Friday, May 28, 2010
High-concept movies are all the rage at the multiplex. Where are the high-concept games?
Thursday, May 13, 2010
New York native Daniel Feit argues why gamer tourists should visit his hometown.
Wednesday, May 05, 2010
Responding to the community callout, I offer my thoughts on the upcoming Portal 2. However, to discuss the sequel I must first address how much Portal 1 meant to me.
Thursday, April 15, 2010
The second Resident Evil 5 DLC chapter, Desperate Escape, is a zombie-killing free-for-all. But is it too much of a good thing?
Thursday, April 15, 2010
The new Lost in Nightmares DLC takes Resident Evil 5 back to the good ol' days where opening a door was wrought with tension.
Tuesday, April 13, 2010
When is a controller not just a controller? When it's a Neo Geo joystick.
Wednesday, March 10, 2010
With all the the God of War talk this season, one gamer tries the first game in the series to see how it holds up alongside more current releases.
Sunday, March 07, 2010
A 500/250/100/25 word review of Borderlands. Part of The Final Cut writing challenge.
Friday, March 05, 2010
A gamer reminisces about how video games touched his life over the past ten years. How does your gaming decade compare to his?
Tuesday, February 02, 2010
A gamer demands to know why games aren't region-free, especially when it comes to digital distribution
Wednesday, January 20, 2010
Why PopCap's Plants vs. Zombies ads were the best in 2009
Wednesday, January 20, 2010
Albert Wesker in Resident Evil 5 was one of the worst final bosses of 2009
Tuesday, January 19, 2010
Why PixelJunk Monsters Deluxe is one of the best games of 2009 for the PSP
Thursday, December 17, 2009
A gamer revists Castlevania Symphony of the Night for a submission for Derek Lavigne's community activity
Monday, December 14, 2009
A review of PixelJunk Shooter (2009, PSN).
Thursday, December 10, 2009
One gamer doesn't know when to give up on Uncharted 2. The rest of the world loves it, why doesn't he?
Thursday, December 03, 2009
Looking at the novel The Road, a gamer considers its message and speculates as to how a video game adaptation might work.
Monday, November 30, 2009
A gamer looks at Inglorious Basterds and asks why more games can't deliver conflict without combat.
Friday, December 11, 2009
A gamer makes the case that at some cases, we shouldn't be allowed to fail.
Thursday, November 19, 2009
A brief outline of Noby Noby BOY


