NBA Jam is as simple as ever, and even more fun.
Monday, September 20, 2010 |
Comments (8)
Ever meet a game you wish you could get to know better, except you're in a relationship with a different console? Me too.
Friday, September 17, 2010 |
Comments (6)
Warren Spector is right: Casual games make everyone a gamer. And that's a very good thing.
Wednesday, September 15, 2010 |
Comments (5)
Why do I enjoy losing at Starcraft 2? Because by losing, I'm learning. And that feels fun.
Thursday, August 05, 2010 |
Comments (7)

















